// Created on: 2013-12-20 // Created by: Denis BOGOLEPOV // Copyright (c) 2013-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _BVH_Geometry_Header #define _BVH_Geometry_Header #include #include #include //! BVH geometry as a set of abstract geometric objects //! organized with bounding volume hierarchy (BVH). //! \tparam T Numeric data type //! \tparam N Vector dimension template class BVH_Geometry : public BVH_ObjectSet { public: //! Creates uninitialized BVH geometry. BVH_Geometry() : myIsDirty (Standard_False), myBVH (new BVH_Tree()), // set default builder - binned SAH split myBuilder (new BVH_BinnedBuilder (BVH_Constants_LeafNodeSizeSingle)) { // } //! Creates uninitialized BVH geometry. BVH_Geometry (const opencascade::handle >& theBuilder) : myIsDirty (Standard_False), myBVH (new BVH_Tree()), myBuilder (theBuilder) { // } //! Releases resources of BVH geometry. virtual ~BVH_Geometry() { myBVH.Nullify(); myBuilder.Nullify(); } public: //! Returns TRUE if geometry state should be updated. virtual Standard_Boolean IsDirty() const { return myIsDirty; } //! Marks geometry as outdated. virtual void MarkDirty() { myIsDirty = Standard_True; } //! Returns AABB of the given object. using BVH_ObjectSet::Box; //! Returns AABB of the whole geometry. virtual BVH_Box Box() const Standard_OVERRIDE { if (myIsDirty) { myBox = BVH_Set::Box(); } return myBox; } //! Returns BVH tree (and builds it if necessary). virtual const opencascade::handle >& BVH() { if (myIsDirty) { Update(); } return myBVH; } //! Returns the method (builder) used to construct BVH. virtual const opencascade::handle >& Builder() const { return myBuilder; } //! Sets the method (builder) used to construct BVH. virtual void SetBuilder (const opencascade::handle >& theBuilder) { myBuilder = theBuilder; } protected: //! Updates internal geometry state. virtual void Update() { if (myIsDirty) { myBuilder->Build (this, myBVH.operator->(), Box()); myIsDirty = Standard_False; } } protected: Standard_Boolean myIsDirty; //!< Is geometry state outdated? opencascade::handle > myBVH; //!< Constructed hight-level BVH opencascade::handle > myBuilder; //!< Builder for hight-level BVH mutable BVH_Box myBox; //!< Cached bounding box of geometric objects }; #endif // _BVH_Geometry_Header