// Copyright (c) 2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Graphic3d_IndexBuffer_HeaderFile #define _Graphic3d_IndexBuffer_HeaderFile #include //! Index buffer. class Graphic3d_IndexBuffer : public Graphic3d_Buffer { public: //! Empty constructor. Graphic3d_IndexBuffer (const Handle(NCollection_BaseAllocator)& theAlloc) : Graphic3d_Buffer (theAlloc) {} //! Allocates new empty index array template bool Init (const Standard_Integer theNbElems) { release(); Stride = sizeof(IndexType_t); if (Stride != sizeof(unsigned short) && Stride != sizeof(unsigned int)) { return false; } NbElements = theNbElems; NbAttributes = 0; if (NbElements != 0 && !Allocate (size_t(Stride) * size_t(NbElements))) { release(); return false; } return true; } //! Allocates new empty index array bool InitInt32 (const Standard_Integer theNbElems) { return Init (theNbElems); } //! Access index at specified position Standard_Integer Index (const Standard_Integer theIndex) const { return Stride == sizeof(unsigned short) ? Standard_Integer(Value (theIndex)) : Standard_Integer(Value (theIndex)); } //! Change index at specified position void SetIndex (const Standard_Integer theIndex, const Standard_Integer theValue) { if (Stride == sizeof(unsigned short)) { ChangeValue (theIndex) = (unsigned short )theValue; } else { ChangeValue (theIndex) = (unsigned int )theValue; } } public: DEFINE_STANDARD_RTTI_INLINE(Graphic3d_IndexBuffer,Graphic3d_Buffer) // Type definition }; DEFINE_STANDARD_HANDLE(Graphic3d_IndexBuffer, Graphic3d_Buffer) #endif // _Graphic3d_IndexBuffer_HeaderFile