// Created on: 1993-11-18 // Created by: Isabelle GRIGNON // Copyright (c) 1993-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include //======================================================================= //function : ChFiDS_StripeMap //purpose : //======================================================================= ChFiDS_StripeMap::ChFiDS_StripeMap() { } //======================================================================= //function : Add //purpose : //======================================================================= void ChFiDS_StripeMap::Add(const TopoDS_Vertex& V, const Handle(ChFiDS_Stripe)& F) { Standard_Integer Index = mymap.FindIndex(V); if (Index==0) { ChFiDS_ListOfStripe Empty; Index = mymap.Add(V,Empty); } mymap(Index).Append(F); } //======================================================================= //function : FindFromKey //purpose : //======================================================================= const ChFiDS_ListOfStripe& ChFiDS_StripeMap::FindFromKey( const TopoDS_Vertex& V)const { return mymap.FindFromKey(V); } //======================================================================= //function : FindFromIndex //purpose : //======================================================================= const ChFiDS_ListOfStripe& ChFiDS_StripeMap:: FindFromIndex(const Standard_Integer I)const { return mymap.FindFromIndex(I); } void ChFiDS_StripeMap::Clear() { mymap.Clear(); }