// Created on: 1994-12-12 // Created by: Jacques GOUSSARD // