// Created on: 1992-05-07 // Created by: Jacques GOUSSARD // Copyright (c) 1992-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and / or modify it // under the terms of the GNU Lesser General Public version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //======================================================================= //function : IntPatch_ImpPrmIntersection //purpose : //======================================================================= IntPatch_ImpPrmIntersection::IntPatch_ImpPrmIntersection () : done(Standard_False), empt(Standard_False), myIsStartPnt(Standard_False), myUStart(0.0), myVStart(0.0) { } //======================================================================= //function : IntPatch_ImpPrmIntersection //purpose : //======================================================================= IntPatch_ImpPrmIntersection::IntPatch_ImpPrmIntersection (const Handle(Adaptor3d_HSurface)& Surf1, const Handle(Adaptor3d_TopolTool)& D1, const Handle(Adaptor3d_HSurface)& Surf2, const Handle(Adaptor3d_TopolTool)& D2, const Standard_Real TolArc, const Standard_Real TolTang, const Standard_Real Fleche, const Standard_Real Pas) : done(Standard_False), empt(Standard_False), myIsStartPnt(Standard_False), myUStart(0.0), myVStart(0.0) { Perform(Surf1,D1,Surf2,D2,TolArc,TolTang,Fleche,Pas); } //======================================================================= //function : SetStartPoint //purpose : //======================================================================= void IntPatch_ImpPrmIntersection::SetStartPoint(const Standard_Real U, const Standard_Real V) { myIsStartPnt = Standard_True; myUStart = U; myVStart = V; } #ifndef DEB #define No_Standard_RangeError #define No_Standard_OutOfRange #endif #include #include #include #include #include #include #include #include #include #include static void DecomposeResult(Handle(IntPatch_Line)& Line, Standard_Boolean IsReversed, IntSurf_Quadric& Quad, Handle(Adaptor3d_TopolTool)& PDomain, Handle(Adaptor3d_HSurface)& QSurf, Standard_Real TolArc, IntPatch_SequenceOfLine& Lines); static void ComputeTangency (const IntPatch_TheSOnBounds& solrst, IntSurf_SequenceOfPathPoint& seqpdep, const Handle(Adaptor3d_TopolTool)& Domain, IntPatch_TheSurfFunction& Func, const Handle(Adaptor3d_HSurface)& PSurf, TColStd_Array1OfInteger& Destination); static void Recadre(const Standard_Boolean , GeomAbs_SurfaceType typeS1, GeomAbs_SurfaceType typeS2, IntPatch_Point& pt, const Handle(IntPatch_TheIWLineOfTheIWalking)& iwline, Standard_Integer Param, Standard_Real U1, Standard_Real V1, Standard_Real U2, Standard_Real V2); //======================================================================= //function : ComputeTangency //purpose : //======================================================================= void ComputeTangency (const IntPatch_TheSOnBounds& solrst, IntSurf_SequenceOfPathPoint& seqpdep, const Handle(Adaptor3d_TopolTool)& Domain, IntPatch_TheSurfFunction& Func, const Handle(Adaptor3d_HSurface)& PSurf, TColStd_Array1OfInteger& Destination) { Standard_Integer i,k, NbPoints, seqlength; Standard_Real theparam,test; Standard_Boolean fairpt, ispassing; TopAbs_Orientation arcorien,vtxorien; Handle(Adaptor2d_HCurve2d) thearc; Handle(Adaptor3d_HVertex) vtx,vtxbis; //Standard_Boolean ispassing; IntPatch_ThePathPointOfTheSOnBounds PStart; IntSurf_PathPoint PPoint; gp_Vec vectg; gp_Dir2d dirtg; gp_Pnt ptbid; gp_Vec d1u,d1v,v1,v2; gp_Pnt2d p2d; gp_Vec2d d2d; // double aX[2], aF[1], aD[1][2]; math_Vector X(aX, 1, 2); math_Vector F(aF, 1, 1); math_Matrix D(aD, 1, 1, 1, 2); // seqlength = 0; NbPoints = solrst.NbPoints(); for (i=1; i<= NbPoints; i++) { if (Destination(i) == 0) { PStart = solrst.Point(i); thearc = PStart.Arc(); theparam = PStart.Parameter(); arcorien = Domain->Orientation(thearc); ispassing = (arcorien == TopAbs_INTERNAL || arcorien == TopAbs_EXTERNAL); thearc->D0(theparam,p2d); X(1) = p2d.X(); X(2) = p2d.Y(); PPoint.SetValue(PStart.Value(),X(1),X(2)); Func.Values(X,F,D); if (Func.IsTangent()) { PPoint.SetTangency(Standard_True); Destination(i) = seqlength+1; if (!PStart.IsNew()) { vtx = PStart.Vertex(); for (k=i+1; k<=NbPoints; k++) { if (Destination(k) ==0) { PStart = solrst.Point(k); if (!PStart.IsNew()) { vtxbis = PStart.Vertex(); if (Domain->Identical(vtx,vtxbis)) { thearc = PStart.Arc(); theparam = PStart.Parameter(); arcorien = Domain->Orientation(thearc); ispassing = ispassing && (arcorien == TopAbs_INTERNAL || arcorien == TopAbs_EXTERNAL); thearc->D0(theparam,p2d); PPoint.AddUV(p2d.X(),p2d.Y()); Destination(k) = seqlength+1; } } } } } PPoint.SetPassing(ispassing); seqpdep.Append(PPoint); seqlength++; } else { // on a un point de depart potentiel vectg = Func.Direction3d(); dirtg = Func.Direction2d(); PSurf->D1(X(1),X(2),ptbid,d1u,d1v); thearc->D1(theparam,p2d,d2d); v2.SetLinearForm(d2d.X(),d1u,d2d.Y(),d1v); v1 = d1u.Crossed(d1v); test = vectg.Dot(v1.Crossed(v2)); if (PStart.IsNew()) { if ((test < 0. && arcorien == TopAbs_FORWARD) || (test > 0. && arcorien == TopAbs_REVERSED)) { vectg.Reverse(); dirtg.Reverse(); } PPoint.SetDirections(vectg,dirtg); PPoint.SetPassing(ispassing); Destination(i) = seqlength+1; seqpdep.Append(PPoint); seqlength++; } else { // traiter la transition complexe gp_Dir bidnorm(1.,1.,1.); Standard_Real tole = 1.e-8; TopAbs_Orientation LocTrans; TopTrans_CurveTransition comptrans; comptrans.Reset(vectg,bidnorm,0.); if (arcorien == TopAbs_FORWARD || arcorien == TopAbs_REVERSED) { // pour essai vtx = PStart.Vertex(); vtxorien = Domain->Orientation(vtx); if (Abs(test) <= tole) { LocTrans = TopAbs_EXTERNAL; // et pourquoi pas INTERNAL } else { if (((test > 0.)&& arcorien == TopAbs_FORWARD) || ((test < 0.)&& arcorien == TopAbs_REVERSED)){ LocTrans = TopAbs_FORWARD; } else { LocTrans = TopAbs_REVERSED; } if (arcorien == TopAbs_REVERSED) {v2.Reverse();} } comptrans.Compare(tole,v2,bidnorm,0.,LocTrans,vtxorien); } Destination(i) = seqlength+1; for (k= i+1; k<=NbPoints; k++) { if (Destination(k) == 0) { PStart = solrst.Point(k); if (!PStart.IsNew()) { vtxbis = PStart.Vertex(); if (Domain->Identical(vtx,vtxbis)) { thearc = PStart.Arc(); theparam = PStart.Parameter(); arcorien = Domain->Orientation(thearc); PPoint.AddUV(X(1),X(2)); thearc->D1(theparam,p2d,d2d); PPoint.AddUV(p2d.X(),p2d.Y()); if (arcorien == TopAbs_FORWARD || arcorien == TopAbs_REVERSED) { ispassing = Standard_False; v2.SetLinearForm(d2d.X(),d1u,d2d.Y(),d1v); test = vectg.Dot(v1.Crossed(v2)); vtxorien = Domain->Orientation(PStart.Vertex()); if (Abs(test) <= tole) { LocTrans = TopAbs_EXTERNAL; // et pourquoi pas INTERNAL } else { if (((test > 0.)&& arcorien == TopAbs_FORWARD) || ((test < 0.)&& arcorien == TopAbs_REVERSED)){ LocTrans = TopAbs_FORWARD; } else { LocTrans = TopAbs_REVERSED; } if (arcorien == TopAbs_REVERSED) {v2.Reverse();} } comptrans.Compare(tole,v2,bidnorm,0.,LocTrans,vtxorien); } Destination(k) = seqlength+1; } } } } fairpt = Standard_True; if (!ispassing) { TopAbs_State Before = comptrans.StateBefore(); TopAbs_State After = comptrans.StateAfter(); if ((Before == TopAbs_UNKNOWN)||(After == TopAbs_UNKNOWN)) { fairpt = Standard_False; } else if (Before == TopAbs_IN) { if (After == TopAbs_IN) { ispassing = Standard_True; } else { vectg.Reverse(); dirtg.Reverse(); } } else { if (After !