// File: OpenGl_AspectMarker.cxx // Created: 14 July 2011 // Author: Sergey ZERCHANINOV // Copyright: OPEN CASCADE 2011 #include static const TEL_COLOUR myDefaultColor = {{ 1.0F, 1.0F, 1.0F, 1.0F }}; /*----------------------------------------------------------------------*/ OpenGl_AspectMarker::OpenGl_AspectMarker () : myColor(myDefaultColor), myType(Aspect_TOM_PLUS), myScale(1.0F) {} /*----------------------------------------------------------------------*/ void OpenGl_AspectMarker::SetContext (const CALL_DEF_CONTEXTMARKER &AContext) { myColor.rgb[0] = (float) AContext.Color.r; myColor.rgb[1] = (float) AContext.Color.g; myColor.rgb[2] = (float) AContext.Color.b; myColor.rgb[3] = 1.0f; myType = (Aspect_TypeOfMarker) AContext.MarkerType; myScale = (float) AContext.Scale; } /*----------------------------------------------------------------------*/ void OpenGl_AspectMarker::Render (const Handle(OpenGl_Workspace) &AWorkspace) const { AWorkspace->SetAspectMarker(this); } /*----------------------------------------------------------------------*/