// Created on: 2003-09-26 // Created by: Open CASCADE Support // Copyright (c) 2003-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include //======================================================================= //function : GetDeflection //purpose : //======================================================================= inline Standard_Real BRepMesh_FastDiscret::GetDeflection() const { return myDeflection; } //======================================================================= //function : GetAngle //purpose : //======================================================================= inline Standard_Real BRepMesh_FastDiscret::GetAngle() const { return myAngle; } //======================================================================= //function : GetMapOfDefEdge //purpose : //======================================================================= inline const TopTools_DataMapOfShapeReal& BRepMesh_FastDiscret::GetMapOfDefEdge() const { return myMapdefle; } //======================================================================= //function : EdgesOfDomain //purpose : //======================================================================= inline void BRepMesh_FastDiscret::EdgesOfDomain(BRepMesh_MapOfInteger& Indices) const { Indices = myStructure->LinkOfDomain(); } //======================================================================= //function : TrianglesOfDomain //purpose : //======================================================================= inline void BRepMesh_FastDiscret::TrianglesOfDomain(BRepMesh_MapOfInteger& Indices) const { Indices = myStructure->ElemOfDomain(); } //======================================================================= //function : NbPoint3d //purpose : //======================================================================= inline Standard_Integer BRepMesh_FastDiscret::NbPoint3d() const { return myNbLocat; } //======================================================================= //function : Point3d //purpose : //======================================================================= inline const gp_Pnt& BRepMesh_FastDiscret::Point3d(const Standard_Integer Index) const { return myLocation3d(Index); } //======================================================================= //function : WithShare //purpose : //======================================================================= inline Standard_Boolean BRepMesh_FastDiscret::WithShare() const { return myWithShare; } //======================================================================= //function : InShape //purpose : //======================================================================= inline Standard_Boolean BRepMesh_FastDiscret::InShape() const { return myInshape; } //======================================================================= //function : ShapeTrigu //purpose : //======================================================================= inline Standard_Boolean BRepMesh_FastDiscret::ShapeTrigu() const { return myShapetrigu; }