// Created on: 1992-10-22 // Created by: Laurent BUCHARD // Copyright (c) 1992-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include #include #include #include //============================================================ Standard_Integer Geom2dInt_Geom2dCurveTool::NbSamples (const Adaptor2d_Curve2d& C, const Standard_Real U0, const Standard_Real U1) { GeomAbs_CurveType typC = C.GetType(); Standard_Integer nbs = C.NbSamples(); if(typC == GeomAbs_BSplineCurve) { Standard_Real t=C.LastParameter()-C.FirstParameter(); if(t > Precision::PConfusion()) { Standard_Real t1 = U1 - U0; if(t1 < 0.0) t1 = -t1; nbs = C.NbKnots(); nbs*= C.Degree(); Standard_Real anb = t1 / t * nbs; nbs = (Standard_Integer)anb; Standard_Integer aMinPntNb = Max(C.Degree() + 1, 4); if(nbs < aMinPntNb) nbs = aMinPntNb; } } else if (typC == GeomAbs_Circle) { //Try to reach deflection = eps*R, eps = 0.01 const Standard_Real minR = 1.; //eps = 0.01 Standard_Real R = C.Circle().Radius(); if(R > minR) { Standard_Real angl = 0.283079; //2.*ACos(1. - eps); Standard_Integer n = RealToInt(Abs(U1 - U0) / angl); nbs = Max(n, nbs); } } if(nbs>300) nbs = 300; return nbs; } //============================================================ Standard_Integer Geom2dInt_Geom2dCurveTool::NbSamples (const Adaptor2d_Curve2d& C) { Standard_Integer nbs = C.NbSamples(); GeomAbs_CurveType typC = C.GetType(); if (typC == GeomAbs_Circle) { //Try to reach deflection = eps*R, eps = 0.01 const Standard_Real minR = 1.; //eps = 0.01 Standard_Real R = C.Circle().Radius(); if(R > minR) { Standard_Real angl = 0.283079; //2.*ACos(1. - eps); Standard_Integer n = RealToInt((C.LastParameter()-C.FirstParameter()) / angl); nbs = Max(n, nbs); } } return nbs; }