// Created on: 2011-07-14 // Created by: Sergey ZERCHANINOV // Copyright (c) 2011-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include #include static const TEL_COLOUR myDefaultColor = {{ 1.0F, 1.0F, 1.0F, 1.0F }}; /*----------------------------------------------------------------------*/ OpenGl_AspectMarker::OpenGl_AspectMarker () : myColor(myDefaultColor), myType(Aspect_TOM_PLUS), myScale(1.0F) {} /*----------------------------------------------------------------------*/ void OpenGl_AspectMarker::SetContext (const CALL_DEF_CONTEXTMARKER &AContext) { myColor.rgb[0] = (float) AContext.Color.r; myColor.rgb[1] = (float) AContext.Color.g; myColor.rgb[2] = (float) AContext.Color.b; myColor.rgb[3] = 1.0f; myType = (Aspect_TypeOfMarker) AContext.MarkerType; myScale = (float) AContext.Scale; } /*----------------------------------------------------------------------*/ void OpenGl_AspectMarker::Render (const Handle(OpenGl_Workspace)& theWorkspace) const { theWorkspace->SetAspectMarker(this); } void OpenGl_AspectMarker::Release (const Handle(OpenGl_Context)& theContext) { // }