// Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include Blend_Point::Blend_Point ():istgt(Standard_True) {} Blend_Point::Blend_Point(const gp_Pnt& P1, const gp_Pnt& P2, const Standard_Real Param, const Standard_Real U1, const Standard_Real V1, const Standard_Real U2, const Standard_Real V2, const gp_Vec& Tg1, const gp_Vec& Tg2, const gp_Vec2d& Tg12d, const gp_Vec2d& Tg22d) : pt1(P1),pt2(P2),tg1(Tg1),tg2(Tg2),prm(Param), u1(U1),v1(V1),u2(U2),v2(V2), utg12d(Tg12d.X()),vtg12d(Tg12d.Y()), utg22d(Tg22d.X()),vtg22d(Tg22d.Y()), hass1(Standard_True), hass2(Standard_True), hasc1(Standard_False),hasc2(Standard_False), istgt(Standard_False) {} Blend_Point::Blend_Point(const gp_Pnt& P1, const gp_Pnt& P2, const Standard_Real Param, const Standard_Real U1, const Standard_Real V1, const Standard_Real U2, const Standard_Real V2) : pt1(P1),pt2(P2),prm(Param), u1(U1),v1(V1),u2(U2),v2(V2), hass1(Standard_True),hass2(Standard_True), hasc1(Standard_False),hasc2(Standard_False), istgt(Standard_True) {} void Blend_Point::SetValue(const gp_Pnt& P1, const gp_Pnt& P2, const Standard_Real Param, const Standard_Real U1, const Standard_Real V1, const Standard_Real U2, const Standard_Real V2, const gp_Vec& Tg1, const gp_Vec& Tg2, const gp_Vec2d& Tg12d, const gp_Vec2d& Tg22d) { pt1 = P1; pt2 = P2; prm = Param; u1 = U1; v1 = V1; hass1 = Standard_True; u2 = U2; v2 = V2; hass2 = Standard_True; hasc1 = Standard_False; hasc2 = Standard_False; istgt = Standard_False; tg1 = Tg1; tg2 = Tg2; utg12d = Tg12d.X(); vtg12d = Tg12d.Y(); utg22d = Tg22d.X(); vtg22d = Tg22d.Y(); } void Blend_Point::SetValue(const gp_Pnt& P1, const gp_Pnt& P2, const Standard_Real Param, const Standard_Real U1, const Standard_Real V1, const Standard_Real U2, const Standard_Real V2) { pt1 = P1; pt2 = P2; prm = Param; u1 = U1; v1 = V1; hass1 = Standard_True; u2 = U2; v2 = V2; hass2 = Standard_True; hasc1 = Standard_False; hasc2 = Standard_False; istgt = Standard_True; } Blend_Point::Blend_Point(const gp_Pnt& Ps, const gp_Pnt& Pc, const Standard_Real Param, const Standard_Real U, const Standard_Real V, const Standard_Real W, const gp_Vec& Tgs, const gp_Vec& Tgc, const gp_Vec2d& Tg2d) : pt1(Ps),pt2(Pc),tg1(Tgs),tg2(Tgc),prm(Param), u1(U),v1(V),pc2(W), utg12d(Tg2d.X()),vtg12d(Tg2d.Y()), hass1(Standard_True), hass2(Standard_False), hasc1(Standard_False), hasc2(Standard_True), istgt(Standard_False) {} Blend_Point::Blend_Point(const gp_Pnt& Ps, const gp_Pnt& Pc, const Standard_Real Param, const Standard_Real U, const Standard_Real V, const Standard_Real W) : pt1(Ps),pt2(Pc),prm(Param), u1(U),v1(V), pc2(W), hass1(Standard_True), hass2(Standard_False), hasc1(Standard_False),hasc2(Standard_True), istgt(Standard_True) {} void Blend_Point::SetValue(const gp_Pnt& Ps, const gp_Pnt& Pc, const Standard_Real Param, const Standard_Real U, const Standard_Real V, const Standard_Real W, const gp_Vec& Tgs, const gp_Vec& Tgc, const gp_Vec2d& Tg2d) { pt1 = Ps; pt2 = Pc; prm = Param; u1 = U; v1 = V; hass1 = Standard_True; hass2 = Standard_False; hasc1 = Standard_False; pc2 = W; hasc2 = Standard_True; istgt = Standard_False; tg1 = Tgs; tg2 = Tgc; utg12d = Tg2d.X(); vtg12d = Tg2d.Y(); } void Blend_Point::SetValue(const gp_Pnt& Ps, const gp_Pnt& Pc, const Standard_Real Param, const Standard_Real U, const Standard_Real V, const Standard_Real W) { pt1 = Ps; pt2 = Pc; prm = Param; u1 = U; v1 = V; hass1 = Standard_True; hass2 = Standard_False; hasc1 = Standard_False; pc2 = W; hasc2 = Standard_True; istgt = Standard_True; } Blend_Point::Blend_Point(const gp_Pnt& P1, const gp_Pnt& P2, const Standard_Real Param, const Standard_Real U1, const Standard_Real V1, const Standard_Real U2, const Standard_Real V2, const Standard_Real PC, const gp_Vec& Tg1, const gp_Vec& Tg2, const gp_Vec2d& Tg12d, const gp_Vec2d& Tg22d) : pt1(P1),pt2(P2),tg1(Tg1),tg2(Tg2),prm(Param), u1(U1),v1(V1), u2(U2),v2(V2),pc2(PC), utg12d(Tg12d.X()),vtg12d(Tg12d.Y()), utg22d(Tg22d.X()),vtg22d(Tg22d.Y()), hass1(Standard_True),hass2(Standard_True), hasc1(Standard_False), hasc2(Standard_True), istgt(Standard_False) {} Blend_Point::Blend_Point(const