-- Created on: 1997-07-28 -- Created by: Pierre CHALAMET -- Copyright (c) 1997-1999 Matra Datavision -- Copyright (c) 1999-2014 OPEN CASCADE SAS -- -- This file is part of Open CASCADE Technology software library. -- -- This library is free software; you can redistribute it and/or modify it under -- the terms of the GNU Lesser General Public License version 2.1 as published -- by the Free Software Foundation, with special exception defined in the file -- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT -- distribution for complete text of the license and disclaimer of any warranty. -- -- Alternatively, this file may be used under the terms of Open CASCADE -- commercial license or contractual agreement. class Texture2Dmanual from Graphic3d inherits Texture2D from Graphic3d ---Purpose: This class defined a manual texture 2D -- facets MUST define texture coordinate -- if you want to see somethings on. uses NameOfTexture2D from Graphic3d, AsciiString from TCollection, PixMap_Handle from Image is Create (theFileName : AsciiString from TCollection) returns mutable Texture2Dmanual from Graphic3d; ---Purpose: Creates a texture from a file Create (theNOT : NameOfTexture2D from Graphic3d) returns mutable Texture2Dmanual from Graphic3d; ---Purpose: Creates a texture from a predefined texture name set. Create (thePixMap : PixMap_Handle from Image) returns mutable Texture2Dmanual from Graphic3d; ---Purpose: Creates a texture from the pixmap. end Texture2Dmanual;