// Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef __TWO_NODES_STRUCT_HEADER__ #define __TWO_NODES_STRUCT_HEADER__ #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif //! Structure containing two IDs (of nodes) for using as a key in a map //! (as representation of a mesh link) //! struct MeshVS_TwoNodes { Standard_Integer First, Second; MeshVS_TwoNodes (Standard_Integer aFirst=0, Standard_Integer aSecond=0) : First(aFirst), Second(aSecond) {} }; //! Computes a hash code for two nodes, in the range [1, theUpperBound] //! @param theTwoNodes the object of structure containing two IDs which hash code is to be computed //! @param theUpperBound the upper bound of the range a computing hash code must be within //! @return a computed hash code, in the range [1, theUpperBound] inline Standard_Integer HashCode (const MeshVS_TwoNodes& theTwoNodes, const Standard_Integer theUpperBound) { // symmetrical with respect to theTwoNodes.First and theTwoNodes.Second const Standard_Integer aKey = theTwoNodes.First + theTwoNodes.Second; return HashCode (aKey, theUpperBound); } //================================================================ // Function : operator == // Purpose : //================================================================ inline Standard_Boolean operator==( const MeshVS_TwoNodes& obj1, const MeshVS_TwoNodes& obj2 ) { return ( ( obj1.First == obj2.First ) && ( obj1.Second == obj2.Second ) ) || ( ( obj1.First == obj2.Second ) && ( obj1.Second == obj2.First ) ); } #endif