gp_Pnt& P1, const gp_Pnt& P2, const Standard_Real Param, const Standard_Real U1, const Standard_Real V1, const Standard_Real U2, const Standard_Real V2, const Standard_Real PC) : pt1(P1),pt2(P2),prm(Param), u1(U1),v1(V1), u2(U2),v2(V2),pc2(PC),hass1(Standard_True),hass2(Standard_True), hasc1(Standard_False), hasc2(Standard_True), istgt(Standard_True) {} void Blend_Point::SetValue(const gp_Pnt& P1, const gp_Pnt& P2, const Standard_Real Param, const Standard_Real U1, const Standard_Real V1, const Standard_Real U2, const Standard_Real V2, const Standard_Real PC, const gp_Vec& Tg1, const gp_Vec& Tg2, const gp_Vec2d& Tg12d, const gp_Vec2d& Tg22d) { pt1 = P1; pt2 = P2; prm = Param; u1 = U1; v1 = V1; hass1 = Standard_True; u2 = U2; v2 = V2; hass2 = Standard_True; hasc1 = Standard_False; pc2 = PC; hasc2 = Standard_True; istgt = Standard_False; tg1 = Tg1; tg2 = Tg2; utg12d = Tg12d.X(); vtg12d = Tg12d.Y(); utg22d = Tg22d.X(); vtg22d = Tg22d.Y(); } void Blend_Point::SetValue(const gp_Pnt& P1, const gp_Pnt& P2, const Standard_Real Param, const Standard_Real U1, const Standard_Real V1, const Standard_Real U2, const Standard_Real V2, const Standard_Real PC) { pt1 = P1; pt2 = P2; prm = Param; u1 = U1; v1 = V1; hass1 = Standard_True; u2 = U2; v2 = V2; hass2 = Standard_True; hasc1 = Standard_False; pc2 = PC; hasc2 = Standard_True; istgt = Standard_True; } Blend_Point::Blend_Point(const gp_Pnt& P1, const gp_Pnt& P2, const Standard_Real Param, const Standard_Real U1, const Standard_Real V1, const Standard_Real U2, const Standard_Real V2, const Standard_Real PC1, const Standard_Real PC2, const gp_Vec& Tg1, const gp_Vec& Tg2, const gp_Vec2d& Tg12d, const gp_Vec2d& Tg22d) : pt1(P1),pt2(P2),tg1(Tg1),tg2(Tg2),prm(Param), u1(U1),v1(V1),u2(U2),v2(V2), pc1(PC1),pc2(PC2), utg12d(Tg12d.X()),vtg12d(Tg12d.Y()), utg22d(Tg22d.X()),vtg22d(Tg22d.Y()), hass1(Standard_True),hass2(Standard_True), hasc1(Standard_True),hasc2(Standard_True), istgt(Standard_False) {} Blend_Point::Blend_Point(const gp_Pnt& P1, const gp_Pnt& P2, const Standard_Real Param, const Standard_Real U1, const Standard_Real V1, const Standard_Real U2, const Standard_Real V2, const Standard_Real PC1, const Standard_Real PC2) : pt1(P1),pt2(P2),prm(Param), u1(U1),v1(V1), u2(U2),v2(V2),pc1(PC1),pc2(PC2), hass1(Standard_True),hass2(Standard_True), hasc1(Standard_True),hasc2(Standard_True), istgt(Standard_True) {} void Blend_Point::SetValue(const gp_Pnt& P1, const gp_Pnt& P2, const Standard_Real Param, const Standard_Real U1, const Standard_Real V1, const Standard_Real U2, const Standard_Real V2, const Standard_Real PC1, const Standard_Real PC2, const gp_Vec& Tg1, const gp_Vec& Tg2, const gp_Vec2d& Tg12d, const gp_Vec2d& Tg22d) { pt1 = P1; pt2 = P2; prm = Param; u1 = U1; v1 = V1; hass1 = Standard_True; u2 = U2; v2 = V2; hass2 = Standard_True; pc1 = PC1; hasc1 = Standard_True; pc2 = PC2; hasc2 = Standard_True; istgt = Standard_False; tg1 = Tg1; tg2 = Tg2; utg12d = Tg12d.X(); vtg12d = Tg12d.Y(); utg22d = Tg22d.X(); vtg22d = Tg22d.Y(); } void Blend_Point::SetValue(const gp_Pnt& P1, const gp_Pnt& P2, const Standard_Real Param, const Standard_Real U1, const Standard_Real V1, const Standard_Real U2, const Standard_Real V2, const Standard_Real PC1, const Standard_Real PC2) { pt1 = P1; pt2 = P2; prm = Param; u1 = U1; v1 = V1; hass1 = Standard_True; u2 = U2; v2 = V2; hass2 = Standard_True; pc1 = PC1; hasc1 = Standard_True; pc2 = PC2; hasc2 = Standard_True; istgt = Standard_True; } void Blend_Point::SetValue(const gp_Pnt& P1, const gp_Pnt& P2, const Standard_Real Param, const Standard_Real PC1, const Standard_Real PC2) { pt1 = P1; pt2 = P2; prm = Param; hass1 = Standard_False; hass2 = Standard_False; pc1 = PC1; hasc1 = Standard_True; pc2 = PC2; hasc2 = Standard_True; istgt = Standard_True; }