// Created on: 1991-09-06 // Created by: NW,JPB,CAL // Copyright (c) 1991-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Graphic3d_Group_HeaderFile #define _Graphic3d_Group_HeaderFile #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include class Graphic3d_Structure; class Graphic3d_ArrayOfPrimitives; class Graphic3d_Text; //! This class allows the definition of groups //! of primitives inside of graphic objects (presentations). //! A group contains the primitives and attributes //! for which the range is limited to this group. //! The primitives of a group can be globally suppressed. //! //! There are two main group usage models: //! //! 1) Non-modifiable, or unbounded, group ('black box'). //! Developers can repeat a sequence of //! SetPrimitivesAspect() with AddPrimitiveArray() methods arbitrary number of times //! to define arbitrary number of primitive "blocks" each having individual apect values. //! Any modification of such a group is forbidden, as aspects and primitives are mixed //! in memory without any high-level logical structure, and any modification is very likely to result //! in corruption of the group internal data. //! It is necessary to recreate such a group as a whole when some attribute should be changed. //! (for example, in terms of AIS it is necessary to re-Compute() the whole presentation each time). //! 2) Bounded group. Developers should specify the necessary group aspects with help of //! SetGroupPrimitivesAspect() and then add primitives to the group. //! Such a group have simplified organization in memory (a single block of attributes //! followed by a block of primitives) and therefore it can be modified, if it is necessary to //! change parameters of some aspect that has already been set, using methods: //! IsGroupPrimitivesAspectSet() to detect which aspect was set for primitives; //! GroupPrimitivesAspect() to read current aspect values //! and SetGroupPrimitivesAspect() to set new values. //! //! Developers are strongly recommended to take all the above into account when filling Graphic3d_Group //! with aspects and primitives and choose the group usage model beforehand out of application needs. //! Note that some Graphic3d_Group class virtual methods contain only base implementation //! that is extended by the descendant class in OpenGl package. class Graphic3d_Group : public Standard_Transient { friend class Graphic3d_Structure; DEFINE_STANDARD_RTTIEXT(Graphic3d_Group,Standard_Transient) public: //! Supress all primitives and attributes of . //! To clear group without update in Graphic3d_StructureManager //! pass Standard_False as . This //! used on context and viewer destruction, when the pointer //! to structure manager in Graphic3d_Structure could be //! already released (pointers are used here to avoid handle //! cross-reference); Standard_EXPORT virtual void Clear (const Standard_Boolean theUpdateStructureMgr = Standard_True); //! Supress the group in the structure. Standard_EXPORT virtual ~Graphic3d_Group(); //! Supress the group in the structure. //! Warning: No more graphic operations in after this call. //! Modifies the current modelling transform persistence (pan, zoom or rotate) //! Get the current modelling transform persistence (pan, zoom or rotate) Standard_EXPORT void Remove(); public: //! Return fill area aspect. virtual Handle(Graphic3d_Aspects) Aspects() const = 0; //! Modifies the context for all the face primitives of the group. virtual void SetGroupPrimitivesAspect (const Handle(Graphic3d_Aspects)& theAspect) = 0; //! Modifies the current context of the group to give another aspect for all the primitives created after this call in the group. virtual void SetPrimitivesAspect (const Handle(Graphic3d_Aspects)& theAspect) = 0; //! Update presentation aspects after their modification. virtual void SynchronizeAspects() = 0; //! Replace aspects specified in the replacement map. virtual void ReplaceAspects (const Graphic3d_MapOfAspectsToAspects& theMap) = 0; //! Adds a text for display Standard_EXPORT virtual void AddText (const Handle(Graphic3d_Text)& theTextParams, const Standard_Boolean theToEvalMinMax = Standard_True); //! Adds an array of primitives for display Standard_EXPORT virtual void AddPrimitiveArray (const Graphic3d_TypeOfPrimitiveArray theType, const Handle(Graphic3d_IndexBuffer)& theIndices, const Handle(Graphic3d_Buffer)& theAttribs, const Handle(Graphic3d_BoundBuffer)& theBounds, const Standard_Boolean theToEvalMinMax = Standard_True); //! Adds an array of primitives for display Standard_EXPORT void AddPrimitiveArray (const Handle(Graphic3d_ArrayOfPrimitives)& thePrim, const Standard_Boolean theToEvalMinMax = Standard_True); //! Creates a primitive array with single marker using AddPrimitiveArray(). Standard_EXPORT void Marker (const Graphic3d_Vertex& thePoint, const Standard_Boolean theToEvalMinMax = Standard_True); public: //! sets the stencil test to theIsEnabled state; Standard_EXPORT virtual void SetStencilTestOptions (const Standard_Boolean theIsEnabled) = 0; //! sets the flipping to theIsEnabled state. Standard_EXPORT virtual void SetFlippingOptions (const Standard_Boolean theIsEnabled, const gp_Ax2& theRefPlane) = 0; //! Returns true if the group contains Polygons, Triangles or Quadrangles. bool ContainsFacet() const { return myContainsFacet; } //! Returns Standard_True if the group is deleted. //! is deleted after the call Remove (me) or the //! associated structure is deleted. Standard_EXPORT Standard_Boolean IsDeleted() const; //! Returns Standard_True if the group is empty. Standard_EXPORT Standard_Boolean IsEmpty() const; //! Returns the coordinates of the boundary box of the group. Standard_EXPORT void MinMaxValues (Standard_Real& theXMin, Standard_Real& theYMin, Standard_Real& theZMin, Standard_Real& theXMax, Standard_Real& theYMax, Standard_Real& theZMax) const; //! Sets