// Created on: 1995-07-18 // Created by: Modelistation // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. // Modified by skv - Thu Sep 30 15:21:07 2004 OCC593 #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //IMPLEMENT_HARRAY1(Extrema_HArray1OfSphere) class Bnd_SphereUBTreeSelector : public Extrema_UBTreeOfSphere::Selector { public: Bnd_SphereUBTreeSelector (const Handle(Bnd_HArray1OfSphere)& theSphereArray, Bnd_Sphere& theSol) : myXYZ(0,0,0), mySphereArray(theSphereArray), mySol(theSol) { } void DefineCheckPoint( const gp_Pnt& theXYZ ) { myXYZ = theXYZ; } Bnd_Sphere& Sphere() const { return mySol; } virtual Standard_Boolean Reject( const Bnd_Sphere &theBnd ) const = 0; virtual Standard_Boolean Accept(const Standard_Integer& theObj) = 0; protected: gp_Pnt myXYZ; const Handle(Bnd_HArray1OfSphere)& mySphereArray; Bnd_Sphere& mySol; private: void operator= (const Bnd_SphereUBTreeSelector&); }; class Bnd_SphereUBTreeSelectorMin : public Bnd_SphereUBTreeSelector { public: Bnd_SphereUBTreeSelectorMin (const Handle(Bnd_HArray1OfSphere)& theSphereArray, Bnd_Sphere& theSol) : Bnd_SphereUBTreeSelector(theSphereArray, theSol), myMinDist(RealLast()) {} void SetMinDist( const Standard_Real theMinDist ) { myMinDist = theMinDist; } Standard_Real MinDist() const { return myMinDist; } Standard_Boolean Reject( const Bnd_Sphere &theBnd ) const { Bnd_SphereUBTreeSelectorMin* me = const_cast(this); // myMinDist is decreased each time a nearer object is found return theBnd.IsOut( myXYZ.XYZ(), me->myMinDist ); } Standard_Boolean Accept(const Standard_Integer&); private: Standard_Real myMinDist; }; Standard_Boolean Bnd_SphereUBTreeSelectorMin::Accept(const Standard_Integer& theInd) { const Bnd_Sphere& aSph = mySphereArray->Value(theInd); Standard_Real aCurDist; if ( (aCurDist = aSph.SquareDistance(myXYZ.XYZ())) < mySol.SquareDistance(myXYZ.XYZ()) ) { mySol = aSph; if ( aCurDist < myMinDist ) myMinDist = aCurDist; return Standard_True; } return Standard_False; } class Bnd_SphereUBTreeSelectorMax : public Bnd_SphereUBTreeSelector { public: Bnd_SphereUBTreeSelectorMax (const Handle(Bnd_HArray1OfSphere)& theSphereArray, Bnd_Sphere& theSol) : Bnd_SphereUBTreeSelector(theSphereArray, theSol), myMaxDist(0) {} void SetMaxDist( const Standard_Real theMaxDist ) { myMaxDist = theMaxDist; } Standard_Real MaxDist() const { return myMaxDist; } Standard_Boolean Reject( const Bnd_Sphere &theBnd ) const { Bnd_SphereUBTreeSelectorMax* me = const_cast(this); // myMaxDist is decreased each time a nearer object is found return theBnd.IsOut( myXYZ.XYZ(), me->myMaxDist ); } Standard_Boolean Accept(const Standard_Integer&); private: Standard_Real myMaxDist; }; Standard_Boolean Bnd_SphereUBTreeSelectorMax::Accept(const Standard_Integer& theInd) { const Bnd_Sphere& aSph = mySphereArray->Value(theInd); Standard_Real aCurDist; if ( (aCurDist = aSph.SquareDistance(myXYZ.XYZ())) > mySol.SquareDistance(myXYZ.XYZ()) ) { mySol = aSph; if ( aCurDist > myMaxDist ) myMaxDist = aCurDist; return Standard_True; } return Standard_False; } /* * This function computes the point on surface parameters on edge. * if it coincides with theParam0 or theParam1, it is returned. */ static Extrema_POnSurfParams ComputeEdgeParameters (const Standard_Boolean IsUEdge, const Extrema_POnSurfParams &theParam0, const