// Created on: 2001-06-26 // Created by: Alexander GRIGORIEV // Copyright (c) 2001-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #ifndef LDOM_BasicAttribute_HeaderFile #define LDOM_BasicAttribute_HeaderFile #include #include class LDOM_XmlReader; class LDOM_Element; class LDOM_Attr; class LDOM_Node; // Class LDOM_BasicAttribute // class LDOM_BasicAttribute : public LDOM_BasicNode { public: // ---------- PUBLIC METHODS ---------- LDOM_BasicAttribute () : LDOM_BasicNode (LDOM_Node::UNKNOWN) {} // Empty constructor LDOM_BasicAttribute& operator = (const LDOM_NullPtr * aNull); // Nullify const char * GetName () const { return myName; } const LDOMBasicString& GetValue () const { return myValue; } void SetValue (const LDOMBasicString& aValue, const Handle(LDOM_MemManager)& aDoc) { myValue = LDOMString (aValue, aDoc); } private: friend class LDOM_Node; friend class LDOM_Attr; friend class LDOM_Element; friend class LDOM_BasicElement; friend class LDOM_XmlReader; // ---------- PRIVATE METHODS ---------- LDOM_BasicAttribute (const LDOMBasicString& aName) : LDOM_BasicNode (LDOM_Node::ATTRIBUTE_NODE), myName (aName.GetString()) {} // Constructor static LDOM_BasicAttribute& Create (const LDOMBasicString& theName, const Handle(LDOM_MemManager)& theDoc, Standard_Integer& theHashIndex); LDOM_BasicAttribute (const LDOM_Attr& anAttr); private: // ---------- PRIVATE FIELDS ---------- // LDOMBasicString myName; const char * myName; LDOMBasicString myValue; }; #endif