// Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include void IFSelect_SelectDeduct::SetInput (const Handle(IFSelect_Selection)& sel) { thesel = sel; } Handle(IFSelect_Selection) IFSelect_SelectDeduct::Input () const { return thesel; } Standard_Boolean IFSelect_SelectDeduct::HasInput () const { return (!thesel.IsNull()); } Standard_Boolean IFSelect_SelectDeduct::HasAlternate () const { if (!thealt.IsNull()) return thealt->IsSet(); return Standard_False; } Handle(IFSelect_SelectPointed)& IFSelect_SelectDeduct::Alternate () { if (thealt.IsNull()) thealt = new IFSelect_SelectPointed; return thealt; } Interface_EntityIterator IFSelect_SelectDeduct::InputResult (const Interface_Graph& G) const { Interface_EntityIterator res; if (!thealt.IsNull()) { if (thealt->IsSet()) { res = thealt->UniqueResult (G); thealt->Clear(); return res; } } if (thesel.IsNull()) return res; return thesel->UniqueResult(G); } void IFSelect_SelectDeduct::FillIterator (IFSelect_SelectionIterator& iter) const { iter.AddItem(thesel); }