the coordinates of the boundary box of the group. Standard_EXPORT void SetMinMaxValues (const Standard_Real theXMin, const Standard_Real theYMin, const Standard_Real theZMin, const Standard_Real theXMax, const Standard_Real theYMax, const Standard_Real theZMax); //! Returns boundary box of the group without transformation applied, const Graphic3d_BndBox4f& BoundingBox() const { return myBounds; } //! Returns non-const boundary box of the group without transformation applied, Graphic3d_BndBox4f& ChangeBoundingBox() { return myBounds; } //! Returns the structure containing the group . Standard_EXPORT Handle(Graphic3d_Structure) Structure() const; //! Changes property shown that primitive arrays within this group form closed volume (do no contain open shells). void SetClosed (const bool theIsClosed) { myIsClosed = theIsClosed; } //! Return true if primitive arrays within this graphic group form closed volume (do no contain open shells). bool IsClosed() const { return myIsClosed; } //! @name obsolete methods public: //! Creates the string at position . //! The 3D point of attachment is projected. The text is //! written in the plane of projection. //! The attributes are given with respect to the plane of //! projection. //! AHeight : Height of text. //! (Relative to the Normalized Projection //! Coordinates (NPC) Space). //! AAngle : Orientation of the text //! (with respect to the horizontal). Standard_DEPRECATED("Deprecated method Text() with obsolete arguments, use AddText() instead of it") Standard_EXPORT virtual void Text (const Standard_CString AText, const Graphic3d_Vertex& APoint, const Standard_Real AHeight, const Standard_Real AAngle, const Graphic3d_TextPath ATp, const Graphic3d_HorizontalTextAlignment AHta, const Graphic3d_VerticalTextAlignment AVta, const Standard_Boolean EvalMinMax = Standard_True); //! Creates the string at position . //! The 3D point of attachment is projected. The text is //! written in the plane of projection. //! The attributes are given with respect to the plane of //! projection. //! AHeight : Height of text. //! (Relative to the Normalized Projection //! Coordinates (NPC) Space). //! The other attributes have the following default values: //! AAngle : PI / 2. //! ATp : TP_RIGHT //! AHta : HTA_LEFT //! AVta : VTA_BOTTOM Standard_DEPRECATED("Deprecated method Text() with obsolete arguments, use AddText() instead of it") Standard_EXPORT void Text (const Standard_CString AText, const Graphic3d_Vertex& APoint, const Standard_Real AHeight, const Standard_Boolean EvalMinMax = Standard_True); //! Creates the string at position . //! The 3D point of attachment is projected. The text is //! written in the plane of projection. //! The attributes are given with respect to the plane of //! projection. //! AHeight : Height of text. //! (Relative to the Normalized Projection //! Coordinates (NPC) Space). //! AAngle : Orientation of the text //! (with respect to the horizontal). Standard_DEPRECATED("Deprecated method Text() with obsolete arguments, use AddText() instead of it") Standard_EXPORT void Text (const TCollection_ExtendedString& AText, const Graphic3d_Vertex& APoint, const Standard_Real AHeight, const Standard_Real AAngle, const Graphic3d_TextPath ATp, const Graphic3d_HorizontalTextAlignment AHta, const Graphic3d_VerticalTextAlignment AVta, const Standard_Boolean EvalMinMax = Standard_True); //! Creates the string at position . //! The 3D point of attachment is projected. The text is //! written in the plane of projection. //! The attributes are given with respect to the plane of //! projection. //! AHeight : Height of text. //! (Relative to the Normalized Projection //! Coordinates (NPC) Space). //! The other attributes have the following default values: //! AAngle : PI / 2. //! ATp : TP_RIGHT //! AHta : HTA_LEFT //! AVta : VTA_BOTTOM Standard_DEPRECATED("Deprecated method Text() with obsolete arguments, use AddText() instead of it") Standard_EXPORT void Text (const TCollection_ExtendedString& AText, const Graphic3d_Vertex& APoint, const Standard_Real AHeight, const Standard_Boolean EvalMinMax = Standard_True); //! Creates the string at orientation in 3D space. Standard_DEPRECATED("Deprecated method Text() with obsolete arguments, use AddText() instead of it") Standard_EXPORT virtual void Text (const Standard_CString theTextUtf, const gp_Ax2& theOrientation, const Standard_Real theHeight, const Standard_Real theAngle, const Graphic3d_TextPath theTp, const Graphic3d_HorizontalTextAlignment theHTA, const Graphic3d_VerticalTextAlignment theVTA, const Standard_Boolean theToEvalMinMax = Standard_True, const Standard_Boolean theHasOwnAnchor = Standard_True); //! Creates the string at orientation in 3D space. Standard_DEPRECATED("Deprecated method Text() with obsolete arguments, use AddText() instead of it") Standard_EXPORT virtual void Text (const TCollection_ExtendedString& theText, const gp_Ax2& theOrientation, const Standard_Real theHeight, const Standard_Real theAngle, const Graphic3d_TextPath theTp, const Graphic3d_HorizontalTextAlignment theHTA, const Graphic3d_VerticalTextAlignment theVTA, const Standard_Boolean theToEvalMinMax = Standard_True, const Standard_Boolean theHasOwnAnchor = Standard_True); protected: //! Creates a group in the structure . Standard_EXPORT Graphic3d_Group(const Handle(Graphic3d_Structure)& theStructure); //! Calls the Update method of the StructureManager which //! contains the associated Structure of the Group . Standard_EXPORT void Update() const; protected: Graphic3d_Structure* myStructure; //!< pointer to the parent structure Graphic3d_BndBox4f myBounds; //!< bounding box bool myIsClosed; //!< flag indicating closed volume bool myContainsFacet; //!< flag indicating that this group contains face primitives }; DEFINE_STANDARD_HANDLE(Graphic3d_Group, Standard_Transient) #endif // _Graphic3d_Group_HeaderFile