=TopAbs_IN) { fairpt = Standard_False; } } } if (fairpt) { PPoint.SetDirections(vectg,dirtg); PPoint.SetPassing(ispassing); seqpdep.Append(PPoint); seqlength++; } else { // il faut remettre en "ordre" si on ne garde pas le point. for (k=i; k <=NbPoints ; k++) { if (Destination(k)==seqlength + 1) { Destination(k) = -Destination(k); } } } } } } } } //======================================================================= //function : Recadre //purpose : //======================================================================= void Recadre(const Standard_Boolean , GeomAbs_SurfaceType typeS1, GeomAbs_SurfaceType typeS2, IntPatch_Point& pt, const Handle(IntPatch_TheIWLineOfTheIWalking)& iwline, Standard_Integer Param, Standard_Real U1, Standard_Real V1, Standard_Real U2, Standard_Real V2) { Standard_Real U1p,V1p,U2p,V2p; iwline->Line()->Value(Param).Parameters(U1p,V1p,U2p,V2p); switch(typeS1) { case GeomAbs_Torus: while(V1<(V1p-1.5*M_PI)) V1+=M_PI+M_PI; while(V1>(V1p+1.5*M_PI)) V1-=M_PI+M_PI; case GeomAbs_Cylinder: case GeomAbs_Cone: case GeomAbs_Sphere: while(U1<(U1p-1.5*M_PI)) U1+=M_PI+M_PI; while(U1>(U1p+1.5*M_PI)) U1-=M_PI+M_PI; default: break; } switch(typeS2) { case GeomAbs_Torus: while(V2<(V2p-1.5*M_PI)) V2+=M_PI+M_PI; while(V2>(V2p+1.5*M_PI)) V2-=M_PI+M_PI; case GeomAbs_Cylinder: case GeomAbs_Cone: case GeomAbs_Sphere: while(U2<(U2p-1.5*M_PI)) U2+=M_PI+M_PI; while(U2>(U2p+1.5*M_PI)) U2-=M_PI+M_PI; default: break; } pt.SetParameters(U1,V1,U2,V2); } //======================================================================= //function : Perform //purpose : //======================================================================= void IntPatch_ImpPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1, const Handle(Adaptor3d_TopolTool)& D1, const Handle(Adaptor3d_HSurface)& Surf2, const Handle(Adaptor3d_TopolTool)& D2, const Standard_Real TolArc, const Standard_Real TolTang, const Standard_Real Fleche, const Standard_Real Pas) { Standard_Boolean reversed, procf, procl, dofirst, dolast; Standard_Integer indfirst = 0, indlast = 0, ind2, i,j,k, NbSegm; Standard_Integer NbPointIns, NbPointRst, Nblines, Nbpts, NbPointDep; Standard_Real U1,V1,U2,V2,paramf,paraml,currentparam; IntPatch_TheSegmentOfTheSOnBounds thesegm; IntSurf_PathPoint PPoint; Handle(IntPatch_RLine) rline; Handle(IntPatch_WLine) wline; IntPatch_ThePathPointOfTheSOnBounds PStart,PStartf,PStartl; IntPatch_Point ptdeb,ptfin,ptbis; IntPatch_IType typ; IntSurf_Transition TLine,TArc; IntSurf_TypeTrans trans1,trans2; gp_Pnt valpt,ptbid; gp_Vec tgline,tgrst,norm1,norm2,d1u,d1v; gp_Dir DirNormale; gp_Vec VecNormale; gp_Pnt2d p2d; gp_Vec2d d2d; Handle(Adaptor2d_HCurve2d) currentarc; GeomAbs_SurfaceType typeS1, typeS2; IntSurf_Quadric Quad; IntPatch_TheSurfFunction Func; IntPatch_ArcFunction AFunc; // typeS1 = Surf1->GetType(); typeS2 = Surf2->GetType(); paramf =0.; paraml =0.; trans1 = IntSurf_Undecided; trans2 = IntSurf_Undecided; // done = Standard_False; empt = Standard_True; slin.Clear(); spnt.Clear(); // reversed = Standard_False; switch (typeS1) { case GeomAbs_Plane: Quad.SetValue(Surf1->Plane()); break; case GeomAbs_Cylinder: Quad.SetValue(Surf1->Cylinder()); break; case GeomAbs_Sphere: Quad.SetValue(Surf1->Sphere()); break; case GeomAbs_Cone: Quad.SetValue(Surf1->Cone()); break; default: { reversed = Standard_True; switch (typeS2) { case GeomAbs_Plane: Quad.SetValue(Surf2->Plane()); break; case GeomAbs_Cylinder: Quad.SetValue(Surf2->Cylinder()); break; case GeomAbs_Sphere: Quad.SetValue(Surf2->Sphere()); break; case GeomAbs_Cone: Quad.SetValue(Surf2->Cone()); break; default: { Standard_ConstructionError::Raise(); break; } } } break; } // Func.SetImplicitSurface(Quad); Func.Set(IntSurf_QuadricTool::Tolerance(Quad)); AFunc.SetQuadric(Quad); // if (!reversed) { Func.Set(Surf2); AFunc.Set(Surf2); } else { Func.Set(Surf1); AFunc.Set(Surf1); } // if (!reversed) { solrst.Perform(AFunc,D2,TolArc,TolTang); } else { solrst.Perform(AFunc,D1,TolArc,TolTang); } if (!solrst.IsDone()) { return; } // IntSurf_SequenceOfPathPoint seqpdep; IntSurf_SequenceOfInteriorPoint seqpins; // NbPointRst = solrst.NbPoints(); TColStd_Array1OfInteger Destination(1,NbPointRst+1); Destination.Init(0); if (NbPointRst) { if (!reversed) { ComputeTangency(solrst,seqpdep,D2,Func,Surf2,Destination); } else { ComputeTangency(solrst,seqpdep,D1,Func,Surf1,Destination); } } // // Recherche des points interieurs if (!reversed) { if (myIsStartPnt) solins.Perform(Func,Surf2,myUStart,myVStart); else solins.Perform(Func,Surf2,D2,TolTang); } else { if (myIsStartPnt) solins.Perform(Func,Surf1,myUStart,myVStart); else solins.Perform(Func,Surf1,D1,TolTang); } // NbPointIns = solins.NbPoints(); for (i=1; i <= NbPointIns; i++) { seqpins.Append(solins.Value(i)); } NbPointDep=seqpdep.Length(); // if (NbPointDep || NbPointIns) { IntPatch_TheIWalking iwalk(TolTang,Fleche,Pas); if (!reversed) { iwalk.Perform(seqpdep,seqpins,Func,Surf2); } else { iwalk.Perform(seqpdep,seqpins,Func,Surf1,Standard_True); } if(!iwalk.IsDone()) { return; } Standard_Real Vmin, Vmax, TolV = 1.e-14; if (!reversed) { //Surf1 is quadric Vmin = Surf1->FirstVParameter(); Vmax = Surf1->LastVParameter(); } else { //Surf2 is quadric Vmin = Surf2->FirstVParameter(); Vmax = Surf2->LastVParameter(); } // Nblines = iwalk.NbLines(); for (j=1; j<=Nblines; j++) { const Handle(IntPatch_TheIWLineOfTheIWalking)& iwline = iwalk.Value(j); const Handle(IntSurf_LineOn2S)& thelin = iwline->Line(); Nbpts = thelin->NbPoints(); if(Nbpts>=2) { tgline = iwline->TangentVector(k); if(k>=1 && k<=Nbpts) { } else { k=Nbpts>>1; } valpt = thelin->Value(k).Value(); if (!reversed) { thelin->Value(k).ParametersOnS2(U2,V2); norm1 = Quad.Normale(valpt); Surf2->D1(U2,V2,ptbid,d1u,d1v); norm2 = d1u.Crossed(d1v); } else { thelin->Value(k).ParametersOnS1(U2,V2); norm2 = Quad.Normale(valpt); Surf1->D1(U2,V2,ptbid,d1u,d1v); norm1 = d1u.Crossed(d1v); } if (tgline.DotCross(norm2,norm1) > 0.) { trans1 = IntSurf_Out; trans2 = IntSurf_In; } else { trans1 = IntSurf_In; trans2 = IntSurf_Out; } // Standard_Real AnU1,AnU2,AnV2; GeomAbs_SurfaceType typQuad = Quad.TypeQuadric(); Standard_Boolean arecadr=Standard_False; valpt = thelin->Value(1).Value(); Quad.Parameters(valpt,AnU1,V1); if((V1 < Vmin) && (Vmin-V1 < TolV)) V1 = Vmin; if((V1 > Vmax) && (V1-Vmax < TolV)) V1 = Vmax; if(reversed) { thelin->SetUV(1,Standard_False,AnU1,V1); //-- on va lire u2,v2 thelin->Value(1).ParametersOnS1(AnU2,AnV2); } else { thelin->SetUV(1,Standard_True,AnU1,V1); //-- on va lire u1,v1 thelin->Value(1).ParametersOnS2(AnU2,AnV2); } if(typQuad==GeomAbs_Cylinder || typQuad==GeomAbs_Cone || typQuad==GeomAbs_Sphere) { arecadr=Standard_True; } // for (k=2; k<=Nbpts; ++k) { valpt = thelin->Value(k).Value(); Quad.Parameters(valpt,U1,V1); // if((V1 < Vmin) && (Vmin-V1 < TolV)) { V1 = Vmin; } if((V1 > Vmax) && (V1-Vmax < TolV)) { V1 = Vmax; } // if(arecadr) { //modified by NIZNHY-PKV Fri Mar 28 15:06:01 2008f Standard_Real aCf, aTwoPI; // aCf=0.; aTwoPI=M_PI+M_PI; if ((U1-AnU1) > 1.5*M_PI) { while ((U1-AnU1) > (1.5*M_PI+aCf*aTwoPI)) { aCf=aCf+1.; } U1=U1-aCf*aTwoPI; } // else { while ((U1-AnU1) < (-1.5*M_PI-aCf*aTwoPI)) { aCf=aCf+1.; } U1=U1+aCf*aTwoPI; } // was: //if ((U1-AnU1) > 1.5*M_PI) { // U1-=M_PI+M_PI; //} //else if ((U1-AnU1) < -1.5*M_PI) { // U1+=M_PI+M_PI; //} //modified by NIZNHY-PKV Fri Mar 28 15:06:11 2008t } // if(reversed) { thelin->SetUV(k,Standard_False,U1,V1); thelin->Value(k).ParametersOnS1(U2,V2); switch(typeS1) { case GeomAbs_Cylinder: case GeomAbs_Cone: case GeomAbs_Sphere: case GeomAbs_Torus: while(U2<(AnU2-1.5*M_PI)) U2+=M_PI+M_PI; while(U2>(AnU2+1.5*M_PI)) U2-=M_PI+M_PI; break; default: break; } if(typeS2==GeomAbs_Torus) { while(V2<(AnV2-1.5*M_PI)) V2+=M_PI+M_PI; while(V2>(AnV2+1.5*M_PI)) V2-=M_PI+M_PI; } thelin->SetUV(k,Standard_True,U2,V2); } else { thelin->SetUV(k,Standard_True,U1,V1); thelin->Value(k).ParametersOnS2(U2,V2); switch(typeS2) { case GeomAbs_Cylinder: case GeomAbs_Cone: case GeomAbs_Sphere: case GeomAbs_Torus: while(U2<(AnU2-1.5*M_PI)) U2+=M_PI+M_PI; while(U2>(AnU2+1.5*M_PI)) U2-=M_PI+M_PI; break; default: break; } if(typeS2==GeomAbs_Torus) { while(V2<(AnV2-1.5*M_PI)) V2+=M_PI+M_PI; while(V2>(AnV2+1.5*M_PI)) V2-=M_PI+M_PI; } thelin->SetUV(k,Standard_False,U2,V2); } AnU1=U1; AnU2=U2; AnV2=V2; } // <-A wline = new IntPatch_WLine(thelin,Standard_False,trans1,trans2); if ( iwline->HasFirstPoint() && iwline->IsTangentAtBegining() == Standard_False) { indfirst = iwline->FirstPointIndex(); PPoint = seqpdep(indfirst); tgline = PPoint.Direction3d(); Standard_Integer themult = PPoint.Multiplicity(); for (i=NbPointRst; i>=1; i--) { if (Destination(i) == indfirst) { if (!reversed) { //-- typeS1 = Pln || Cyl || Sph || Cone Quad.Parameters(PPoint.Value(),U1,V1); if((V1 < Vmin) && (Vmin-V1 < TolV)) V1 = Vmin; if((V1 > Vmax) && (V1-Vmax < TolV)) V1 = Vmax; PPoint.Parameters(themult,U2,V2); Surf2->D1(U2,V2,ptbid,d1u,d1v); //-- @@@@ } else { //-- typeS1 != Pln && Cyl && Sph && Cone Quad.Parameters(PPoint.Value(),U2,V2); if((V2 < Vmin) && (Vmin-V2 < TolV)) V2 = Vmin; if((V2 > Vmax) && (V2-Vmax < TolV)) V2 = Vmax; PPoint.Parameters(themult,U1,V1); Surf1->D1(U1,V1,ptbid,d1u,d1v); //-- @@@@ } VecNormale = d1u.Crossed(d1v); //-- Modif du 27 Septembre 94 (Recadrage des pts U,V) ptdeb.SetValue(PPoint.Value(),TolArc,Standard_False); ptdeb.SetParameters(U1,V1,U2,V2); ptdeb.SetParameter(1.); Recadre(reversed,typeS1,typeS2,ptdeb,iwline,1,U1,V1,U2,V2); currentarc = solrst.Point(i).Arc(); currentparam = solrst.Point(i).Parameter(); currentarc->D1(currentparam,p2d,d2d); tgrst.SetLinearForm(d2d.X(),d1u,d2d.Y(),d1v); Standard_Real squaremagnitudeVecNormale = VecNormale.SquareMagnitude(); if(squaremagnitudeVecNormale > 1e-13) { DirNormale=VecNormale; IntSurf::MakeTransition(tgline,tgrst,DirNormale,TLine,TArc); } else { TLine.SetValue(Standard_True,IntSurf_Undecided); TArc.SetValue(Standard_True,IntSurf_Undecided); } ptdeb.SetArc(reversed,currentarc,currentparam,TLine,TArc); if (!solrst.Point(i).IsNew()) { ptdeb.SetVertex(reversed,solrst.Point(i).Vertex()); } wline->AddVertex(ptdeb); if (themult == 0) { wline->SetFirstPoint(wline->NbVertex()); } themult--; } } } else if (iwline->IsTangentAtBegining()) { gp_Pnt psol = thelin->Value(1).Value(); thelin->Value(1).ParametersOnS1(U1,V1); thelin->Value(1).ParametersOnS2(U2,V2); ptdeb.SetValue(psol,TolArc,Standard_True); ptdeb.SetParameters(U1,V1,U2,V2); ptdeb.SetParameter(1.); wline->AddVertex(ptdeb); wline->SetFirstPoint(wline->NbVertex()); } else { gp_Pnt psol = thelin->Value(1).Value(); thelin->Value(1).ParametersOnS1(U1,V1); thelin->Value(1).ParametersOnS2(U2,V2); ptdeb.SetValue(psol,TolArc,Standard_False); ptdeb.SetParameters(U1,V1,U2,V2); ptdeb.SetParameter(1.); wline->AddVertex(ptdeb); wline->SetFirstPoint(wline->NbVertex()); } if ( iwline->HasLastPoint() && iwline->IsTangentAtEnd() == Standard_False) { indlast = iwline->LastPointIndex(); PPoint = seqpdep(indlast); tgline = PPoint.Direction3d().Reversed(); Standard_Integer themult = PPoint.Multiplicity(); for (i=NbPointRst; i >=1; i--) { if (Destination(i) == indlast) { if (!reversed) { Quad.Parameters(PPoint.Value(),U1,V1); if((V1 < Vmin) && (Vmin-V1 < TolV)) V1 = Vmin; if((V1 > Vmax) && (V1-Vmax < TolV)) V1 = Vmax; PPoint.Parameters(themult,U2,V2); Surf2->D1(U2,V2,ptbid,d1u,d1v); //-- @@@@ VecNormale = d1u.Crossed(d1v); //-- @@@@ } else { Quad.Parameters(PPoint.Value(),U2,V2); if((V2 < Vmin) && (Vmin-V2 < TolV)) V2 = Vmin; if((V2 > Vmax) && (V2-Vmax < TolV)) V2 = Vmax; PPoint.Parameters(themult,U1,V1); Surf1->D1(U1,V1,ptbid,d1u,d1v); //-- @@@@ VecNormale = d1u.Crossed(d1v); //-- @@@@ } ptfin.SetValue(PPoint.Value(),TolArc,Standard_False); ptfin.SetParameters(U1,V1,U2,V2); ptfin.SetParameter(Nbpts); Recadre(reversed,typeS1,typeS2,ptfin,iwline,Nbpts-1,U1,V1,U2,V2); currentarc = solrst.Point(i).Arc(); currentparam = solrst.Point(i).Parameter(); currentarc->D1(currentparam,p2d,d2d); tgrst.SetLinearForm(d2d.X(),d1u,d2d.Y(),d1v); Standard_Real squaremagnitudeVecNormale = VecNormale.SquareMagnitude(); if(squaremagnitudeVecNormale > 1e-13) { DirNormale=VecNormale; IntSurf::MakeTransition(tgline,tgrst,DirNormale,TLine,TArc); } else { TLine.SetValue(Standard_True,IntSurf_Undecided); TArc.SetValue(Standard_True,IntSurf_Undecided); } ptfin.SetArc(reversed,currentarc,currentparam,TLine,TArc); if (!solrst.Point(i).IsNew()) { ptfin.SetVertex(reversed,solrst.Point(i).Vertex()); } wline->AddVertex(ptfin); if (themult == 0) { wline->SetLastPoint(wline->NbVertex()); } themult--; } } } else if (iwline->IsTangentAtEnd()) { gp_Pnt psol = thelin->Value(Nbpts).Value(); thelin->Value(Nbpts).ParametersOnS1(U1,V1); thelin->Value(Nbpts).ParametersOnS2(U2,V2); ptfin.SetValue(psol,TolArc,Standard_True); ptfin.SetParameters(U1,V1,U2,V2); ptfin.SetParameter(Nbpts); wline->AddVertex(ptfin); wline->SetLastPoint(wline->NbVertex()); } else { gp_Pnt psol = thelin->Value(Nbpts).Value(); thelin->Value(Nbpts).ParametersOnS1(U1,V1); thelin->Value(Nbpts).ParametersOnS2(U2,V2); ptfin.SetValue(psol,TolArc,Standard_False); ptfin.SetParameters(U1,V1,U2,V2); ptfin.SetParameter(Nbpts); wline->AddVertex(ptfin); wline->SetLastPoint(wline->NbVertex()); } // // Il faut traiter les points de passage. slin.Append(wline); }// if(Nbpts>=2) { }// for (j=1; j<=Nblines; j++) { // ON GERE LES RACCORDS ENTRE LIGNES. ELLE NE PEUVENT SE RACCORDER // QUE SUR DES POINTS DE TANGENCE Nblines = slin.Length(); for (j=1; j<=Nblines-1; j++) { dofirst = dolast = Standard_False; const Handle(IntPatch_Line)& slinj = slin(j); const Handle(IntPatch_WLine)& wlin1 = *((Handle(IntPatch_WLine)*)&slinj); if (wlin1->HasFirstPoint()) { ptdeb = wlin1->FirstPoint(indfirst); if (ptdeb.IsTangencyPoint()) { dofirst = Standard_True; } } if (wlin1->HasLastPoint()) { ptfin = wlin1->LastPoint(indlast); if (ptfin.IsTangencyPoint()) { dolast = Standard_True; } } if (dofirst || dolast) { for (k=j+1; k<=Nblines;k++) { const Handle(IntPatch_Line)& slink = slin(k); const Handle(IntPatch_WLine)& wlin2 = *((Handle(IntPatch_WLine)*)&slink); if (wlin2->HasFirstPoint()) { ptbis = wlin2->FirstPoint(ind2); if (ptbis.IsTangencyPoint()) { if (dofirst ) { if (ptdeb.Value().Distance(ptbis.Value()) <= TolArc) { ptdeb.SetMultiple(Standard_True); if (!ptbis.IsMultiple()) { ptbis.SetMultiple(Standard_True); wlin2->Replace(ind2,ptbis); } } } if (dolast ) { if (ptfin.Value().Distance(ptbis.Value()) <= TolArc) { ptfin.SetMultiple(Standard_True); if (!ptbis.IsMultiple()) { ptbis.SetMultiple(Standard_True); wlin2->Replace(ind2,ptbis); } } } } } if (wlin2->HasLastPoint()) { ptbis = wlin2->LastPoint(ind2); if (ptbis.IsTangencyPoint()) { if (dofirst ) { if (ptdeb.Value().Distance(ptbis.Value()) <= TolArc) { ptdeb.SetMultiple(Standard_True); if (!ptbis.IsMultiple()) { ptbis.SetMultiple(Standard_True); wlin2->Replace(ind2,ptbis); } } } if (dolast ) { if (ptfin.Value().Distance(ptbis.Value()) <= TolArc) { ptfin.SetMultiple(Standard_True); if (!ptbis.IsMultiple()) { ptbis.SetMultiple(Standard_True); wlin2->Replace(ind2,ptbis); } } } } } } if(dofirst) wlin1->Replace(indfirst,ptdeb); if(dolast) wlin1->Replace(indlast,ptfin); } } }// if (seqpdep.Length() != 0 || seqpins.Length() != 0) { // // Treatment the segments NbSegm = solrst.NbSegments(); if (NbSegm) { for(i=1; i<=NbSegm; i++) { thesegm = solrst.Segment(i); //---------------------------------------------------------------------- // on cree une ligne d intersection contenant uniquement le segment. // VOIR POUR LA TRANSITION DE LA LIGNE // On ajoute aussi un polygone pour le traitement des intersections // entre ligne et restrictions de la surface implicite (PutVertexOnLine) //---------------------------------------------------------------------- //-- Calcul de la transition sur la rline (12 fev 97) //-- reversed a le sens de OnFirst //-- dofirst = dolast = Standard_False; procf = Standard_False; procl = Standard_False; IntSurf_Transition TLineUnk,TArcUnk; IntPatch_Point _thepointAtBeg; IntPatch_Point _thepointAtEnd; Standard_Boolean TransitionOK=Standard_False; if(thesegm.HasFirstPoint()) { Standard_Real _u1,_v1,_u2,_v2; dofirst = Standard_True; PStartf = thesegm.FirstPoint(); paramf = PStartf.Parameter(); gp_Pnt2d _p2d = thesegm.Curve()->Value(paramf); Handle(Adaptor3d_HVertex) _vtx; if(PStartf.IsNew()==Standard_False) _vtx= PStartf.Vertex(); const gp_Pnt& _Pp = PStartf.Value(); _thepointAtBeg.SetValue(_Pp,PStartf.Tolerance(),Standard_False); if (!reversed) { //-- typeS1 = Pln || Cyl || Sph || Cone Quad.Parameters(_Pp,_u1,_v1); _u2=_p2d.X(); _v2=_p2d.Y(); } else { //-- typeS1 != Pln && Cyl && Sph && Cone Quad.Parameters(_Pp,_u2,_v2); _u1=_p2d.X(); _v1=_p2d.Y(); } _thepointAtBeg.SetParameters(_u1,_v1,_u2,_v2); _thepointAtBeg.SetParameter(paramf); if(PStartf.IsNew()==Standard_False) _thepointAtBeg.SetVertex(reversed,_vtx); _thepointAtBeg.SetArc(reversed,thesegm.Curve(),paramf,TLineUnk,TArcUnk); gp_Vec d1u1,d1v1,d1u2,d1v2; gp_Vec2d _d2d; Surf1->D1(_u1,_v1,ptbid,d1u1,d1v1); norm1 = d1u1.Crossed(d1v1); Surf2->D1(_u2,_v2,ptbid,d1u2,d1v2); norm2 = d1u2.Crossed(d1v2); thesegm.Curve()->D1(paramf,_p2d,_d2d); if(reversed) { tgline.SetLinearForm(_d2d.X(),d1u1,_d2d.Y(),d1v1); } else { tgline.SetLinearForm(_d2d.X(),d1u2,_d2d.Y(),d1v2); } _u1=tgline.DotCross(norm2,norm1); TransitionOK=Standard_True; if (_u1 > 0.00000001) { trans1 = IntSurf_Out; trans2 = IntSurf_In; } else if(_u1 < -0.00000001) { trans1 = IntSurf_In; trans2 = IntSurf_Out; } else { TransitionOK=Standard_False; } } if(thesegm.HasLastPoint()) { Standard_Real _u1,_v1,_u2,_v2; dolast = Standard_True; PStartl = thesegm.LastPoint(); paraml = PStartl.Parameter(); gp_Pnt2d _p2d = thesegm.Curve()->Value(paraml); Handle(Adaptor3d_HVertex) _vtx; if(PStartl.IsNew()==Standard_False) _vtx = PStartl.Vertex(); const gp_Pnt& _Pp = PStartl.Value(); IntPatch_Point _thepoint; _thepointAtEnd.SetValue(_Pp,PStartl.Tolerance(),Standard_False); if (!reversed) { //-- typeS1 = Pln || Cyl || Sph || Cone Quad.Parameters(_Pp,_u1,_v1); _u2=_p2d.X(); _v2=_p2d.Y(); } else { //-- typeS1 != Pln && Cyl && Sph && Cone Quad.Parameters(_Pp,_u2,_v2); _u1=_p2d.X(); _v1=_p2d.Y(); } _thepointAtEnd.SetParameters(_u1,_v1,_u2,_v2); _thepointAtEnd.SetParameter(paraml); if(PStartl.IsNew()==Standard_False) _thepointAtEnd.SetVertex(reversed,_vtx); _thepointAtEnd.SetArc(reversed,thesegm.Curve(),paraml,TLineUnk,TArcUnk); gp_Vec d1u1,d1v1,d1u2,d1v2; gp_Vec2d _d2d; Surf1->D1(_u1,_v1,ptbid,d1u1,d1v1); norm1 = d1u1.Crossed(d1v1); Surf2->D1(_u2,_v2,ptbid,d1u2,d1v2); norm2 = d1u2.Crossed(d1v2); thesegm.Curve()->D1(paraml,_p2d,_d2d); if(reversed) { tgline.SetLinearForm(_d2d.X(),d1u1,_d2d.Y(),d1v1); } else { tgline.SetLinearForm(_d2d.X(),d1u2,_d2d.Y(),d1v2); } _u1=tgline.DotCross(norm2,norm1); TransitionOK=Standard_True; if (_u1 > 0.00000001) { trans1 = IntSurf_Out; trans2 = IntSurf_In; } else if(_u1 < -0.00000001) { trans1 = IntSurf_In; trans2 = IntSurf_Out; } else { TransitionOK=Standard_False; } } if(TransitionOK==Standard_False) { //-- rline = new IntPatch_RLine (thesegm.Curve(),reversed,Standard_False); rline = new IntPatch_RLine (Standard_False); if(reversed) { rline->SetArcOnS1(thesegm.Curve()); } else { rline->SetArcOnS2(thesegm.Curve()); } } else { //-- rline = new IntPatch_RLine (thesegm.Curve(),reversed,Standard_False,trans1,trans2); rline = new IntPatch_RLine (Standard_False,trans1,trans2); if(reversed) { rline->SetArcOnS1(thesegm.Curve()); } else { rline->SetArcOnS2(thesegm.Curve()); } } //------------------------------ //-- Ajout des points //-- if (thesegm.HasFirstPoint()) { rline->AddVertex(_thepointAtBeg); rline->SetFirstPoint(rline->NbVertex()); } if (thesegm.HasLastPoint()) { rline->AddVertex(_thepointAtEnd); rline->SetLastPoint(rline->NbVertex()); } // Polygone sur restriction solution if (dofirst && dolast) { Standard_Real prm; gp_Pnt ptpoly; IntSurf_PntOn2S p2s; Handle(IntSurf_LineOn2S) Thelin = new IntSurf_LineOn2S (); Handle(Adaptor2d_HCurve2d) arcsegm = thesegm.Curve(); Standard_Integer nbsample = 100; if (!reversed) { for (j=1; j<=nbsample; j++) { prm = paramf + (j-1)*(paraml-paramf)/(nbsample-1); arcsegm->D0(prm,p2d); Surf2->D0(p2d.X(),p2d.Y(),ptpoly); Quad.Parameters(ptpoly,U1,V1); p2s.SetValue(ptpoly,U1,V1,p2d.X(),p2d.Y()); Thelin->Add(p2s); } } else { for (j=1; j<=nbsample; j++) { prm = paramf + (j-1)*(paraml-paramf)/(nbsample-1); arcsegm->D0(prm,p2d); Surf1->D0(p2d.X(),p2d.Y(),ptpoly); Quad.Parameters(ptpoly,U2,V2); p2s.SetValue(ptpoly,p2d.X(),p2d.Y(),U2,V2); Thelin->Add(p2s); } } rline->Add(Thelin); } if (dofirst || dolast) { Nblines = slin.Length(); for (j=1; j<=Nblines; j++) { const Handle(IntPatch_Line)& slinj = slin(j); typ = slinj->ArcType(); if (typ == IntPatch_Walking) { Nbpts = (*((Handle(IntPatch_WLine)*)&slinj))->NbVertex(); } else { Nbpts = (*((Handle(IntPatch_RLine)*)&slinj))->NbVertex(); } for (k=1; k<=Nbpts;k++) { if (typ == IntPatch_Walking) { ptdeb = (*((Handle(IntPatch_WLine)*)&slinj))->Vertex(k); } else { ptdeb = (*((Handle(IntPatch_RLine)*)&slinj))->Vertex(k); } if (dofirst) { if (ptdeb.Value().Distance(PStartf.Value()) <=TolArc) { ptdeb.SetMultiple(Standard_True); if (typ == IntPatch_Walking) { (*((Handle(IntPatch_WLine)*)&slinj))->Replace(k,ptdeb); } else { (*((Handle(IntPatch_RLine)*)&slinj))->Replace(k,ptdeb); } ptdeb.SetParameter(paramf); rline->AddVertex(ptdeb); if (!procf){ procf=Standard_True; rline->SetFirstPoint(rline->NbVertex()); } } } if (dolast) { if(dofirst) { //-- on recharge le ptdeb if (typ == IntPatch_Walking) { ptdeb = (*((Handle(IntPatch_WLine)*)&slinj))->Vertex(k); } else { ptdeb = (*((Handle(IntPatch_RLine)*)&slinj))->Vertex(k); } } if (ptdeb.Value().Distance(PStartl.Value()) <=TolArc) { ptdeb.SetMultiple(Standard_True); if (typ == IntPatch_Walking) { (*((Handle(IntPatch_WLine)*)&slinj))->Replace(k,ptdeb); } else { (*((Handle(IntPatch_RLine)*)&slinj))->Replace(k,ptdeb); } ptdeb.SetParameter(paraml); rline->AddVertex(ptdeb); if (!procl){ procl=Standard_True; rline->SetLastPoint(rline->NbVertex()); } } } } } } slin.Append(rline); } }// if (NbSegm) // // on traite les restrictions de la surface implicite for (i=1; i<=slin.Length(); i++) { if (!reversed) IntPatch_RstInt::PutVertexOnLine(slin(i),Surf1,D1,Surf2,Standard_True,TolTang); else IntPatch_RstInt::PutVertexOnLine(slin(i),Surf2,D2,Surf1,Standard_False,TolTang); } empt = (slin.Length() == 0 && spnt.Length() == 0); done = Standard_True; // // post processing for cones and spheres if((Quad.TypeQuadric() == GeomAbs_Cone || Quad.TypeQuadric() == GeomAbs_Sphere) && slin.Length()) { Handle(Adaptor3d_TopolTool) PDomain = (reversed) ? D1 : D2; Handle(Adaptor3d_HSurface) QSurf = (reversed) ? Surf2 : Surf1; IntPatch_SequenceOfLine dslin; for(i = 1; i <= slin.Length(); i++ ) DecomposeResult(slin(i),reversed,Quad,PDomain,QSurf,TolArc,dslin); slin.Clear(); for(i = 1; i <= dslin.Length(); i++ ) slin.Append(dslin(i)); } } //================================================================== // Decomposition of WLine goes through seam and/or apex routines //================================================================== // reject all points and vertices not in V range on Quadric static Handle(IntSurf_LineOn2S) VSplitLine(Handle(IntSurf_LineOn2S)& Line, Standard_Boolean IsReversed, Handle(Adaptor3d_HSurface)& QSurf, Handle(IntSurf_LineOn2S)& Vertices) { Handle(IntSurf_LineOn2S) line = new IntSurf_LineOn2S(); Standard_Real VF = QSurf->FirstVParameter(); Standard_Real VL = QSurf->LastVParameter(); Standard_Integer i = 0; Standard_Real U = 0., V = 0.; for(i = 1; i <= Line->NbPoints(); i++) { const IntSurf_PntOn2S& aP = Line->Value(i); if(IsReversed) aP.ParametersOnS2(U,V); // S2 - quadric else aP.ParametersOnS1(U,V); // S1 - quadric if(VF <= V && V <= VL) line->Add(aP); } Standard_Boolean isDeleted = Standard_True; Standard_Integer k = 0; while(isDeleted) { isDeleted = Standard_False; k = 0; for(i = 1; i <= Vertices->NbPoints(); i++) { const IntSurf_PntOn2S& aV = Vertices->Value(i); if(IsReversed) aV.ParametersOnS2(U,V); // S2 - quadric else aV.ParametersOnS1(U,V); // S1 - quadric if(VF <= V && V <= VL) continue; else { k = i; break; } } if(k != 0) { isDeleted = Standard_True; Vertices->RemovePoint(k); } else break; } return line; } // correct U parameter of the start point of line on Quadric // (change 0->2PI or vs, if necessary) static Standard_Real AdjustUFirst(Standard_Real U1,Standard_Real U2) { Standard_Real u = U1; // case: no adjustment if( U1 > 0. && U1 < (2.*M_PI) ) return u; // case: near '0' if( U1 == 0. || fabs(U1) <= 1.e-9 ) { if( U2 > 0. && U2 < (2.*M_PI) ) u = ( U2 < ((2.*M_PI)-U2) ) ? 0. : (2.*M_PI); else { Standard_Real uu = U2; if( U2 > (2.*M_PI) ) while( uu > (2.*M_PI) ) uu -= (2.*M_PI); else while( uu < 0.) uu += (2.*M_PI); u = ( uu < ((2.*M_PI)-uu) ) ? 0. : (2.*M_PI); } } // case: near '2PI' else if( U1 == (2.*M_PI) || fabs((2.*M_PI)-fabs(U1)) <= 1.e-9 ) { if( U2 > 0. && U2 < (2.*M_PI) ) u = ( U2 < ((2.*M_PI)-U2) ) ? 0. : (2.*M_PI); else { Standard_Real uu = U2; if( U2 > (2.*M_PI) ) while( uu > (2.*M_PI) ) uu -= (2.*M_PI); else while( uu < 0.) uu += (2.*M_PI); u = ( uu < ((2.*M_PI)-uu) ) ? 0. : (2.*M_PI); } } // case: '<0. || >2PI' else { if(U1 < 0.) while(u < 0.) u += 2.*M_PI; if(U1 > (2.*M_PI)) while(u > (2.*M_PI)) u -= (2.*M_PI); } return u; } // collect vertices, reject equals static Handle(IntSurf_LineOn2S) GetVertices(const Handle(IntPatch_WLine)& WLine, const Standard_Boolean ,//IsReversed, const Standard_Real TOL3D, const Standard_Real TOL2D) { // Standard_Real TOL3D = 1.e-12, TOL2D = 1.e-8; Handle(IntSurf_LineOn2S) vertices = new IntSurf_LineOn2S(); Standard_Real U1 = 0., U2 = 0., V1 = 0., V2 = 0.; Standard_Integer i = 0, k = 0; Standard_Integer NbVrt = WLine->NbVertex(); TColStd_Array1OfInteger anVrts(1,NbVrt); anVrts.Init(0); // check equal vertices for(i = 1; i <= NbVrt; i++) { if( anVrts(i) == -1 ) continue; const IntPatch_Point& Pi = WLine->Vertex(i); for(k = (i+1); k <= NbVrt; k++) { if( anVrts(k) == -1 ) continue; const IntPatch_Point& Pk = WLine->Vertex(k); if(Pi.Value().Distance(Pk.Value()) <= TOL3D) { // suggest the points are equal; // test 2d parameters on surface Standard_Boolean sameU1 = Standard_False; Standard_Boolean sameV1 = Standard_False; Standard_Boolean sameU2 = Standard_False; Standard_Boolean sameV2 = Standard_False; Pi.ParametersOnS1(U1,V1); Pk.ParametersOnS1(U2,V2); if(fabs(U1-U2) <= TOL2D) sameU1 = Standard_True; if(fabs(V1-V2) <= TOL2D) sameV1 = Standard_True; Pi.ParametersOnS2(U1,V1); Pk.ParametersOnS2(U2,V2); if(fabs(U1-U2) <= TOL2D) sameU2 = Standard_True; if(fabs(V1-V2) <= TOL2D) sameV2 = Standard_True; if((sameU1 && sameV1) && (sameU2 && sameV2)) anVrts(k) = -1; } } } // copy further processed vertices for(i = 1; i <= NbVrt; i++) { if( anVrts(i) == -1 ) continue; vertices->Add(WLine->Vertex(i).PntOn2S()); } return vertices; } static Standard_Boolean AreSamePoints(const IntSurf_PntOn2S& P1, const IntSurf_PntOn2S& P2) { Standard_Boolean result = Standard_False; Standard_Real T2D = 1.e-9, T3D = 1.e-8; const gp_Pnt& P3D1 = P1.Value(); const gp_Pnt& P3D2 = P2.Value(); if(P3D1.Distance(P3D2) <= T3D) { Standard_Real U1 = 0., V1 = 0., U2 = 0., V2 = 0., U3 = 0., V3 = 0., U4 = 0., V4 = 0.; P1.ParametersOnS1(U1,V1); P1.ParametersOnS2(U2,V2); P2.ParametersOnS1(U3,V3); P2.ParametersOnS2(U4,V4); gp_Pnt2d P2D11(U1,V1); gp_Pnt2d P2D12(U2,V2); gp_Pnt2d P2D21(U3,V3); gp_Pnt2d P2D22(U4,V4); Standard_Boolean sameS1 = (P2D11.Distance(P2D21) <= T2D) ? Standard_True : Standard_False; Standard_Boolean sameS2 = (P2D12.Distance(P2D22) <= T2D) ? Standard_True : Standard_False; if(sameS1 && sameS2) result = Standard_True; } return result; } static void ForcedPurgePoints(Handle(IntSurf_LineOn2S)& Result, Standard_Boolean IsReversed, IntSurf_Quadric& Quad) { if(Result->NbPoints() <= 30) return; Standard_Integer Index = 0, IndexLimF = 8, IndexLimL = 8; Standard_Real U1 = 0., V1 = 0., U2 = 0., V2 = 0.; if(IsReversed) { Result->Value(1).ParametersOnS2(U1,V1); Result->Value(Result->NbPoints()).ParametersOnS2(U2,V2); } else { Result->Value(1).ParametersOnS1(U1,V1); Result->Value(Result->NbPoints()).ParametersOnS1(U2,V2); } if(Quad.TypeQuadric() == GeomAbs_Cone) { Standard_Real Uapx = 0., Vapx = 0.; Quad.Parameters(Quad.Cone().Apex(),Uapx,Vapx); if(fabs(V1-Vapx) <= 1.e-3) IndexLimF = 12; if(fabs(V2-Vapx) <= 1.e-3) IndexLimL = 12; } if(Quad.TypeQuadric() == GeomAbs_Sphere) { Standard_Real Vapx1 = M_PI/2., Vapx2 = -M_PI/2.; if(fabs(V1-Vapx1) <= 1.e-3 || fabs(V1-Vapx2) <= 1.e-3) IndexLimF = 12; if(fabs(V2-Vapx1) <= 1.e-3 || fabs(V2-Vapx2) <= 1.e-3) IndexLimL = 12; } while(Result->NbPoints() > 2 && Index < IndexLimF) { Result->RemovePoint(2); Index++; } Index = 0; while(Result->NbPoints() > 2 && Index < IndexLimL) { Result->RemovePoint(Result->NbPoints()-1); Index++; } } // DEBUG FUNCTION !!! #if 0 static void DumpLine(Handle(IntSurf_LineOn2S)& Line, Standard_Boolean IsReversed, Standard_Integer Number) { cout << "DUMP LINE" << endl; Standard_Integer i; Standard_Real U,V; for(i = 1; i <= Line->NbPoints(); i++) { if(i <= Number || i >= (Line->NbPoints()-Number)) { if(IsReversed) Line->Value(i).ParametersOnS2(U,V); // S2 - quadric else Line->Value(i).ParametersOnS1(U,V); // S1 - quadric cout << "point p" << i << " " << U << " " << V << endl; } } cout << endl; } #endif // DEBUG FUNCTION !!! static void SearchVertices(const Handle(IntSurf_LineOn2S)& Line, const Handle(IntSurf_LineOn2S)& Vertices, TColStd_Array1OfInteger& PTypes) { Standard_Integer nbp = Line->NbPoints(), nbv = Vertices->NbPoints(); Standard_Integer ip = 0, iv = 0; for(ip = 1; ip <= nbp; ip++) { const IntSurf_PntOn2S& aP = Line->Value(ip); Standard_Integer type = 0; for(iv = 1; iv <= nbv; iv++) { const IntSurf_PntOn2S& aV = Vertices->Value(iv); if(AreSamePoints(aP,aV)) { type = iv; break; } } PTypes(ip) = type; } } static inline Standard_Boolean IsSeamParameter(const Standard_Real U, const Standard_Real TOL2D) { return (fabs(U) <= TOL2D || fabs(2.*M_PI - U) <= TOL2D); } static inline Standard_Real AdjustU(const Standard_Real U) { Standard_Real u = U, DBLPI = 2.