// Created on: 2013-12-20 // Created by: Denis BOGOLEPOV // Copyright (c) 2013-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _BVH_Object_Header #define _BVH_Object_Header #include #include #include //! Abstract geometric object bounded by BVH box. //! \tparam T Numeric data type //! \tparam N Vector dimension template class BVH_Object { public: //! Creates new abstract geometric object. BVH_Object(); //! Releases resources of geometric object. virtual ~BVH_Object() = 0; public: //! Returns AABB of the geometric object. virtual BVH_Box Box() const = 0; //! Returns properties of the geometric object. virtual const NCollection_Handle& Properties() const; //! Sets properties of the geometric object. virtual void SetProperties (const NCollection_Handle& theProperties); //! Marks object state as outdated (needs BVH rebuilding). virtual void MarkDirty(); protected: Standard_Boolean myIsDirty; //!< Marks internal object state as outdated NCollection_Handle myProperties; //!< Generic properties assigned to the object }; #include #endif // _BVH_Object_Header