// Created on: 1992-04-29 // Created by: Remi LEQUETTE // Copyright (c) 1992-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include IMPLEMENT_STANDARD_RTTIEXT(Draw_Text2D,Draw_Drawable2D) //======================================================================= //function : Draw_Text2D //purpose : //======================================================================= Draw_Text2D::Draw_Text2D(const gp_Pnt2d& p, const Standard_CString T, const Draw_Color& col) : myPoint(p), myColor(col), myText(T), mymoveX(0), mymoveY(0) { } //======================================================================= //function : Draw_Text2D //purpose : //======================================================================= Draw_Text2D::Draw_Text2D(const gp_Pnt2d& p, const Standard_CString T, const Draw_Color& col, const Standard_Integer moveX, const Standard_Integer moveY) : myPoint(p), myColor(col), myText(T), mymoveX(moveX), mymoveY(moveY) { } //======================================================================= //function : SetPnt2d //purpose : //======================================================================= void Draw_Text2D::SetPnt2d(const gp_Pnt2d& p) { myPoint = p; } //======================================================================= //function : DrawOn //purpose : //======================================================================= void Draw_Text2D::DrawOn(Draw_Display& dis) const { dis.SetColor(myColor); dis.DrawString(myPoint,myText.ToCString(), (Standard_Real)mymoveX, (Standard_Real)mymoveY); }