*M_PI; if(u < 0. || u > DBLPI) { if(u < 0.) while(u < 0.) u += DBLPI; else while(u > DBLPI) u -= DBLPI; } return u; } static inline void Correct2DBounds(const Standard_Real UF, const Standard_Real UL, const Standard_Real VF, const Standard_Real VL, const Standard_Real TOL2D, Standard_Real& U, Standard_Real& V) { Standard_Real Eps = 1.e-16; Standard_Real dUF = fabs(U - UF); Standard_Real dUL = fabs(U - UL); Standard_Real dVF = fabs(V - VF); Standard_Real dVL = fabs(V - VL); if(dUF <= TOL2D && dUF > Eps) U = UF; if(dUL <= TOL2D && dUL > Eps) U = UL; if(dVF <= TOL2D && dVF > Eps) V = VF; if(dVL <= TOL2D && dVL > Eps) V = VL; } static void AdjustLine(Handle(IntSurf_LineOn2S)& Line, const Standard_Boolean IsReversed, const Handle(Adaptor3d_HSurface)& QSurf, const Standard_Real TOL2D) { Standard_Real VF = QSurf->FirstVParameter(); Standard_Real VL = QSurf->LastVParameter(); Standard_Real UF = QSurf->FirstUParameter(); Standard_Real UL = QSurf->LastUParameter(); Standard_Integer nbp = Line->NbPoints(), ip = 0; Standard_Real U = 0., V = 0.; for(ip = 1; ip <= nbp; ip++) { if(IsReversed) { Line->Value(ip).ParametersOnS2(U,V); U = AdjustU(U); Correct2DBounds(UF,UL,VF,VL,TOL2D,U,V); Line->SetUV(ip,Standard_False,U,V); } else { Line->Value(ip).ParametersOnS1(U,V); U = AdjustU(U); Correct2DBounds(UF,UL,VF,VL,TOL2D,U,V); Line->SetUV(ip,Standard_True,U,V); } } } static Standard_Boolean InsertSeamVertices(Handle(IntSurf_LineOn2S)& Line, const Standard_Boolean IsReversed, Handle(IntSurf_LineOn2S)& Vertices, const TColStd_Array1OfInteger& PTypes, const Standard_Real TOL2D) { Standard_Boolean result = Standard_False; Standard_Integer ip = 0, nbp = Line->NbPoints(); Standard_Real U = 0., V = 0.; for(ip = 1; ip <= nbp; ip++) { Standard_Integer ipt = PTypes(ip); if(ipt != 0) { const IntSurf_PntOn2S& aP = Line->Value(ip); if(IsReversed) aP.ParametersOnS2(U,V); // S2 - quadric else aP.ParametersOnS1(U,V); // S1 - quadric U = AdjustU(U); if(IsSeamParameter(U,TOL2D)) { if(ip == 1 || ip == nbp) { Standard_Real U1 = 0., V1 = 0.; Standard_Integer ipp = (ip == 1) ? (ip+1) : (ip-1); if(IsReversed) Line->Value(ipp).ParametersOnS2(U1,V1); // S2 - quadric else Line->Value(ipp).ParametersOnS1(U1,V1); // S1 - quadric Standard_Real u = AdjustUFirst(U,U1); if(fabs(u-U) >= 1.5*M_PI) { Standard_Real U2 = 0., V2 = 0.; if(IsReversed) { Line->Value(ip).ParametersOnS1(U2,V2); // prm Line->SetUV(ip,Standard_False,u,V); Line->SetUV(ip,Standard_True,U2,V2); } else { Line->Value(ip).ParametersOnS2(U2,V2); // prm Line->SetUV(ip,Standard_True,u,V); Line->SetUV(ip,Standard_False,U2,V2); } } } else { Standard_Integer ipp = ip - 1; Standard_Integer ipn = ip + 1; Standard_Real U1 = 0., V1 = 0., U2 = 0., V2 = 0.; if(IsReversed) { Line->Value(ipp).ParametersOnS2(U1,V1); // quad Line->Value(ipn).ParametersOnS2(U2,V2); // quad } else { Line->Value(ipp).ParametersOnS1(U1,V1); // quad Line->Value(ipn).ParametersOnS1(U2,V2); // quad } U1 = AdjustU(U1); U2 = AdjustU(U2); Standard_Boolean pnearZero = (fabs(U1) < fabs(2.*M_PI-U1)) ? Standard_True : Standard_False; Standard_Boolean cnearZero = (fabs(U) < fabs(2.*M_PI-U)) ? Standard_True : Standard_False; if(pnearZero == cnearZero) { if(!IsSeamParameter(U2,TOL2D) && !IsSeamParameter(U1,TOL2D)) { Standard_Real nU = (cnearZero) ? (2.*M_PI) : 0.; IntSurf_PntOn2S nP; nP.SetValue(aP.Value()); Standard_Real U3 = 0., V3 = 0.; if(IsReversed) { Line->Value(ip).ParametersOnS1(U3,V3); // prm nP.SetValue(Standard_False,nU,V); nP.SetValue(Standard_True,U3,V3); } else { Line->Value(ip).ParametersOnS2(U3,V3); // prm nP.SetValue(Standard_True,nU,V); nP.SetValue(Standard_False,U3,V3); } Line->InsertBefore(ipn,nP); Vertices->Add(nP); result = Standard_True; break; } } else { if(!IsSeamParameter(U2,TOL2D) && !IsSeamParameter(U1,TOL2D)) { Standard_Real nU = (cnearZero) ? (2.*M_PI) : 0.; IntSurf_PntOn2S nP; nP.SetValue(aP.Value()); Standard_Real U3 = 0., V3 = 0.; if(IsReversed) { Line->Value(ip).ParametersOnS1(U3,V3); // prm nP.SetValue(Standard_False,nU,V); nP.SetValue(Standard_True,U3,V3); } else { Line->Value(ip).ParametersOnS2(U3,V3); // prm nP.SetValue(Standard_True,nU,V); nP.SetValue(Standard_False,U3,V3); } Line->InsertBefore(ip,nP); Vertices->Add(nP); result = Standard_True; break; } else { // Line->InsertBefore(ip,Line->Value(ipn)); // Line->RemovePoint(ip+2); // result = Standard_True; // cout << "swap vertex " << endl; // break; } } } } } } return result; } static void ToSmooth(Handle(IntSurf_LineOn2S)& Line, Standard_Boolean IsReversed, IntSurf_Quadric& Quad, Standard_Boolean IsFirst, Standard_Real& D3D) { if(Line->NbPoints() <= 10) return; D3D = 0.; Standard_Integer NbTestPnts = Line->NbPoints() / 5; if(NbTestPnts < 5) NbTestPnts = 5; Standard_Integer startp = (IsFirst) ? 2 : (Line->NbPoints() - NbTestPnts - 2); Standard_Integer ip = 0; Standard_Real Uc = 0., Vc = 0., Un = 0., Vn = 0., DDU = 0., DDV = 0.; for(ip = startp; ip <= NbTestPnts; ip++) { if(IsReversed) { Line->Value(ip).ParametersOnS2(Uc,Vc); // S2 - quadric Line->Value(ip+1).ParametersOnS2(Un,Vn); } else { Line->Value(ip).ParametersOnS1(Uc,Vc); // S1 - quadric Line->Value(ip+1).ParametersOnS1(Un,Vn); } DDU += fabs(fabs(Uc)-fabs(Un)); DDV += fabs(fabs(Vc)-fabs(Vn)); if(ip > startp) { Standard_Real DP = Line->Value(ip).Value().Distance(Line->Value(ip-1).Value()); D3D += DP; } } DDU /= (Standard_Real) NbTestPnts + 1; DDV /= (Standard_Real) NbTestPnts + 1; D3D /= (Standard_Real) NbTestPnts + 1; Standard_Integer Index1 = (IsFirst) ? 1 : (Line->NbPoints()); Standard_Integer Index2 = (IsFirst) ? 2 : (Line->NbPoints()-1); Standard_Integer Index3 = (IsFirst) ? 3 : (Line->NbPoints()-2); Standard_Boolean doU = Standard_False; Standard_Real U1 = 0., U2 = 0., V1 = 0., V2 = 0., U3 = 0., V3 = 0.; if(IsReversed) { Line->Value(Index1).ParametersOnS2(U1,V1); // S2 - quadric Line->Value(Index2).ParametersOnS2(U2,V2); Line->Value(Index3).ParametersOnS2(U3,V3); } else { Line->Value(Index1).ParametersOnS1(U1,V1); // S1 - quadric Line->Value(Index2).ParametersOnS1(U2,V2); Line->Value(Index3).ParametersOnS1(U3,V3); } if(!doU && Quad.TypeQuadric() == GeomAbs_Sphere) { if(fabs(fabs(U1)-fabs(U2)) > (M_PI/16.)) doU = Standard_True; if(doU && (fabs(U1) <= 1.e-9 || fabs(U1-2.*M_PI) <= 1.e-9)) { if(fabs(V1-M_PI/2.) <= 1.e-9 || fabs(V1+M_PI/2.) <= 1.e-9) {} else { doU = Standard_False; } } } if(Quad.TypeQuadric() == GeomAbs_Cone) { Standard_Real Uapx = 0., Vapx = 0.; Quad.Parameters(Quad.Cone().Apex(),Uapx,Vapx); if(fabs(fabs(U1)-fabs(U2)) > M_PI/32.) doU = Standard_True; if(doU && (fabs(U1) <= 1.e-9 || fabs(U1-2.*M_PI) <= 1.e-9)) { if(fabs(V1-Vapx) <= 1.e-9) {} else { doU = Standard_False; } } } if(doU) { Standard_Real dU = Min((DDU/10.),5.e-8); Standard_Real U = (U2 > U3) ? (U2 + dU) : (U2 - dU); if(IsReversed) Line->SetUV(Index1,Standard_False,U,V1); else Line->SetUV(Index1,Standard_True,U,V1); U1 = U; } } static Standard_Boolean TestMiddleOnPrm(const IntSurf_PntOn2S& aP, const IntSurf_PntOn2S& aV, const Standard_Boolean IsReversed, const Standard_Real ArcTol, Handle(Adaptor3d_TopolTool)& PDomain) { Standard_Boolean result = Standard_False; Standard_Real Up = 0., Vp = 0., Uv = 0., Vv = 0.; if(IsReversed) { aP.ParametersOnS1(Up,Vp); //S1 - parametric aV.ParametersOnS1(Uv,Vv); } else { aP.ParametersOnS2(Up,Vp); // S2 - parametric aV.ParametersOnS2(Uv,Vv); } Standard_Real Um = (Up + Uv)*0.5, Vm = (Vp + Vv)*0.5; gp_Pnt2d a2DPntM(Um,Vm); TopAbs_State PosM = PDomain->Classify(a2DPntM,ArcTol); if(PosM == TopAbs_ON || PosM == TopAbs_IN ) result = Standard_True; return result; } static void VerifyVertices(Handle(IntSurf_LineOn2S)& Line, Standard_Boolean IsReversed, Handle(IntSurf_LineOn2S)& Vertices, Standard_Real TOL2D, const Standard_Real