Extrema_POnSurfParams &theParam1, const Adaptor3d_SurfacePtr &theSurf, const gp_Pnt &thePoint, const Standard_Real theDiffTol) { const Standard_Real aSqrDist01 = theParam0.Value().SquareDistance(theParam1.Value()); if (aSqrDist01 <= theDiffTol) { // The points are confused. Get the first point and change its type. return theParam0; } else { const Standard_Real aDiffDist = Abs(theParam0.GetSqrDistance() - theParam1.GetSqrDistance()); if (aDiffDist >= aSqrDist01 - theDiffTol) { // The shortest distance is one of the nodes. if (theParam0.GetSqrDistance() > theParam1.GetSqrDistance()) { // The shortest distance is the point 1. return theParam1; } else { // The shortest distance is the point 0. return theParam0; } } else { // The shortest distance is inside the edge. gp_XYZ aPoP(thePoint.XYZ().Subtracted(theParam0.Value().XYZ())); gp_XYZ aPoP1(theParam1.Value().XYZ().Subtracted(theParam0.Value().XYZ())); Standard_Real aRatio = aPoP.Dot(aPoP1)/aSqrDist01; Standard_Real aU[2]; Standard_Real aV[2]; theParam0.Parameter(aU[0], aV[0]); theParam1.Parameter(aU[1], aV[1]); Standard_Real aUPar = aU[0]; Standard_Real aVPar = aV[0]; if (IsUEdge) { aUPar += aRatio*(aU[1] - aU[0]); } else { aVPar += aRatio*(aV[1] - aV[0]); } Extrema_POnSurfParams aParam(aUPar, aVPar, theSurf->Value(aUPar, aVPar)); Standard_Integer anIndices[2]; theParam0.GetIndices(anIndices[0], anIndices[1]); aParam.SetElementType(IsUEdge ? Extrema_UIsoEdge : Extrema_VIsoEdge); aParam.SetSqrDistance(thePoint.SquareDistance(aParam.Value())); aParam.SetIndices(anIndices[0], anIndices[1]); return aParam; } } } //============================================================================= /*----------------------------------------------------------------------------- Function: Find all extremum distances between point P and surface S using sampling (NbU,NbV). Method: The algorithm bases on the hypothesis that sampling is precise enough, if there exist N extreme distances between the point and the surface, so there also exist N extrema between the point and the grid. So, the algorithm consists in starting from extrema of the grid to find the extrema of the surface. The extrema are calculated by the algorithm math_FunctionSetRoot with the following arguments: - F: Extrema_FuncExtPS created from P and S, - UV: math_Vector the components which of are parameters of the extremum on the grid, - Tol: Min(TolU,TolV), (Prov.:math_FunctionSetRoot does not autorize a vector) - UVinf: math_Vector the components which of are lower limits of u and v, - UVsup: math_Vector the components which of are upper limits of u and v. Processing: a- Creation of the table of distances (TbDist(0,NbU+1,0,NbV+1)): The table is expanded at will; lines 0 and NbU+1 and columns 0 and NbV+1 are initialized at RealFirst() or RealLast() to simplify the tests carried out at stage b (there is no need to test if the point is on border of the grid). b- Calculation of extrema: First the minimums and then the maximums are found. These 2 procedured pass in a similar way: b.a- Initialization: - 'borders' of table TbDist (RealLast() in case of minimums and RealLast() in case of maximums), - table TbSel(0,NbU+1,0,NbV+1) of selection of points for calculation of local extremum (0). When a point will selected, it will not be selectable, as well as the ajacent points (8 at least). The corresponding addresses will be set to 1. b.b- Calculation of minimums (or maximums): All distances from table TbDist are parsed in a loop: - search minimum (or maximum) in the grid, - calculate extremum on the surface, - update table TbSel. -----------------------------------------------------------------------------*/ Extrema_GenExtPS::Extrema_GenExtPS() { myDone = Standard_False; myInit = Standard_False; myFlag = Extrema_ExtFlag_MINMAX; myAlgo = Extrema_ExtAlgo_Grad; } Extrema_GenExtPS::Extrema_GenExtPS (const gp_Pnt& P, const Adaptor3d_Surface& S, const Standard_Integer NbU, const Standard_Integer NbV, const Standard_Real TolU, const Standard_Real TolV, const Extrema_ExtFlag F, const Extrema_ExtAlgo A) : myF (P,S), myFlag(F), myAlgo(A) { Initialize(S, NbU, NbV, TolU, TolV); Perform(P); } Extrema_GenExtPS::Extrema_GenExtPS (const gp_Pnt& P, const Adaptor3d_Surface& S, const Standard_Integer NbU, const Standard_Integer NbV, const Standard_Real Umin, const Standard_Real Usup, const Standard_Real Vmin, const Standard_Real Vsup, const Standard_Real TolU, const Standard_Real TolV, const Extrema_ExtFlag F, const Extrema_ExtAlgo A) : myF (P,S), myFlag(F), myAlgo(A) { Initialize(S, NbU, NbV, Umin, Usup, Vmin, Vsup, TolU, TolV); Perform(P); } void Extrema_GenExtPS::Initialize(const Adaptor3d_Surface& S, const Standard_Integer NbU, const Standard_Integer NbV, const Standard_Real TolU, const Standard_Real TolV) { myumin = S.FirstUParameter(); myusup = S.LastUParameter(); myvmin = S.FirstVParameter(); myvsup = S.LastVParameter(); Initialize(S,NbU,NbV,myumin,myusup,myvmin,myvsup,TolU,TolV); } void Extrema_GenExtPS::Initialize(const Adaptor3d_Surface& S, const Standard_Integer NbU, const Standard_Integer NbV, const Standard_Real Umin, const Standard_Real Usup, const Standard_Real Vmin, const Standard_Real Vsup, const Standard_Real TolU, const Standard_Real TolV) { myS = (Adaptor3d_SurfacePtr)&S; myusample = NbU; myvsample = NbV; mytolu = TolU; mytolv = TolV; myumin = Umin; myusup = Usup; myvmin = Vmin; myvsup = Vsup; if ((myusample < 2) || (myvsample < 2)) { Standard_OutOfRange::Raise(); } myF.Initialize(S); mySphereUBTree.Nullify(); myUParams.Nullify(); myVParams.Nullify(); myInit = Standard_False; } inline static void fillParams(const TColStd_Array1OfReal& theKnots, Standard_Integer theDegree, Standard_Real theParMin, Standard_Real theParMax, Handle_TColStd_HArray1OfReal& theParams, Standard_Integer theSample) { NCollection_Vector aParams; Standard_Integer i = 1; Standard_Real aPrevPar = theParMin; aParams.Append(aPrevPar); //calculation the array of parametric points depending on the knots array variation and degree of given surface for ( ; i < theKnots.Length() && theKnots(i) < (theParMax - Precision::PConfusion()); i++ ) { if ( theKnots(i+1) < theParMin + Precision::PConfusion()) continue; Standard_Real aStep = (theKnots(i+1) - theKnots(i))/Max(theDegree,2); Standard_Integer k =1; for( ; k <= theDegree ; k++) { Standard_Real aPar = theKnots(i) + k * aStep; if(aPar > theParMax - Precision::PConfusion()) break; if(aPar > aPrevPar + Precision::PConfusion() ) { aParams.Append(aPar); aPrevPar = aPar; } } } aParams.Append(theParMax); Standard_Integer nbPar = aParams.Length(); //in case of an insufficient number of points the grid