#define XDESTROY // File Graphic3d_Group_1.cxx (Clear Remove Open Close) // Created Fevrier 1992 // Author NW,JPB,CAL //-Copyright MatraDatavision 1991,1992 //-Version //-Design Declaration des variables specifiques aux groupes // de primitives //-Warning Un groupe est defini dans une structure // Il s'agit de la plus petite entite editable //-References //-Language C++ 2.0 //-Declarations // for the class #include #include //-Methods, in order void Graphic3d_Group::Clear () { if (IsDeleted ()) return; MyCGroup.ContextLine.IsSet = 0, MyCGroup.ContextText.IsSet = 0, MyCGroup.ContextMarker.IsSet = 0, MyCGroup.ContextFillArea.IsSet = 0; MyCGroup.ContextLine.IsDef = 0, MyCGroup.ContextText.IsDef = 0, MyCGroup.ContextMarker.IsDef = 0, MyCGroup.ContextFillArea.IsDef = 0; MyCGroup.PickId.IsDef = 0, MyCGroup.PickId.IsSet = 0, MyCGroup.PickId.Value = 0; MyBounds.XMin = ShortRealLast (), MyBounds.YMin = ShortRealLast (), MyBounds.ZMin = ShortRealLast (); MyBounds.XMax = ShortRealFirst (), MyBounds.YMax = ShortRealFirst (), MyBounds.ZMax = ShortRealFirst (); if (MyContainsFacet) MyStructure->GroupsWithFacet (-1); MyContainsFacet = Standard_False, MyIsEmpty = Standard_True; MyGraphicDriver->ClearGroup (MyCGroup); Update (); } void Graphic3d_Group::Destroy () { #ifdef DESTROY cout << "Graphic3d_Group::Destroy ()\n"; #endif // tell graphics driver to clear internal resources of the group if (!IsEmpty () && !MyGraphicDriver.IsNull ()) MyGraphicDriver->ClearGroup (MyCGroup); } void Graphic3d_Group::Remove () { if (IsDeleted ()) return; MyCGroup.IsDeleted = 1; MyGraphicDriver->RemoveGroup (MyCGroup); MyStructure->Remove (this); Update (); MyBounds.XMin = ShortRealLast (), MyBounds.YMin = ShortRealLast (), MyBounds.ZMin = ShortRealLast (); MyBounds.XMax = ShortRealFirst (), MyBounds.YMax = ShortRealFirst (), MyBounds.ZMax = ShortRealFirst (); if (MyContainsFacet) MyStructure->GroupsWithFacet (-1); MyContainsFacet = Standard_False, MyIsEmpty = Standard_True; } void Graphic3d_Group::BeginPrimitives () { if (IsDeleted ()) return; if (MyCGroup.IsOpen) return; MyCGroup.IsOpen = 1; MyGraphicDriver->OpenGroup (MyCGroup); } void Graphic3d_Group::EndPrimitives () { if (IsDeleted ()) return; if (! MyCGroup.IsOpen) return; MyCGroup.IsOpen = 0; MyGraphicDriver->CloseGroup (MyCGroup); } /*void Graphic3d_Group::SetTransformPersistence( const Graphic3d_TransModeFlags& AFlag ) { //MyCGroup.TransformPersistenceFlag = AFlag; } Graphic3d_TransModeFlags Graphic3d_Group::TransformPersistence() const { //return MyCGroup.TransformPersistenceFlag; }*/