// Created on: 2016-02-18 // Created by: Varvara POSKONINA // Copyright (c) 2016 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _MeshVS_CommonSensitiveEntity_Header #define _MeshVS_CommonSensitiveEntity_Header #include #include #include #include //! Sensitive entity covering entire mesh for global selection. class MeshVS_CommonSensitiveEntity : public Select3D_SensitiveSet { public: //! Default constructor. Standard_EXPORT MeshVS_CommonSensitiveEntity (const Handle(SelectBasics_EntityOwner)& theOwner, const Handle(MeshVS_Mesh)& theParentMesh, const MeshVS_MeshSelectionMethod theSelMethod); //! Destructor. Standard_EXPORT virtual ~MeshVS_CommonSensitiveEntity(); //! Number of elements. Standard_EXPORT virtual Standard_Integer NbSubElements() Standard_OVERRIDE; //! Returns the amount of sub-entities of the complex entity Standard_EXPORT virtual Standard_Integer Size() const Standard_OVERRIDE; //! Returns bounding box of sub-entity with index theIdx in sub-entity list Standard_EXPORT virtual Select3D_BndBox3d Box (const Standard_Integer theIdx) const Standard_OVERRIDE; //! Returns geometry center of sensitive entity index theIdx along the given axis theAxis Standard_EXPORT virtual Standard_Real Center (const Standard_Integer theIdx, const Standard_Integer theAxis) const Standard_OVERRIDE; //! Swaps items with indexes theIdx1 and theIdx2 Standard_EXPORT virtual void Swap (const Standard_Integer theIdx1, const Standard_Integer theIdx2) Standard_OVERRIDE; //! Returns bounding box of the triangulation. If location //! transformation is set, it will be applied Standard_EXPORT virtual Select3D_BndBox3d BoundingBox() Standard_OVERRIDE; //! Returns center of a mesh Standard_EXPORT virtual gp_Pnt CenterOfGeometry() const Standard_OVERRIDE; public: DEFINE_STANDARD_RTTIEXT (MeshVS_CommonSensitiveEntity, Select3D_SensitiveSet) protected: //! Checks whether the entity with index theIdx overlaps the current selecting volume Standard_EXPORT virtual Standard_Boolean overlapsElement (SelectBasics_SelectingVolumeManager& theMgr, Standard_Integer theElemIdx, Standard_Real& theMatchDepth) Standard_OVERRIDE; //! Checks whether the entity with index theIdx is inside the current selecting volume Standard_EXPORT virtual Standard_Boolean elementIsInside (SelectBasics_SelectingVolumeManager& theMgr, const Standard_Integer theElemIdx) Standard_OVERRIDE; //! Calculates distance from the 3d projection of used-picked screen point to center of the geometry Standard_EXPORT virtual Standard_Real distanceToCOG (SelectBasics_SelectingVolumeManager& theMgr) Standard_OVERRIDE; private: //! Return point for specified index. gp_Pnt getVertexByIndex (const Standard_Integer theNodeIdx) const; private: Handle(MeshVS_DataSource) myDataSource; //!< mesh data source NCollection_Vector myItemIndexes; //!< indices for BVH tree reordering MeshVS_MeshSelectionMethod mySelMethod; //!< selection mode Standard_Integer myMaxFaceNodes; //!< maximum nodes within the element in mesh gp_Pnt myCOG; //!< center of gravity Select3D_BndBox3d myBndBox; //!< bounding box }; DEFINE_STANDARD_HANDLE (MeshVS_CommonSensitiveEntity, Select3D_SensitiveSet) #endif // _MeshVS_CommonSensitiveEntity_Header