will be built later if (nbPar < theSample) return; theParams = new TColStd_HArray1OfReal(1, nbPar ); for( i = 0; i < nbPar; i++) theParams->SetValue(i+1,aParams(i)); } void Extrema_GenExtPS::GetGridPoints( const Adaptor3d_Surface& theSurf) { //creation parametric points for BSpline and Bezier surfaces //with taking into account of Degree and NbKnots of BSpline or Bezier geometry if(theSurf.GetType() == GeomAbs_OffsetSurface) GetGridPoints(theSurf.BasisSurface()->Surface()); //parametric points for BSpline surfaces else if( theSurf.GetType() == GeomAbs_BSplineSurface) { Handle(Geom_BSplineSurface) aBspl = theSurf.BSpline(); if(!aBspl.IsNull()) { TColStd_Array1OfReal aUKnots(1, aBspl->NbUKnots()); aBspl->UKnots( aUKnots); TColStd_Array1OfReal aVKnots(1, aBspl->NbVKnots()); aBspl->VKnots( aVKnots); fillParams(aUKnots,aBspl->UDegree(),myumin, myusup, myUParams, myusample); fillParams(aVKnots,aBspl->VDegree(),myvmin, myvsup, myVParams, myvsample); } } //calculation parametric points for Bezier surfaces else if(theSurf.GetType() == GeomAbs_BezierSurface) { Handle(Geom_BezierSurface) aBezier = theSurf.Bezier(); if(aBezier.IsNull()) return; TColStd_Array1OfReal aUKnots(1,2); TColStd_Array1OfReal aVKnots(1,2); aBezier->Bounds(aUKnots(1), aUKnots(2), aVKnots(1), aVKnots(2)); fillParams(aUKnots, aBezier->UDegree(), myumin, myusup, myUParams, myusample); fillParams(aVKnots, aBezier->VDegree(), myvmin, myvsup, myVParams, myvsample); } //creation points for surfaces based on BSpline or Bezier curves else if(theSurf.GetType() == GeomAbs_SurfaceOfRevolution || theSurf.GetType() == GeomAbs_SurfaceOfExtrusion) { Handle(TColStd_HArray1OfReal) anArrKnots; Standard_Integer aDegree = 0; if(theSurf.BasisCurve()->Curve().GetType() == GeomAbs_BSplineCurve) { Handle(Geom_BSplineCurve) aBspl = theSurf.BasisCurve()->Curve().BSpline(); if(!aBspl.IsNull()) { anArrKnots = new TColStd_HArray1OfReal(1,aBspl->NbKnots()); aBspl->Knots( anArrKnots->ChangeArray1() ); aDegree = aBspl->Degree(); } } if(theSurf.BasisCurve()->Curve().GetType() == GeomAbs_BezierCurve) { Handle(Geom_BezierCurve) aBez = theSurf.BasisCurve()->Curve().Bezier(); if(!aBez.IsNull()) { anArrKnots = new TColStd_HArray1OfReal(1,2); anArrKnots->SetValue(1, aBez->FirstParameter()); anArrKnots->SetValue(2, aBez->LastParameter()); aDegree = aBez->Degree(); } } if(anArrKnots.IsNull()) return; if( theSurf.GetType() == GeomAbs_SurfaceOfRevolution ) fillParams( anArrKnots->Array1(), aDegree, myvmin, myvsup, myVParams, myvsample); else fillParams( anArrKnots->Array1(), aDegree, myumin, myusup, myUParams, myusample); } //update the number of points in sample if(!myUParams.IsNull()) myusample = myUParams->Length(); if( !myVParams.IsNull()) myvsample = myVParams->Length(); } void Extrema_GenExtPS::BuildGrid(const gp_Pnt &thePoint) { Standard_Integer NoU, NoV; //if grid was already built skip its creation if (!myInit) { //build parametric grid in case of a complex surface geometry (BSpline and Bezier surfaces) GetGridPoints(*myS); //build grid in other cases if( myUParams.IsNull() ) { Standard_Real PasU = myusup - myumin; Standard_Real U0 = PasU / myusample / 100.; PasU = (PasU - U0) / (myusample - 1); U0 = U0/2. + myumin; myUParams = new TColStd_HArray1OfReal(1,myusample ); Standard_Integer NoU; Standard_Real U = U0; for ( NoU = 1 ; NoU <= myusample; NoU++, U += PasU) myUParams->SetValue(NoU, U); } if( myVParams.IsNull()) { Standard_Real PasV = myvsup - myvmin; Standard_Real V0 = PasV / myvsample / 100.; PasV = (PasV - V0) / (myvsample - 1); V0 = V0/2. + myvmin; myVParams = new TColStd_HArray1OfReal(1,myvsample ); Standard_Integer NoV; Standard_Real V = V0; for ( NoV = 1, V = V0; NoV <= myvsample; NoV++, V += PasV) myVParams->SetValue(NoV, V); } //If flag was changed and extrema not reinitialized Extrema would fail myPoints = new Extrema_HArray2OfPOnSurfParams (0, myusample + 1, 0, myvsample + 1); // Calculation of distances for ( NoU = 1 ; NoU <= myusample; NoU++ ) { for ( NoV = 1 ; NoV <= myvsample; NoV++) { gp_Pnt aP1 = myS->Value(myUParams->Value(NoU), myVParams->Value(NoV)); Extrema_POnSurfParams aParam (myUParams->Value(NoU), myVParams->Value(NoV), aP1); aParam.SetElementType(Extrema_Node); aParam.SetIndices(NoU, NoV); myPoints->SetValue(NoU, NoV, aParam); } } // Fill boundary with negative square distance. // It is used for computation of Maximum. for (NoV = 0; NoV <= myvsample + 1; NoV++) { myPoints->ChangeValue(0, NoV).SetSqrDistance(-1.); myPoints->ChangeValue(myusample + 1, NoV).SetSqrDistance(-1.); } for (NoU = 1; NoU <= myusample; NoU++) { myPoints->ChangeValue(NoU, 0).SetSqrDistance(-1.); myPoints->ChangeValue(NoU, myvsample + 1).SetSqrDistance(-1.); } myInit = Standard_True; } // Compute distances to mesh. // Step 1. Compute distances to nodes. for ( NoU = 1 ; NoU <= myusample; NoU++ ) { for ( NoV = 1 ; NoV <= myvsample; NoV++) { Extrema_POnSurfParams &aParam = myPoints->ChangeValue(NoU, NoV); aParam.SetSqrDistance(thePoint.SquareDistance(aParam.Value())); } } // For search of minimum compute distances to mesh. if(myFlag == Extrema_ExtFlag_MIN || myFlag == Extrema_ExtFlag_MINMAX) { // This is the tolerance of difference of squared values. // No need to set it too small. const Standard_Real aDiffTol = mytolu + mytolv; // Step 2. Compute distances to edges. // Assume UEdge(i, j) = { Point(i, j); Point(i + 1, j ) } // Assume VEdge(i, j) = { Point(i, j); Point(i, j + 1) } Handle(Extrema_HArray2OfPOnSurfParams) aUEdgePntParams = new Extrema_HArray2OfPOnSurfParams(1, myusample - 1, 1, myvsample); Handle(Extrema_HArray2OfPOnSurfParams) aVEdgePntParams = new Extrema_HArray2OfPOnSurfParams(1, myusample, 1, myvsample - 1); for ( NoU = 1 ; NoU <= myusample; NoU++ ) { for ( NoV = 1 ; NoV <= myvsample; NoV++) { const Extrema_POnSurfParams &aParam0 = myPoints->Value(NoU, NoV); if (NoU < myusample) { // Compute parameters to UEdge. const Extrema_POnSurfParams &aParam1 = myPoints->Value(NoU + 1, NoV); Extrema_POnSurfParams aUEdgeParam = ComputeEdgeParameters (Standard_True, aParam0, aParam1, myS, thePoint, aDiffTol); aUEdgePntParams->SetValue(NoU, NoV, aUEdgeParam); } if (NoV < myvsample) { // Compute parameters to VEdge. const Extrema_POnSurfParams &aParam1 = myPoints->Value(NoU, NoV + 1); Extrema_POnSurfParams aVEdgeParam = ComputeEdgeParameters (Standard_False, aParam0, aParam1, myS, thePoint, aDiffTol); aVEdgePntParams->SetValue(NoU, NoV, aVEdgeParam); } } } // Step 3. Compute distances to faces. // Assume myFacePntParams(i, j) = // { Point(i, j); Point(i + 1, j); Point(i + 1, j + 1); Point(i, j + 1) } // Or // { UEdge(i, j); VEdge(i + 1, j); UEdge(i, j + 