// Created on: 1996-03-18 // Created by: Flore Lantheaume // Copyright (c) 1996-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include #include #include #include #include #include #include #include void DsgPrs_ConcentricPresentation::Add( const Handle(Prs3d_Presentation)& aPresentation, const Handle(Prs3d_Drawer)& aDrawer, const gp_Pnt& aCenter, const Standard_Real aRadius, const gp_Dir& aNorm, const gp_Pnt& aPoint) { Handle(Prs3d_DimensionAspect) LA = aDrawer->DimensionAspect(); //Creation et discretisation du plus gros cercle gp_Circ Circ(gp_Ax2(aCenter,aNorm), aRadius); const Standard_Integer nbp = 50; const Standard_Real dteta = (2. * M_PI)/nbp; Prs3d_Root::CurrentGroup(aPresentation)->SetPrimitivesAspect(LA->LineAspect()->Aspect()); Handle(Graphic3d_ArrayOfPolylines) aPrims = new Graphic3d_ArrayOfPolylines(2*nbp+6,4); gp_Pnt pt1 = ElCLib::Value(0., Circ); aPrims->AddBound(nbp+1); aPrims->AddVertex(pt1); Standard_Real ucur = dteta; Standard_Integer i ; for (i = 2; i<=nbp; i++, ucur += dteta) aPrims->AddVertex(ElCLib::Value(ucur, Circ)); aPrims->AddVertex(pt1); //Creation et discretisation du plus petit cercle Circ.SetRadius(0.5*aRadius); pt1 = ElCLib::Value(0., Circ); aPrims->AddBound(nbp+1); aPrims->AddVertex(pt1); ucur = dteta; for (i = 2; i<=nbp; i++, ucur += dteta) aPrims->AddVertex(ElCLib::Value(ucur, Circ)); aPrims->AddVertex(pt1); //Creation de la croix //1er segment gp_Dir vecnorm(aPoint.XYZ() - aCenter.XYZ()); gp_Vec vec(vecnorm); vec.Multiply(aRadius); gp_Pnt p1 = aCenter.Translated(vec); gp_Pnt p2 = aCenter.Translated(-vec); aPrims->AddBound(2); aPrims->AddVertex(p1); aPrims->AddVertex(p2); //2ieme segment vec.Cross(aNorm); vecnorm.SetCoord(vec.X(), vec.Y(), vec.Z() ); vec.SetXYZ(vecnorm.XYZ()); vec.Multiply(aRadius); p1 = aCenter.Translated(vec); p2 = aCenter.Translated(-vec); aPrims->AddBound(2); aPrims->AddVertex(p1); aPrims->AddVertex(p2); Prs3d_Root::CurrentGroup(aPresentation)->AddPrimitiveArray(aPrims); }