// Created on: 1994-03-10 // Created by: Laurent BUCHARD // Copyright (c) 1994-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. //============================================================================ inline Standard_Boolean BRepClass3d_Intersector3d::IsDone() const { return(done); } //============================================================================ inline Standard_Boolean BRepClass3d_Intersector3d::HasAPoint() const { return(hasapoint); } //============================================================================ inline const gp_Pnt& BRepClass3d_Intersector3d::Pnt() const { return(pnt); } //============================================================================ inline Standard_Real BRepClass3d_Intersector3d::UParameter() const { return(U); } //============================================================================ inline Standard_Real BRepClass3d_Intersector3d::VParameter() const { return(V); } //============================================================================ inline Standard_Real BRepClass3d_Intersector3d::WParameter() const { return(W); } //============================================================================ inline IntCurveSurface_TransitionOnCurve BRepClass3d_Intersector3d::Transition() const { return(transition); } //============================================================================ inline TopAbs_State BRepClass3d_Intersector3d::State() const { return(state); } //============================================================================ inline const TopoDS_Face& BRepClass3d_Intersector3d::Face() const { return(face); } //============================================================================