1); VEdge(i, j) } myFacePntParams = new Extrema_HArray2OfPOnSurfParams(0, myusample, 0, myvsample); Standard_Real aSqrDist01; Standard_Real aDiffDist; Standard_Boolean isOut; for ( NoU = 1 ; NoU < myusample; NoU++ ) { for ( NoV = 1 ; NoV < myvsample; NoV++) { const Extrema_POnSurfParams &aUE0 = aUEdgePntParams->Value(NoU, NoV); const Extrema_POnSurfParams &aUE1 = aUEdgePntParams->Value(NoU, NoV+1); const Extrema_POnSurfParams &aVE0 = aVEdgePntParams->Value(NoU, NoV); const Extrema_POnSurfParams &aVE1 = aVEdgePntParams->Value(NoU+1, NoV); aSqrDist01 = aUE0.Value().SquareDistance(aUE1.Value()); aDiffDist = Abs(aUE0.GetSqrDistance() - aUE1.GetSqrDistance()); isOut = Standard_False; if (aDiffDist >= aSqrDist01 - aDiffTol) { // The projection is outside the face. isOut = Standard_True; } else { aSqrDist01 = aVE0.Value().SquareDistance(aVE1.Value()); aDiffDist = Abs(aVE0.GetSqrDistance() - aVE1.GetSqrDistance()); if (aDiffDist >= aSqrDist01 - aDiffTol) { // The projection is outside the face. isOut = Standard_True; } } if (isOut) { // Get the closest point on an edge. const Extrema_POnSurfParams &aUEMin = aUE0.GetSqrDistance() < aUE1.GetSqrDistance() ? aUE0 : aUE1; const Extrema_POnSurfParams &aVEMin = aVE0.GetSqrDistance() < aVE1.GetSqrDistance() ? aVE0 : aVE1; const Extrema_POnSurfParams &aEMin = aUEMin.GetSqrDistance() < aVEMin.GetSqrDistance() ? aUEMin : aVEMin; myFacePntParams->SetValue(NoU, NoV, aEMin); } else { // Find closest point inside the face. Standard_Real aU[2]; Standard_Real aV[2]; Standard_Real aUPar; Standard_Real aVPar; // Compute U parameter. aUE0.Parameter(aU[0], aV[0]); aUE1.Parameter(aU[1], aV[1]); aUPar = 0.5*(aU[0] + aU[1]); // Compute V parameter. aVE0.Parameter(aU[0], aV[0]); aVE1.Parameter(aU[1], aV[1]); aVPar = 0.5*(aV[0] + aV[1]); Extrema_POnSurfParams aParam(aUPar, aVPar, myS->Value(aUPar, aVPar)); aParam.SetElementType(Extrema_Face); aParam.SetSqrDistance(thePoint.SquareDistance(aParam.Value())); aParam.SetIndices(NoU, NoV); myFacePntParams->SetValue(NoU, NoV, aParam); } } } // Fill boundary with RealLast square distance. for (NoV = 0; NoV <= myvsample; NoV++) { myFacePntParams->ChangeValue(0, NoV).SetSqrDistance(RealLast()); myFacePntParams->ChangeValue(myusample, NoV).SetSqrDistance(RealLast()); } for (NoU = 1; NoU < myusample; NoU++) { myFacePntParams->ChangeValue(NoU, 0).SetSqrDistance(RealLast()); myFacePntParams->ChangeValue(NoU, myvsample).SetSqrDistance(RealLast()); } } } /* a- Constitution of the table of distances (TbDist(0,myusample+1,0,myvsample+1)): --------------------------------------------------------------- */ // Parameterisation of the sample void Extrema_GenExtPS::BuildTree() { // if tree already exists, assume it is already correctly filled if ( ! mySphereUBTree.IsNull() ) return; Standard_Real PasU = myusup - myumin; Standard_Real PasV = myvsup - myvmin; Standard_Real U0 = PasU / myusample / 100.; Standard_Real V0 = PasV / myvsample / 100.; gp_Pnt P1; PasU = (PasU - U0) / (myusample - 1); PasV = (PasV - V0) / (myvsample - 1); U0 = U0/2. + myumin; V0 = V0/2. + myvmin; //build grid of parametric points myUParams = new TColStd_HArray1OfReal(1,myusample ); myVParams = new TColStd_HArray1OfReal(1,myvsample ); Standard_Integer NoU, NoV; Standard_Real U = U0, V = V0; for ( NoU = 1 ; NoU <= myusample; NoU++, U += PasU) myUParams->SetValue(NoU, U); for ( NoV = 1, V = V0; NoV <= myvsample; NoV++, V += PasV) myVParams->SetValue(NoV, V); // Calculation of distances mySphereUBTree = new Extrema_UBTreeOfSphere; Extrema_UBTreeFillerOfSphere aFiller(*mySphereUBTree); Standard_Integer i = 0; mySphereArray = new Bnd_HArray1OfSphere(0, myusample * myvsample); for ( NoU = 1; NoU <= myusample; NoU++ ) { for ( NoV = 1; NoV <= myvsample; NoV++) { P1 = myS->Value(myUParams->Value(NoU), myVParams->Value(NoV)); Bnd_Sphere aSph(P1.XYZ(), 0/*mytolu < mytolv ? mytolu : mytolv*/, NoU, NoV); aFiller.Add(i, aSph); mySphereArray->SetValue( i, aSph ); i++; } } aFiller.Fill(); } void Extrema_GenExtPS::FindSolution(const gp_Pnt& /*P*/, const Extrema_POnSurfParams &theParams) { math_Vector Tol(1,2); Tol(1) = mytolu; Tol(2) = mytolv; math_Vector UV(1, 2); theParams.Parameter(UV(1), UV(2)); math_Vector UVinf(1,2), UVsup(1,2); UVinf(1) = myumin; UVinf(2) = myvmin; UVsup(1) = myusup; UVsup(2) = myvsup; const Standard_Integer aNbMaxIter = 100; math_FunctionSetRoot S (myF, UV, Tol, UVinf, UVsup, aNbMaxIter); myDone = Standard_True; } void Extrema_GenExtPS::SetFlag(const Extrema_ExtFlag F) { myFlag = F; } void Extrema_GenExtPS::SetAlgo(const Extrema_ExtAlgo A) { if(myAlgo != A) myInit = Standard_False; myAlgo = A; } void Extrema_GenExtPS::Perform(const gp_Pnt& P) { myDone = Standard_False; myF.SetPoint(P); if(myAlgo == Extrema_ExtAlgo_Grad) { BuildGrid(P); Standard_Integer NoU,NoV; if(myFlag == Extrema_ExtFlag_MIN || myFlag == Extrema_ExtFlag_MINMAX) { Extrema_ElementType anElemType; Standard_Integer iU; Standard_Integer iV; Standard_Integer iU2; Standard_Integer iV2; Standard_Boolean isMin; Standard_Integer i; for (NoU = 1; NoU < myusample; NoU++) { for (NoV = 1; NoV < myvsample; NoV++) { const Extrema_POnSurfParams &aParam = myFacePntParams->Value(NoU, NoV); isMin = Standard_False; anElemType = aParam.GetElementType(); if (anElemType == Extrema_Face) { isMin = Standard_True; } else { // Check if it is a boundary edge or corner vertex. aParam.GetIndices(iU, iV); if (anElemType == Extrema_UIsoEdge) { isMin = (iV == 1 || iV == myvsample); } else if (anElemType == Extrema_VIsoEdge) { isMin = (iU == 1 || iU == myusample); } else if (anElemType == Extrema_Node) { isMin = (iU == 1 || iU == myusample) && (iV == 1 || iV == myvsample); } if (!isMin) { // This is a middle element. if (anElemType == Extrema_UIsoEdge || (anElemType == Extrema_Node && (iU == 1 || iU == myusample))) { // Check the down face. const Extrema_POnSurfParams &aDownParam = myFacePntParams->Value(NoU, NoV - 1); if (aDownParam.GetElementType() == anElemType) { aDownParam.GetIndices(iU2, iV2); isMin = (iU == iU2 && iV == iV2); } } else if (anElemType == Extrema_VIsoEdge || (anElemType == Extrema_Node && (iV == 1 || iV == myvsample))) { // Check the right face. const Extrema_POnSurfParams &aRightParam = myFacePntParams->Value(NoU - 1, NoV); if (aRightParam.GetElementType() == anElemType) { aRightParam.GetIndices(iU2, iV2); isMin = (iU == iU2 && iV == iV2); } } else if (iU == NoU && iV == NoV) { // Check the lower-left node. For this purpose it is necessary // to check lower-left, lower and left faces. isMin = Standard_True; const Extrema_POnSurfParams *anOtherParam[3] = { &myFacePntParams->Value(NoU, NoV - 1), // Down &myFacePntParams->Value(NoU - 1, NoV - 1), // Lower-left &myFacePntParams->Value(NoU - 1, NoV) }; // Left for (i = 0; i < 3 && isMin; i++) { if (anOtherParam[i]->GetElementType() == Extrema_Node) { anOtherParam[i]->GetIndices(iU2, iV2); isMin = (iU == iU2 && iV == iV2); } else { isMin = Standard_False; } } } } } if (isMin) { FindSolution(P, aParam); } } } } if(myFlag == Extrema_ExtFlag_MAX || myFlag == Extrema_ExtFlag_MINMAX) { Standard_Real Dist; for (NoU = 1; NoU <= myusample; NoU++) { for (NoV = 1; NoV <= myvsample; NoV++) { Dist = myPoints->Value(NoU, NoV).GetSqrDistance(); if ((myPoints->Value(NoU-1,NoV-1).GetSqrDistance() <= Dist) && (myPoints->Value(NoU-1,NoV ).GetSqrDistance() <= Dist) && (myPoints->Value(NoU-1,NoV+1).GetSqrDistance() <= Dist) && (myPoints->Value(NoU ,NoV-1).GetSqrDistance() <= Dist) && (myPoints->Value(NoU ,NoV+1).GetSqrDistance() <= Dist) && (myPoints->Value(NoU+1,NoV-1).GetSqrDistance() <= Dist) && (myPoints->Value(NoU+1,NoV ).GetSqrDistance() <= Dist) && (myPoints->Value(NoU+1,NoV+1).GetSqrDistance() <= Dist)) { // Find maximum. FindSolution(P, myPoints->Value(NoU, NoV)); } } } } } else { BuildTree(); if(myFlag == Extrema_ExtFlag_MIN || myFlag == Extrema_ExtFlag_MINMAX) { Bnd_Sphere aSol = mySphereArray->Value(0); Bnd_SphereUBTreeSelectorMin aSelector(mySphereArray, aSol); //aSelector.SetMaxDist( RealLast() ); aSelector.DefineCheckPoint( P ); mySphereUBTree->Select( aSelector ); //TODO: check if no solution in binary tree Bnd_Sphere& aSph = aSelector.Sphere(); Standard_Real aU = myUParams->Value(aSph.U()); Standard_Real aV = myVParams->Value(aSph.V()); Extrema_POnSurfParams aParams(aU, aV, myS->Value(aU, aV)); aParams.SetSqrDistance(P.SquareDistance(aParams.Value())); aParams.SetIndices(aSph.U(), aSph.V()); FindSolution(P, aParams); } if(myFlag == Extrema_ExtFlag_MAX || myFlag == Extrema_ExtFlag_MINMAX) { Bnd_Sphere aSol = mySphereArray->Value(0); Bnd_SphereUBTreeSelectorMax aSelector(mySphereArray, aSol); //aSelector.SetMaxDist( RealLast() ); aSelector.DefineCheckPoint( P ); mySphereUBTree->Select( aSelector ); //TODO: check if no solution in binary tree Bnd_Sphere& aSph = aSelector.Sphere(); Standard_Real aU = myUParams->Value(aSph.U()); Standard_Real aV = myVParams->Value(aSph.V()); Extrema_POnSurfParams aParams(aU, aV, myS->Value(aU, aV)); aParams.SetSqrDistance(P.SquareDistance(aParams.Value())); aParams.SetIndices(aSph.U(), aSph.V()); FindSolution(P, aParams); } } } //============================================================================= Standard_Boolean Extrema_GenExtPS::IsDone () const { return myDone; } //============================================================================= Standard_Integer Extrema_GenExtPS::NbExt () const { if (!IsDone()) { StdFail_NotDone::Raise(); } return myF.NbExt(); } //============================================================================= Standard_Real Extrema_GenExtPS::SquareDistance (const Standard_Integer N) const { if (!IsDone()) { StdFail_NotDone::Raise(); } return myF.SquareDistance(N); } //============================================================================= Extrema_POnSurf Extrema_GenExtPS::Point (const Standard_Integer N) const { if (!IsDone()) { StdFail_NotDone::Raise(); } return myF.Point(N); } //=============================================================================