ArcTol, Handle(Adaptor3d_TopolTool)& PDomain, IntSurf_PntOn2S& VrtF, Standard_Boolean& AddFirst, IntSurf_PntOn2S& VrtL, Standard_Boolean& AddLast) { Standard_Integer nbp = Line->NbPoints(), nbv = Vertices->NbPoints(); Standard_Integer FIndexSame = 0, FIndexNear = 0, LIndexSame = 0, LIndexNear = 0; const IntSurf_PntOn2S& aPF = Line->Value(1); const IntSurf_PntOn2S& aPL = Line->Value(nbp); Standard_Real UF = 0., VF = 0., UL = 0., VL = 0.; if(IsReversed) { aPF.ParametersOnS2(UF,VF); aPL.ParametersOnS2(UL,VL); } else { aPF.ParametersOnS1(UF,VF); aPL.ParametersOnS1(UL,VL); } gp_Pnt2d a2DPF(UF,VF); gp_Pnt2d a2DPL(UL,VL); Standard_Real DistMinF = 1.e+100, DistMinL = 1.e+100; Standard_Integer FConjugated = 0, LConjugated = 0; Standard_Integer iv = 0; for(iv = 1; iv <= nbv; iv++) { Standard_Real Uv = 0., Vv = 0.; if(IsReversed) { Vertices->Value(iv).ParametersOnS2(Uv,Vv); Uv = AdjustU(Uv); Vertices->SetUV(iv,Standard_False,Uv,Vv); } else { Vertices->Value(iv).ParametersOnS1(Uv,Vv); Uv = AdjustU(Uv); Vertices->SetUV(iv,Standard_True,Uv,Vv); } } for(iv = 1; iv <= nbv; iv++) { const IntSurf_PntOn2S& aV = Vertices->Value(iv); if(AreSamePoints(aPF,aV)) { FIndexSame = iv; break; } else { Standard_Real Uv = 0., Vv = 0.; if(IsReversed) aV.ParametersOnS2(Uv,Vv); else aV.ParametersOnS1(Uv,Vv); gp_Pnt2d a2DV(Uv,Vv); Standard_Real Dist = a2DV.Distance(a2DPF); if(Dist < DistMinF) { DistMinF = Dist; FIndexNear = iv; if(FConjugated != 0) FConjugated = 0; } if(IsSeamParameter(Uv,TOL2D)) { Standard_Real Ucv = (fabs(Uv) < fabs(2.*M_PI-Uv)) ? (2.*M_PI) : 0.; gp_Pnt2d a2DCV(Ucv,Vv); Standard_Real CDist = a2DCV.Distance(a2DPF); if(CDist < DistMinF) { DistMinF = CDist; FConjugated = iv; FIndexNear = iv; } } } } for(iv = 1; iv <= nbv; iv++) { const IntSurf_PntOn2S& aV = Vertices->Value(iv); if(AreSamePoints(aPL,aV)) { LIndexSame = iv; break; } else { Standard_Real Uv = 0., Vv = 0.; if(IsReversed) aV.ParametersOnS2(Uv,Vv); else aV.ParametersOnS1(Uv,Vv); gp_Pnt2d a2DV(Uv,Vv); Standard_Real Dist = a2DV.Distance(a2DPL); if(Dist < DistMinL) { DistMinL = Dist; LIndexNear = iv; if(LConjugated != 0) LConjugated = 0; } if(IsSeamParameter(Uv,TOL2D)) { Standard_Real Ucv = (fabs(Uv) < fabs(2.*M_PI-Uv)) ? (2.*M_PI) : 0.; gp_Pnt2d a2DCV(Ucv,Vv); Standard_Real CDist = a2DCV.Distance(a2DPL); if(CDist < DistMinL) { DistMinL = CDist; LConjugated = iv; LIndexNear = iv; } } } } AddFirst = Standard_False; AddLast = Standard_False; if(FIndexSame == 0) { if(FIndexNear != 0) { const IntSurf_PntOn2S& aV = Vertices->Value(FIndexNear); Standard_Real Uv = 0., Vv = 0.; if(IsReversed) aV.ParametersOnS2(Uv,Vv); else aV.ParametersOnS1(Uv,Vv); if(IsSeamParameter(Uv,TOL2D)) { Standard_Real Ucv = (fabs(Uv) < fabs(2.*M_PI-Uv)) ? (2.*M_PI) : 0.; Standard_Boolean test = TestMiddleOnPrm(aPF,aV,IsReversed,ArcTol,PDomain); if(test) { VrtF.SetValue(aV.Value()); if(IsReversed) { Standard_Real U2 = 0., V2 = 0.; aV.ParametersOnS1(U2,V2); // S1 - prm VrtF.SetValue(Standard_True,U2,V2); if(FConjugated == 0) VrtF.SetValue(Standard_False,Uv,Vv); else VrtF.SetValue(Standard_False,Ucv,Vv); } else { Standard_Real U2 = 0., V2 = 0.; aV.ParametersOnS2(U2,V2); // S2 - prm VrtF.SetValue(Standard_False,U2,V2); if(FConjugated == 0) VrtF.SetValue(Standard_True,Uv,Vv); else VrtF.SetValue(Standard_True,Ucv,Vv); } Standard_Real Dist3D = VrtF.Value().Distance(aPF.Value()); if(Dist3D > 1.5e-7 && DistMinF > TOL2D) { AddFirst = Standard_True; } } } else { // to do: analyze internal vertex } } } if(LIndexSame == 0) { if(LIndexNear != 0) { const IntSurf_PntOn2S& aV = Vertices->Value(LIndexNear); Standard_Real Uv = 0., Vv = 0.; if(IsReversed) aV.ParametersOnS2(Uv,Vv); else aV.ParametersOnS1(Uv,Vv); if(IsSeamParameter(Uv,TOL2D)) { Standard_Real Ucv = (fabs(Uv) < fabs(2.*M_PI-Uv)) ? (2.*M_PI) : 0.; Standard_Boolean test = TestMiddleOnPrm(aPL,aV,IsReversed,ArcTol,PDomain); if(test) { VrtL.SetValue(aV.Value()); if(IsReversed) { Standard_Real U2 = 0., V2 = 0.; aV.ParametersOnS1(U2,V2); // S1 - prm VrtL.SetValue(Standard_True,U2,V2); if(LConjugated == 0) VrtL.SetValue(Standard_False,Uv,Vv); else VrtL.SetValue(Standard_False,Ucv,Vv); } else { Standard_Real U2 = 0., V2 = 0.; aV.ParametersOnS2(U2,V2); // S2 - prm VrtL.SetValue(Standard_False,U2,V2); if(LConjugated == 0) VrtL.SetValue(Standard_True,Uv,Vv); else VrtL.SetValue(Standard_True,Ucv,Vv); } Standard_Real Dist3D = VrtL.Value().Distance(aPL.Value()); if(Dist3D > 1.5e-7 && DistMinL > TOL2D) { AddLast = Standard_True; } } } else { // to do: analyze internal vertex } } } } static Standard_Boolean AddVertices(Handle(IntSurf_LineOn2S)& Line, const IntSurf_PntOn2S& VrtF, const Standard_Boolean AddFirst, const IntSurf_PntOn2S& VrtL, const Standard_Boolean AddLast, const Standard_Real D3DF, const Standard_Real D3DL) { Standard_Boolean result = Standard_False; if(AddFirst) { Standard_Real DF = Line->Value(1).Value().Distance(VrtF.Value()); if((D3DF*2.) > DF && DF > 1.5e-7) { Line->InsertBefore(1,VrtF); result = Standard_True; } } if(AddLast) { Standard_Real DL = Line->Value(Line->NbPoints()).Value().Distance(VrtL.Value()); if((D3DL*2.) > DL && DL > 1.5e-7) { Line->Add(VrtL); result = Standard_True; } } return result; } static void PutIntVertices(Handle(IntPatch_Line)& Line, Handle(IntSurf_LineOn2S)& Result, Standard_Boolean ,//IsReversed, Handle(IntSurf_LineOn2S)& Vertices, const Standard_Real ArcTol) { Standard_Integer nbp = Result->NbPoints(), nbv = Vertices->NbPoints(); if(nbp < 3) return; Handle(IntPatch_WLine)& WLine = (*((Handle(IntPatch_WLine)*)&Line)); Standard_Integer ip = 0, iv = 0; gp_Pnt aPnt; IntPatch_Point thePnt; Standard_Real U1 = 0., V1 = 0., U2 = 0., V2 = 0.; for(ip = 2; ip <= (nbp-1); ip++) { const IntSurf_PntOn2S& aP = Result->Value(ip); for(iv = 1; iv <= nbv; iv++) { const IntSurf_PntOn2S& aV = Vertices->Value(iv); if(AreSamePoints(aP,aV)) { aPnt = Result->Value(ip).Value(); Result->Value(ip).ParametersOnS1(U1,V1); Result->Value(ip).ParametersOnS2(U2,V2); thePnt.SetValue(aPnt,ArcTol,Standard_False); thePnt.SetParameters(U1,V1,U2,V2); thePnt.SetParameter((Standard_Real)ip); WLine->AddVertex(thePnt); } } } } static Standard_Boolean HasInternals(Handle(IntSurf_LineOn2S)& Line, Handle(IntSurf_LineOn2S)& Vertices) { Standard_Integer nbp = Line->NbPoints(), nbv = Vertices->NbPoints(); Standard_Integer ip = 0, iv = 0; Standard_Boolean result = Standard_False; if(nbp < 3) return result; for(ip = 2; ip <= (nbp-1); ip++) { const IntSurf_PntOn2S& aP = Line->Value(ip); for(iv = 1; iv <= nbv; iv++) { const IntSurf_PntOn2S& aV = Vertices->Value(iv); if(AreSamePoints(aP,aV)) { result = Standard_True; break; } } if(result) break; } return result; } static Handle(IntPatch_WLine) MakeSplitWLine (Handle(IntPatch_WLine)& WLine, Standard_Boolean Tang, IntSurf_TypeTrans Trans1, IntSurf_TypeTrans Trans2, Standard_Real ArcTol, Standard_Integer ParFirst, Standard_Integer ParLast) { Handle(IntSurf_LineOn2S) SLine = WLine->Curve(); Handle(IntSurf_LineOn2S) sline = new IntSurf_LineOn2S(); Standard_Integer ip = 0; for(ip = ParFirst; ip <= ParLast; ip++) sline->Add(SLine->Value(ip)); Handle(IntPatch_WLine) wline = new IntPatch_WLine(sline,Tang,Trans1,Trans2); gp_Pnt aSPnt; IntPatch_Point TPntF,TPntL; Standard_Real uu1 = 0., vv1 = 0., uu2 = 0., vv2 = 0.; aSPnt = sline->Value(1).Value(); sline->Value(1).ParametersOnS1(uu1,vv1); sline->Value(1).ParametersOnS2(uu2,vv2); TPntF.SetValue(aSPnt,ArcTol,Standard_False); TPntF.SetParameters(uu1,vv1,uu2,vv2); TPntF.SetParameter(1.); wline->AddVertex(TPntF); wline->SetFirstPoint(1); aSPnt = sline->Value(sline->NbPoints()).Value(); sline->Value(sline->NbPoints()).ParametersOnS1(uu1,vv1); sline->Value(sline->NbPoints()).ParametersOnS2(uu2,vv2); TPntL.SetValue(aSPnt,ArcTol,Standard_False); TPntL.SetParameters(uu1,vv1,uu2,vv2); TPntL.SetParameter((Standard_Real)sline->NbPoints()); wline->AddVertex(TPntL); wline->SetLastPoint(sline->NbPoints()); return wline; } static Standard_Boolean SplitOnSegments(Handle(IntPatch_WLine)& WLine, Standard_Boolean Tang, IntSurf_TypeTrans Trans1, IntSurf_TypeTrans Trans2, Standard_Real ArcTol, IntPatch_SequenceOfLine& Segments) { Standard_Boolean result = Standard_False; Segments.Clear(); Standard_Integer nbv = WLine->NbVertex(); if(nbv > 3) { Standard_Integer iv = 0; for(iv = 1; iv < nbv; iv++) { Standard_Integer firstPar = (Standard_Integer) WLine->Vertex(iv).ParameterOnLine(); Standard_Integer lastPar = (Standard_Integer) WLine->Vertex(iv+1).ParameterOnLine(); if((lastPar - firstPar) <= 1) continue; else { Handle(IntPatch_WLine) splitwline = MakeSplitWLine(WLine,Tang,Trans1,Trans2,ArcTol,firstPar,lastPar); Segments.Append(splitwline); if(!result) result = Standard_True; } } } return result; } void DecomposeResult(Handle(IntPatch_Line)& Line, Standard_Boolean IsReversed, IntSurf_Quadric& Quad, Handle(Adaptor3d_TopolTool)& PDomain, Handle(Adaptor3d_HSurface)& QSurf, Standard_Real ArcTol, IntPatch_SequenceOfLine& Lines) { if( Line->ArcType() != IntPatch_Walking ) { Lines.Append(Line); return; } Handle(IntPatch_WLine)& WLine = (*((Handle(IntPatch_WLine)*)&Line)); Handle(IntSurf_LineOn2S) SLine = WLine->Curve(); if(SLine->NbPoints() <= 2) { Lines.Append(Line); return; } Standard_Real TOL3D = 1.e-10, TOL2D = 1.e-8, TOL2DS = 1.e-5; Handle(IntSurf_LineOn2S) vline = GetVertices(WLine,IsReversed,TOL3D,TOL2D); Handle(IntSurf_LineOn2S) SSLine = VSplitLine(SLine,IsReversed,QSurf,vline); if(SSLine->NbPoints() <= 1) return; AdjustLine(SSLine,IsReversed,QSurf,TOL2D); Standard_Boolean isInserted = Standard_True; while(isInserted) { Standard_Integer NbPnts = SSLine->NbPoints(); TColStd_Array1OfInteger ptypes(1,NbPnts); SearchVertices(SSLine,vline,ptypes); isInserted = InsertSeamVertices(SSLine,IsReversed,vline,ptypes,TOL2D); } if(SSLine->NbPoints() == 2) { Standard_Real uu1 = 0., vv1 = 0., uu2 = 0., vv2 = 0.; if(IsReversed) { SSLine->Value(1).ParametersOnS2(uu1,vv1); SSLine->Value(2).ParametersOnS2(uu2,vv2); } else { SSLine->Value(1).ParametersOnS1(uu1,vv1); SSLine->Value(2).ParametersOnS1(uu2,vv2); } gp_Pnt2d p1(uu1,vv1); gp_Pnt2d p2(uu2,vv2); if(p1.Distance(p2) > 2.e-7) { Standard_Real Dist3D = SSLine->Value(1).Value().Distance(SSLine->Value(2).Value()); if(Dist3D > 3.e-7) { gp_Pnt aSPnt; IntPatch_Point TPntF,TPntL; Handle(IntPatch_WLine) wline = new IntPatch_WLine(SSLine,Standard_False,Line->TransitionOnS1(),Line->TransitionOnS2()); aSPnt = SSLine->Value(1).Value(); SSLine->Value(1).ParametersOnS1(uu1,vv1); SSLine->Value(1).ParametersOnS2(uu2,vv2); TPntF.SetValue(aSPnt,ArcTol,Standard_False); TPntF.SetParameters(uu1,vv1,uu2,vv2); TPntF.SetParameter(1.); wline->AddVertex(TPntF); wline->SetFirstPoint(1); aSPnt = SSLine->Value(SSLine->NbPoints()).Value(); SSLine->Value(SSLine->NbPoints()).ParametersOnS1(uu1,vv1); SSLine->Value(SSLine->NbPoints()).ParametersOnS2(uu2,vv2); TPntL.SetValue(aSPnt,ArcTol,Standard_False); TPntL.SetParameters(uu1,vv1,uu2,vv2); TPntL.SetParameter(SSLine->NbPoints()); wline->AddVertex(TPntL); wline->SetLastPoint(SSLine->NbPoints()); Lines.Append(wline); return; } else return; } else return; } Standard_Integer NbPnts = SSLine->NbPoints(); Standard_Real BSEAM = 1.5*M_PI; // delta U crossing seam Standard_Real BAPEX = M_PI/16.; // delta U crossing apex Standard_Integer k = 0; Standard_Real U1 = 0., U2 = 0., V1 = 0., V2 = 0., AnU1 = 0.; Standard_Integer Findex = 1, Lindex = NbPnts, Bindex = 0; gp_Pnt aPnt, aSPnt; IntPatch_Point TPntF,TPntL,TPntS; Handle(IntSurf_LineOn2S) sline = new IntSurf_LineOn2S(); Handle(IntPatch_WLine) wline; IntPatch_SequenceOfLine lines; // build WLine parts (if any) nextline:; //if((Lindex-Findex+1) <= 2 ) if((Lindex-Findex+1) <= 1 ) return; // reset variables Standard_Boolean isDecomposited = Standard_False; U1 = 0.; V1 = 0.; U2 = 0.; V2 = 0.; AnU1 = 0.; // analyze other points for(k = Findex; k <= Lindex; k++) { if( k == Findex ) { if(IsReversed) { SSLine->Value(k).ParametersOnS2(AnU1,V1); // S2 - quadric, set U,V by Pnt3D } else { SSLine->Value(k).ParametersOnS1(AnU1,V1); // S1 - quadric, set U,V by Pnt3D } sline->Add(SSLine->Value(k)); continue; } if(IsReversed) { SSLine->Value(k).ParametersOnS2(U1,V1); // S2 - quadric, set U,V by Pnt3D } else { SSLine->Value(k).ParametersOnS1(U1,V1); // S1 - quadric, set U,V by Pnt3D } Standard_Real DeltaU = fabs(U1-AnU1); if(DeltaU > BSEAM) { Bindex = k; isDecomposited = Standard_True; break; } else if((DeltaU > BAPEX) && (k >= (Findex+10) && k <= (Lindex-10))) { Bindex = k; isDecomposited = Standard_True; break; } else {} sline->Add(SSLine->Value(k)); AnU1=U1; } IntSurf_PntOn2S aVF,aVL; Standard_Boolean addVF = Standard_False, addVL = Standard_False; VerifyVertices(sline,IsReversed,vline,TOL2DS,ArcTol,PDomain,aVF,addVF,aVL,addVL); Standard_Boolean hasInternals = HasInternals(sline,vline); Standard_Real D3F = 0., D3L = 0.; ToSmooth(sline,IsReversed,Quad,Standard_True,D3F); ToSmooth(sline,IsReversed,Quad,Standard_False,D3L); if(D3F <= 1.5e-7 && sline->NbPoints() >=3) { D3F = sline->Value(2).Value().Distance(sline->Value(3).Value()); } if(D3L <= 1.5e-7 && sline->NbPoints() >=3) { D3L = sline->Value(sline->NbPoints()-1).Value().Distance(sline->Value(sline->NbPoints()-2).Value()); } if(addVF || addVL) { Standard_Boolean isAdded = AddVertices(sline,aVF,addVF,aVL,addVL,D3F,D3L); if(isAdded) { ToSmooth(sline,IsReversed,Quad,Standard_True,D3F); ToSmooth(sline,IsReversed,Quad,Standard_False,D3L); } } if(!hasInternals) { ForcedPurgePoints(sline,IsReversed,Quad); } wline = new IntPatch_WLine(sline,Standard_False,Line->TransitionOnS1(),Line->TransitionOnS2()); aSPnt = sline->Value(1).Value(); sline->Value(1).ParametersOnS1(U1,V1); sline->Value(1).ParametersOnS2(U2,V2); TPntF.SetValue(aSPnt,ArcTol,Standard_False); TPntF.SetParameters(U1,V1,U2,V2); TPntF.SetParameter(1.); wline->AddVertex(TPntF); wline->SetFirstPoint(1); if(hasInternals) { PutIntVertices(wline,sline,IsReversed,vline,ArcTol); } aSPnt = sline->Value(sline->NbPoints()).Value(); sline->Value(sline->NbPoints()).ParametersOnS1(U1,V1); sline->Value(sline->NbPoints()).ParametersOnS2(U2,V2); TPntL.SetValue(aSPnt,ArcTol,Standard_False); TPntL.SetParameters(U1,V1,U2,V2); TPntL.SetParameter(sline->NbPoints()); wline->AddVertex(TPntL); wline->SetLastPoint(sline->NbPoints()); IntPatch_SequenceOfLine segm; Standard_Boolean isSplited = SplitOnSegments(wline,Standard_False,Line->TransitionOnS1(),Line->TransitionOnS2(),ArcTol,segm); if(!isSplited) Lines.Append(wline); else { Standard_Integer nbsegms = segm.Length(); Standard_Integer iseg = 0; for(iseg = 1; iseg <= nbsegms; iseg++) Lines.Append(segm(iseg)); } if(isDecomposited) { Findex = Bindex; sline = new IntSurf_LineOn2S(); goto nextline; } } /* // <-A { Standard_Integer aNbPnts; Standard_Real aU1,aV1,aU2,aV2; gp_Pnt aPx; // aNbPnts=thelin->NbPoints(); printf(" WLine: aNbPnts=%d\n", aNbPnts); for(i=1; i <= aNbPnts; ++i) { const IntSurf_PntOn2S& aPoint = thelin->Value(i); aPx=aPoint.Value(); aPoint.Parameters(aU1, aV1, aU2, aV2); printf(" point %d %lf %lf %lf %lf %lf %lf %lf\n", i, aPx.X(), aPx.Y(), aPx.Z(), aU1, aV1, aU2, aV2); } } */