// Created on: 1992-04-29 // Created by: Remi LEQUETTE // Copyright (c) 1992-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include #include #include #include IMPLEMENT_STANDARD_RTTIEXT(Draw_Axis3D,Draw_Drawable3D) extern Standard_Boolean Draw_Bounds; //======================================================================= //function : Draw_Axis3D //purpose : //======================================================================= Draw_Axis3D::Draw_Axis3D (const Draw_Color& col, const Standard_Integer Size) : myAxes(gp::XOY()),myColor(col), mySize(Size) { } //======================================================================= //function : Draw_Axis3D //purpose : //======================================================================= Draw_Axis3D::Draw_Axis3D (const gp_Pnt& p, const Draw_Color& col, const Standard_Integer Size) : myAxes(p,gp::DZ(),gp::DX()), myColor(col), mySize(Size) { } //======================================================================= //function : Draw_Axis3D //purpose : //======================================================================= Draw_Axis3D::Draw_Axis3D (const gp_Ax3& a, const Draw_Color& col, const Standard_Integer Size) : myAxes(a), myColor(col), mySize(Size) { } //======================================================================= //function : DrawOn //purpose : //======================================================================= void Draw_Axis3D::DrawOn (Draw_Display& dis) const { Draw_Bounds = Standard_False; dis.SetColor(myColor); Standard_Real z = dis.Zoom(); z = (Standard_Real)mySize / z; gp_Pnt P,P0 = myAxes.Location(); P = P0.Translated(gp_Vec(myAxes.XDirection()) * z); dis.Draw(P0,P); dis.DrawString(P,"X"); P = P0.Translated(gp_Vec(myAxes.YDirection()) * z); dis.Draw(P0,P); dis.DrawString(P,"Y"); P = P0.Translated(gp_Vec(myAxes.Direction()) * z); dis.Draw(P0,P); dis.DrawString(P,"Z"); Draw_Bounds = Standard_True; }