// Created on: 2003-10-10 // Created by: Alexander SOLOVYOV // Copyright (c) 2003-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _MeshVS_MeshEntityOwner_HeaderFile #define _MeshVS_MeshEntityOwner_HeaderFile #include #include #include #include #include #include #include #include #include #include class PrsMgr_PresentationManager; class MeshVS_MeshEntityOwner; DEFINE_STANDARD_HANDLE(MeshVS_MeshEntityOwner, SelectMgr_EntityOwner) //! The custom owner. This class provides methods to store owner information: //! 1) An address of element or node data structure //! 2) Type of node or element owner assigned //! 3) ID of node or element owner assigned class MeshVS_MeshEntityOwner : public SelectMgr_EntityOwner { public: Standard_EXPORT MeshVS_MeshEntityOwner(const SelectMgr_SOPtr& SelObj, const Standard_Integer ID, const Standard_Address MeshEntity, const MeshVS_EntityType& Type, const Standard_Integer Priority = 0, const Standard_Boolean IsGroup = Standard_False); //! Returns an address of element or node data structure Standard_EXPORT Standard_Address Owner() const; //! Returns type of element or node data structure Standard_EXPORT MeshVS_EntityType Type() const; //! Returns ID of element or node data structure Standard_EXPORT Standard_Integer ID() const; //! Returns true if owner represents group of nodes or elements Standard_EXPORT Standard_Boolean IsGroup() const; //! Returns true if owner is hilighted Standard_EXPORT virtual Standard_Boolean IsHilighted (const Handle(PrsMgr_PresentationManager)& PM, const Standard_Integer Mode = 0) const Standard_OVERRIDE; //! Hilights owner with the certain color Standard_EXPORT virtual void HilightWithColor (const Handle(PrsMgr_PresentationManager3d)& thePM, const Handle(Prs3d_Drawer)& theStyle, const Standard_Integer theMode = 0) Standard_OVERRIDE; //! Strip hilight of owner Standard_EXPORT virtual void Unhilight (const Handle(PrsMgr_PresentationManager)& PM, const Standard_Integer Mode = 0) Standard_OVERRIDE; Standard_EXPORT virtual void Clear (const Handle(PrsMgr_PresentationManager)& PM, const Standard_Integer Mode = 0) Standard_OVERRIDE; DEFINE_STANDARD_RTTIEXT(MeshVS_MeshEntityOwner,SelectMgr_EntityOwner) protected: private: Standard_Address myAddr; MeshVS_EntityType myType; Standard_Integer myID; Standard_Boolean myIsGroup; }; #endif // _MeshVS_MeshEntityOwner_HeaderFile