// Created on: 1997-07-28 // Created by: Pierre CHALAMET // Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include #include #include IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_TextureEnv,Graphic3d_TextureRoot) static const char *NameOfTextureEnv_to_FileName[] = { "env_clouds.rgb", "env_cv.rgb", "env_medit.rgb", "env_pearl.rgb", "env_sky1.rgb", "env_sky2.rgb", "env_lines.rgb", "env_road.rgb" }; // ======================================================================= // function : Graphic3d_TextureEnv // purpose : // ======================================================================= Graphic3d_TextureEnv::Graphic3d_TextureEnv (const TCollection_AsciiString& theFileName) : Graphic3d_TextureRoot (theFileName, Graphic3d_TOT_2D_MIPMAP), myName (Graphic3d_NOT_ENV_UNKNOWN) { myParams->SetFilter (Graphic3d_TOTF_TRILINEAR); myParams->SetGenMode (Graphic3d_TOTM_SPHERE, Graphic3d_Vec4 (1.0f, 0.0f, 0.0f, 0.0f), Graphic3d_Vec4 (0.0f, 1.0f, 0.0f, 0.0f)); } // ======================================================================= // function : Graphic3d_TextureEnv // purpose : // ======================================================================= Graphic3d_TextureEnv::Graphic3d_TextureEnv (const Graphic3d_NameOfTextureEnv theNOT) : Graphic3d_TextureRoot (NameOfTextureEnv_to_FileName[theNOT], Graphic3d_TOT_2D_MIPMAP), myName (theNOT) { myPath.SetTrek (Graphic3d_TextureRoot::TexturesFolder()); myTexId = TCollection_AsciiString ("Graphic3d_TextureEnv_") + NameOfTextureEnv_to_FileName[theNOT]; myParams->SetFilter (Graphic3d_TOTF_TRILINEAR); myParams->SetGenMode (Graphic3d_TOTM_SPHERE, Graphic3d_Vec4 (1.0f, 0.0f, 0.0f, 0.0f), Graphic3d_Vec4 (0.0f, 1.0f, 0.0f, 0.0f)); } // ======================================================================= // function : Graphic3d_TextureEnv // purpose : // ======================================================================= Graphic3d_TextureEnv::Graphic3d_TextureEnv (const Handle(Image_PixMap)& thePixMap) : Graphic3d_TextureRoot (thePixMap, Graphic3d_TOT_2D_MIPMAP), myName (Graphic3d_NOT_ENV_UNKNOWN) { myParams->SetFilter (Graphic3d_TOTF_TRILINEAR); myParams->SetGenMode (Graphic3d_TOTM_SPHERE, Graphic3d_Vec4 (1.0f, 0.0f, 0.0f, 0.0f), Graphic3d_Vec4 (0.0f, 1.0f, 0.0f, 0.0f)); } // ======================================================================= // function : Name // purpose : // ======================================================================= Graphic3d_NameOfTextureEnv Graphic3d_TextureEnv::Name() const { return myName; } // ======================================================================= // function : NumberOfTextures // purpose : // ======================================================================= Standard_Integer Graphic3d_TextureEnv::NumberOfTextures() { return sizeof(NameOfTextureEnv_to_FileName)/sizeof(char*); } // ======================================================================= // function : TextureName // purpose : // ======================================================================= TCollection_AsciiString Graphic3d_TextureEnv::TextureName (const Standard_Integer theRank) { if(theRank < 1 || theRank > NumberOfTextures()) { throw Standard_OutOfRange("BAD index of texture"); } TCollection_AsciiString aFileName (NameOfTextureEnv_to_FileName[theRank - 1]); Standard_Integer i = aFileName.SearchFromEnd("."); return aFileName.SubString (5, i - 1); }