// Created on: 2016-07-07 // Copyright (c) 2016 OPEN CASCADE SAS // Created by: Oleg AGASHIN // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _BRepMesh_BoundaryParamsRangeSplitter_HeaderFile #define _BRepMesh_BoundaryParamsRangeSplitter_HeaderFile #include //! Auxiliary class extending UV range splitter in order to generate //! internal nodes for NURBS surface. class BRepMesh_BoundaryParamsRangeSplitter : public BRepMesh_NURBSRangeSplitter { public: //! Constructor. BRepMesh_BoundaryParamsRangeSplitter() { } //! Destructor. virtual ~BRepMesh_BoundaryParamsRangeSplitter() { } //! Registers border point. virtual void AddPoint(const gp_Pnt2d& thePoint) Standard_OVERRIDE { BRepMesh_NURBSRangeSplitter::AddPoint(thePoint); GetParametersU().Add(thePoint.X()); GetParametersV().Add(thePoint.Y()); } protected: }; #endif