// Copyright (c) 2019 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_Text, Standard_Transient) // ======================================================================= // function : Graphic3d_Text // purpose : // ======================================================================= Graphic3d_Text::Graphic3d_Text (const Standard_ShortReal theHeight) : myHeight (theHeight), myHAlign (Graphic3d_HTA_LEFT), myVAlign (Graphic3d_VTA_BOTTOM), myHasPlane (Standard_False), myHasOwnAnchor (Standard_True) { } // ======================================================================= // function : SetOrientation // purpose : // ======================================================================= void Graphic3d_Text::SetOrientation (const gp_Ax2& theOrientation) { myOrientation = theOrientation; myHasPlane = Standard_True; } // ======================================================================= // function : ResetOrientation // purpose : // ======================================================================= void Graphic3d_Text::ResetOrientation() { myOrientation = gp_Ax2(); myHasPlane = Standard_False; }