// Created on: 2006-03-10 // Created by: data exchange team // Copyright (c) 2006-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _OSD_Thread_HeaderFile #define _OSD_Thread_HeaderFile #include #include #include #include #include #include #include #include #include //! A simple platform-intependent interface to execute //! and control threads. class OSD_Thread { public: DEFINE_STANDARD_ALLOC //! Empty constructor Standard_EXPORT OSD_Thread(); //! Initialize the tool by the thread function //! //! Note: On Windows, you might have to take an address of the thread //! function explicitly to pass it to this constructor without compiler error Standard_EXPORT OSD_Thread(const OSD_ThreadFunction& func); //! Copy constructor Standard_EXPORT OSD_Thread(const OSD_Thread& other); //! Copy thread handle from other OSD_Thread object. Standard_EXPORT void Assign (const OSD_Thread& other); void operator = (const OSD_Thread& other) { Assign(other); } //! Destructor. Detaches the thread if it wasn't done already. Standard_EXPORT ~OSD_Thread(); Standard_EXPORT void SetPriority (const Standard_Integer thePriority); //! Initialize the tool by the thread function. //! If the current thread handle is not null, nullifies it. //! //! Note: On Windows, you might have to take an address of the thread //! function explicitly to pass it to this method without compiler error Standard_EXPORT void SetFunction (const OSD_ThreadFunction& func); //! Starts a thread with thread function given in constructor, //! passing the specified input data (as void *) to it. //! The parameter \a WNTStackSize (on Windows only) //! specifies size of the stack to be allocated for the thread //! (by default - the same as for the current executable). //! Returns True if thread started successfully Standard_EXPORT Standard_Boolean Run (const Standard_Address data = 0, const Standard_Integer WNTStackSize = 0); //! Detaches the execution thread from this Thread object, //! so that it cannot be waited. //! Note that mechanics of this operation is different on //! UNIX/Linux (the thread is put to detached state) and Windows //! (the handle is closed). //! However, the purpose is the same: to instruct the system to //! release all thread data upon its completion. Standard_EXPORT void Detach(); //! Waits till the thread finishes execution. Standard_Boolean Wait() { Standard_Address aRes = 0; return Wait (aRes); } //! Wait till the thread finishes execution. //! Returns True if wait was successful, False in case of error. //! //! If successful and \a result argument is provided, saves the pointer //! (void*) returned by the thread function in \a result. //! //! Note however that it is advisable not to rely upon returned result //! value, as it is not always the value actually returned by the thread //! function. In addition, on Windows it is converted via DWORD. Standard_EXPORT Standard_Boolean Wait (Standard_Address& theResult); //! Waits for some time and if the thread is finished, //! it returns the result. //! The function returns false if the thread is not finished yet. Standard_EXPORT Standard_Boolean Wait (const Standard_Integer time, Standard_Address& theResult); //! Returns ID of the currently controlled thread ID, //! or 0 if no thread is run Standard_EXPORT Standard_ThreadId GetId() const; //! Auxiliary: returns ID of the current thread Standard_EXPORT static Standard_ThreadId Current(); private: OSD_ThreadFunction myFunc; OSD_PThread myThread; Standard_ThreadId myThreadId; Standard_Integer myPriority; }; #endif // _OSD_Thread_HeaderFile