// Created by: NW,JPB,CAL // Copyright (c) 1991-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Graphic3d_Vector_HeaderFile #define _Graphic3d_Vector_HeaderFile #include #include #include #include #include #include #include class Graphic3d_VectorError; //! This class allows the creation and update //! of a 3D vector. class Graphic3d_Vector { public: DEFINE_STANDARD_ALLOC //! Creates a vector with 1.0, 0.0, 0.0 coordinates. Standard_EXPORT Graphic3d_Vector(); //! Creates a vector with , , coordinates. Standard_EXPORT Graphic3d_Vector(const Standard_Real AX, const Standard_Real AY, const Standard_Real AZ); //! Creates a vector from 2 points and . Standard_EXPORT Graphic3d_Vector(const Graphic3d_Vertex& APoint1, const Graphic3d_Vertex& APoint2); //! Normalises . //! Category: Methods to modify the class definition //! Warning: Raises VectorError if is null. Standard_EXPORT void Normalize(); //! Modifies the coordinates of the vector . Standard_EXPORT void SetCoord (const Standard_Real Xnew, const Standard_Real Ynew, const Standard_Real Znew); //! Modifies the X coordinate of the vector . Standard_EXPORT void SetXCoord (const Standard_Real Xnew); //! Modifies the Y coordinate of the vector . Standard_EXPORT void SetYCoord (const Standard_Real Ynew); //! Modifies the Z coordinate of the vector . Standard_EXPORT void SetZCoord (const Standard_Real Znew); //! Returns the coordinates of the vector . Standard_EXPORT void Coord (Standard_Real& AX, Standard_Real& AY, Standard_Real& AZ) const; //! Returns Standard_True if has length 1. Standard_EXPORT Standard_Boolean IsNormalized() const; //! Returns Standard_True if has length zero. Standard_EXPORT Standard_Boolean LengthZero() const; //! Returns the X coordinates of the vector . Standard_EXPORT Standard_Real X() const; //! Returns the Y coordinate of the vector . Standard_EXPORT Standard_Real Y() const; //! Returns the Z coordinate of the vector . Standard_EXPORT Standard_Real Z() const; //! Returns Standard_True if the vector and //! are parallel. Standard_EXPORT static Standard_Boolean IsParallel (const Graphic3d_Vector& AV1, const Graphic3d_Vector& AV2); //! Returns the norm of the vector , , . Standard_EXPORT static Standard_Real NormeOf (const Standard_Real AX, const Standard_Real AY, const Standard_Real AZ); //! Returns the norm of the vector . Standard_EXPORT static Standard_Real NormeOf (const Graphic3d_Vector& AVector); protected: private: Standard_ShortReal MyX; Standard_ShortReal MyY; Standard_ShortReal MyZ; Standard_ShortReal MyNorme; }; #endif // _Graphic3d_Vector_HeaderFile