// Created by: Eugeny MALTCHIKOV // Created on: 2019-04-17 // Copyright (c) 2019 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Bnd_Tools_Header #define _Bnd_Tools_Header #include #include #include //! Defines a set of static methods operating with bounding boxes class Bnd_Tools { public: //! @name Bnd_Box to BVH_Box conversion //! Converts the given Bnd_Box2d to BVH_Box static BVH_Box Bnd2BVH (const Bnd_Box2d& theBox) { Standard_Real aXMin, aYMin, aXMax, aYMax; theBox.Get (aXMin, aYMin, aXMax, aYMax); return BVH_Box (BVH_Vec2d (aXMin, aYMin), BVH_Vec2d (aXMax, aYMax)); } //! Converts the given Bnd_Box to BVH_Box static BVH_Box Bnd2BVH (const Bnd_Box& theBox) { Standard_Real aXMin, aYMin, aZMin, aXMax, aYMax, aZMax; theBox.Get (aXMin, aYMin, aZMin, aXMax, aYMax, aZMax); return BVH_Box (BVH_Vec3d (aXMin, aYMin, aZMin), BVH_Vec3d (aXMax, aYMax, aZMax)); } }; #endif // _Bnd_Tools_Header