-- Created on: 1997-07-28 -- Created by: Pierre CHALAMET -- Copyright (c) 1997-1999 Matra Datavision -- Copyright (c) 1999-2012 OPEN CASCADE SAS -- -- The content of this file is subject to the Open CASCADE Technology Public -- License Version 6.5 (the "License"). You may not use the content of this file -- except in compliance with the License. Please obtain a copy of the License -- at http://www.opencascade.org and read it completely before using this file. -- -- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its -- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. -- -- The Original Code and all software distributed under the License is -- distributed on an "AS IS" basis, without warranty of any kind, and the -- Initial Developer hereby disclaims all such warranties, including without -- limitation, any warranties of merchantability, fitness for a particular -- purpose or non-infringement. Please see the License for the specific terms -- and conditions governing the rights and limitations under the License. class Texture1Dmanual from Graphic3d inherits Texture1D from Graphic3d ---Purpose: This class provides the implementation of a manual 1D texture. -- you MUST provides texture coordinates on your facets if you want to see your texture. uses NameOfTexture1D from Graphic3d, AsciiString from TCollection is Create (theFileName : AsciiString from TCollection) returns mutable Texture1Dmanual from Graphic3d; ---Purpose: Creates a texture from the file FileName. Create (theNOT : NameOfTexture1D from Graphic3d) returns mutable Texture1Dmanual from Graphic3d; ---Purpose: Create a texture from a predefined texture name set. end Texture1Dmanual;