// Created on: 1994-03-30 // Created by: Laurent BUCHARD // Copyright (c) 1994-1999 Matra Datavision // Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #define MARCHEPASSIUNESEULEFACE 0 #ifdef DEB #define LBRCOMPT 0 #else #define LBRCOMPT 0 #endif #if LBRCOMPT #include class StatistiquesBRepClass3d { public: long unsigned NbConstrVide; long unsigned NbLoad; long unsigned NbConstrShape; long unsigned NbConstrShapePnt; long unsigned NbPerform; long unsigned NbPerformRejection; long unsigned NbPerformInfinitePoint; long unsigned NbDestroy; public: StatistiquesBRepClass3d() { NbConstrVide=NbLoad=NbConstrShape=NbConstrShapePnt=NbPerform=NbPerformInfinitePoint=NbDestroy=0; } ~StatistiquesBRepClass3d() { printf("\n--- Statistiques BRepClass3d:\n"); printf("\nConstructeurVide : %10lu",NbConstrVide); printf("\nConstructeur(Shape) : %10lu",NbConstrShape); printf("\nLoad(Shape) : %10lu",NbLoad); printf("\nPerform(pnt3d) : %10lu",NbPerform); printf("\nPerform(pnt3d) REJ : %10lu",NbPerformRejection); printf("\nPerformInfinitePoint: %10lu",NbPerformInfinitePoint); printf("\nDestroy : %10lu",NbDestroy ); } }; static StatistiquesBRepClass3d STAT; #endif #include #include BRepClass3d_SolidClassifier::BRepClass3d_SolidClassifier() { aSolidLoaded=isaholeinspace=Standard_False; #if LBRCOMPT STAT.NbConstrVide++; #endif } void BRepClass3d_SolidClassifier::Load(const TopoDS_Shape& S) { #if LBRCOMPT STAT.NbLoad++; #endif if(aSolidLoaded) { explorer.Destroy(); } explorer.InitShape(S); aSolidLoaded = Standard_True; #if MARCHEPASSIUNESEULEFACE PerformInfinitePoint(1e-7); if(State()==TopAbs_OUT) { isaholeinspace=Standard_False; } else { isaholeinspace=Standard_True; } #endif } BRepClass3d_SolidClassifier::BRepClass3d_SolidClassifier(const TopoDS_Shape& S) : aSolidLoaded(Standard_True),explorer(S) { #if LBRCOMPT STAT.NbConstrShape++; #endif #if MARCHEPASSIUNESEULEFACE PerformInfinitePoint(1e-7); if(State()==TopAbs_OUT) { isaholeinspace=Standard_False; } else { isaholeinspace=Standard_True; } #endif } BRepClass3d_SolidClassifier::BRepClass3d_SolidClassifier(const TopoDS_Shape& S, const gp_Pnt& P, const Standard_Real Tol) : explorer(S) { #if LBRCOMPT STAT.NbConstrShapePnt++; #endif aSolidLoaded = Standard_True; #if MARCHEPASSIUNESEULEFACE PerformInfinitePoint(1e-7); if(State()==TopAbs_OUT) { isaholeinspace=Standard_False; } else { isaholeinspace=Standard_True; } if(isaholeinspace==Standard_False) { if(explorer.Box().IsOut(P)) { ForceOut(); } else { Perform(P,Tol); } } else { if(explorer.Box().IsOut(P)) { ForceIn(); } else { Perform(P,Tol); } } #else Perform(P,Tol); #endif } void BRepClass3d_SolidClassifier::Perform(const gp_Pnt& P,const Standard_Real Tol) { #if LBRCOMPT STAT.NbPerform++; #endif #if MARCHEPASSIUNESEULEFACE if(aSolidLoaded) { if(isaholeinspace==Standard_False) { if(explorer.Box().IsOut(P)) { ForceOut(); #if LBRCOMPT STAT.NbPerformRejection++; #endif } else { BRepClass3d_SClassifier::Perform(explorer,P,Tol); } } else { if(explorer.Box().IsOut(P)) { ForceIn(); #if LBRCOMPT STAT.NbPerformRejection++; #endif } else { BRepClass3d_SClassifier::Perform(explorer,P,Tol); } } } #else BRepClass3d_SClassifier::Perform(explorer,P,Tol); #endif } void BRepClass3d_SolidClassifier::PerformInfinitePoint(const Standard_Real Tol) { #if LBRCOMPT STAT.NbPerformInfinitePoint++; #endif if(aSolidLoaded) { BRepClass3d_SClassifier::PerformInfinitePoint(explorer,Tol); if(State()==TopAbs_OUT) isaholeinspace=Standard_False; else isaholeinspace=Standard_True; } } void BRepClass3d_SolidClassifier::Destroy() { #if LBRCOMPT STAT.NbDestroy++; #endif if(aSolidLoaded) { explorer.Destroy(); aSolidLoaded = Standard_False; } }