// Created by: NW,JPB,CAL // Copyright (c) 1991-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_AspectFillArea3d, Standard_Transient) // ======================================================================= // function : Graphic3d_AspectFillArea3d // purpose : // ======================================================================= Graphic3d_AspectFillArea3d::Graphic3d_AspectFillArea3d() : myInteriorColor (Quantity_NOC_CYAN1), myBackInteriorColor (Quantity_NOC_CYAN1), myEdgeColor (Quantity_NOC_WHITE), myInteriorStyle (Aspect_IS_EMPTY), myEdgeType (Aspect_TOL_SOLID), myEdgeWidth (1.0f), myHatchStyle (Handle(Graphic3d_HatchStyle)()), myToDistinguishMaterials (false), myToDrawEdges (false), myToSuppressBackFaces (true), myToMapTexture (false) { // } // ======================================================================= // function : Graphic3d_AspectFillArea3d // purpose : // ======================================================================= Graphic3d_AspectFillArea3d::Graphic3d_AspectFillArea3d (const Aspect_InteriorStyle theInteriorStyle, const Quantity_Color& theInteriorColor, const Quantity_Color& theEdgeColor, const Aspect_TypeOfLine theEdgeLineType, const Standard_Real theEdgeLineWidth, const Graphic3d_MaterialAspect& theFrontMaterial, const Graphic3d_MaterialAspect& theBackMaterial) : myFrontMaterial (theFrontMaterial), myBackMaterial (theBackMaterial), myInteriorColor (theInteriorColor), myBackInteriorColor (theInteriorColor), myEdgeColor (theEdgeColor), myInteriorStyle (theInteriorStyle), myEdgeType (theEdgeLineType), myEdgeWidth ((float )theEdgeLineWidth), myHatchStyle (Handle(Graphic3d_HatchStyle)()), myToDistinguishMaterials (false), myToDrawEdges (false), myToSuppressBackFaces (true), myToMapTexture (false) { if (theEdgeLineWidth <= 0.0) { throw Aspect_AspectFillAreaDefinitionError("Bad value for EdgeLineWidth"); } } // ======================================================================= // function : Graphic3d_AspectFillArea3d // purpose : // ======================================================================= void Graphic3d_AspectFillArea3d::SetTextureMap (const Handle(Graphic3d_TextureMap)& theTexture) { if (theTexture.IsNull()) { myTextureSet.Nullify(); return; } myTextureSet = new Graphic3d_TextureSet (theTexture); }