// Author: Ilya Khramov // Copyright (c) 2019 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Graphic3d_CubeMapSeparate_HeaderFile #define _Graphic3d_CubeMapSeparate_HeaderFile #include #include #include //! Class to manage cubemap located in six different images. class Graphic3d_CubeMapSeparate : public Graphic3d_CubeMap { DEFINE_STANDARD_RTTIEXT(Graphic3d_CubeMapSeparate, Graphic3d_CubeMap) public: //! Initializes cubemap to be loaded from file. //! @thePaths - array of paths to separate image files (has to have size equal 6). Standard_EXPORT Graphic3d_CubeMapSeparate (const NCollection_Array1& thePaths); //! Initializes cubemap to be setted directly from PixMaps. //! @theImages - array if PixMaps (has to have size equal 6). Standard_EXPORT Graphic3d_CubeMapSeparate(const NCollection_Array1& theImages); //! Returns current cubemap side as compressed PixMap. Standard_EXPORT virtual Handle(Image_CompressedPixMap) CompressedValue (const Handle(Image_SupportedFormats)& theSupported) Standard_OVERRIDE; //! Returns current side of cubemap as PixMap. //! Returns null handle if current side or whole cubemap is invalid. //! All origin images have to have the same sizes, format and quad shapes to form valid cubemap. Standard_EXPORT virtual Handle(Image_PixMap) Value (const Handle(Image_SupportedFormats)& theSupported) Standard_OVERRIDE; //! Returns NULL. virtual Handle(Image_PixMap) GetImage (const Handle(Image_SupportedFormats)& ) Standard_OVERRIDE { return Handle(Image_PixMap)(); } //! Checks if a texture class is valid or not. //! Returns true if the construction of the class is correct. Standard_EXPORT Standard_Boolean IsDone() const Standard_OVERRIDE; //! Empty destructor. ~Graphic3d_CubeMapSeparate() {} protected: OSD_Path myPaths[6]; //!< array of paths to cubemap images Handle(Image_PixMap) myImages[6]; //!< array of cubemap images Standard_Size mySize; //!< size of each side of cubemap Image_Format myFormat; //!< format each side of cubemap private: //! Nulifies whole images array. void resetImages(); }; DEFINE_STANDARD_HANDLE(Graphic3d_CubeMapSeparate, Graphic3d_CubeMap) #endif // _Graphic3d_CubeMapSeparate_HeaderFile