// Created on: 2003-09-29 // Created by: Alexander SOLOVYOV and Sergey LITONIN // Copyright (c) 2003-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _MeshVS_DummySensitiveEntity_HeaderFile #define _MeshVS_DummySensitiveEntity_HeaderFile #include #include #include #include #include class SelectBasics_EntityOwner; //! This class allows to create owners to all elements or nodes, //! both hidden and shown, but these owners user cannot select "by hands" //! in viewer. They means for internal application tasks, for example, receiving //! all owners, both for hidden and shown entities. class MeshVS_DummySensitiveEntity : public SelectBasics_SensitiveEntity { public: Standard_EXPORT MeshVS_DummySensitiveEntity (const Handle(SelectBasics_EntityOwner)& theOwnerId); Standard_EXPORT virtual Standard_Boolean Matches (SelectBasics_SelectingVolumeManager& theMgr, SelectBasics_PickResult& thePickResult) Standard_OVERRIDE; Standard_EXPORT virtual Standard_Integer NbSubElements() Standard_OVERRIDE; Standard_EXPORT virtual Select3D_BndBox3d BoundingBox() Standard_OVERRIDE; Standard_EXPORT virtual void BVH() Standard_OVERRIDE; Standard_EXPORT virtual void Clear() Standard_OVERRIDE; Standard_EXPORT virtual Standard_Boolean HasInitLocation() const Standard_OVERRIDE; Standard_EXPORT virtual gp_GTrsf InvInitLocation() const Standard_OVERRIDE; DEFINE_STANDARD_RTTIEXT(MeshVS_DummySensitiveEntity,SelectBasics_SensitiveEntity) }; DEFINE_STANDARD_HANDLE(MeshVS_DummySensitiveEntity, SelectBasics_SensitiveEntity) #endif // _MeshVS_DummySensitiveEntity_HeaderFile