// Copyright (c) 2016 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Graphic3d_CameraTile_HeaderFile #define _Graphic3d_CameraTile_HeaderFile #include #include #include //! Class defines the area (Tile) inside a view. class Graphic3d_CameraTile { public: Graphic3d_Vec2i TotalSize; //!< total size of the View area, in pixels Graphic3d_Vec2i TileSize; //!< size of the Tile, in pixels Graphic3d_Vec2i Offset; //!< the lower-left corner of the Tile relative to the View area (or upper-left if IsTopDown is true), in pixels bool IsTopDown; //!< indicate the offset coordinate system - lower-left (default) or top-down public: //! Default constructor. //! Initializes the empty Tile of zero size and lower-left offset orientation. //! Such Tile is considered uninitialized (invalid). Graphic3d_CameraTile() : IsTopDown (false) {} //! Return true if Tile has been defined. bool IsValid() const { return TotalSize.x() > 0 && TotalSize.y() > 0 && TileSize.x() > 0 && TileSize.y() > 0; } //! Return offset position from lower-left corner. Graphic3d_Vec2i OffsetLowerLeft() const { return Graphic3d_Vec2i (Offset.x(), !IsTopDown ? Offset.y() : TotalSize.y() - Offset.y() - 1); } //! Return the copy cropped by total size Graphic3d_CameraTile Cropped() const { Graphic3d_CameraTile aTile = *this; if (!IsValid()) { return aTile; } aTile.Offset.x() = Max (Offset.x(), 0); aTile.Offset.y() = Max (Offset.y(), 0); const Standard_Integer anX = Min (Offset.x() + TileSize.x(), TotalSize.x()); const Standard_Integer anY = Min (Offset.y() + TileSize.y(), TotalSize.y()); aTile.TileSize.x() = anX - Offset.x(); aTile.TileSize.y() = anY - Offset.y(); return aTile; } //! Equality check. bool operator== (const Graphic3d_CameraTile& theOther) const { const Graphic3d_Vec2i anOffset1 = OffsetLowerLeft(); const Graphic3d_Vec2i anOffset2 = theOther.OffsetLowerLeft(); return TotalSize.x() == theOther.TotalSize.x() && TotalSize.y() == theOther.TotalSize.y() && TileSize.x() == theOther.TileSize.x() && TileSize.y() == theOther.TileSize.y() && anOffset1.x() == anOffset2.x() && anOffset1.y() == anOffset2.y(); } }; #endif // _Graphic3d_CameraTile_HeaderFile