// Copyright (c) 2017 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _OpenGl_ArbSamplerObject_Header #define _OpenGl_ArbSamplerObject_Header #include //! Provide Sampler Object functionality (texture parameters stored independently from texture itself). //! Available since OpenGL 3.3+ (GL_ARB_sampler_objects extension) and OpenGL ES 3.0+. struct OpenGl_ArbSamplerObject : protected OpenGl_GlFunctions { using OpenGl_GlFunctions::glGenSamplers; using OpenGl_GlFunctions::glDeleteSamplers; using OpenGl_GlFunctions::glIsSampler; using OpenGl_GlFunctions::glBindSampler; using OpenGl_GlFunctions::glSamplerParameteri; using OpenGl_GlFunctions::glSamplerParameteriv; using OpenGl_GlFunctions::glSamplerParameterf; using OpenGl_GlFunctions::glSamplerParameterfv; using OpenGl_GlFunctions::glGetSamplerParameteriv; using OpenGl_GlFunctions::glGetSamplerParameterfv; #if !defined(GL_ES_VERSION_2_0) using OpenGl_GlFunctions::glSamplerParameterIiv; using OpenGl_GlFunctions::glSamplerParameterIuiv; using OpenGl_GlFunctions::glGetSamplerParameterIiv; using OpenGl_GlFunctions::glGetSamplerParameterIuiv; #endif }; #endif // _OpenGl_ArbSamplerObject_Header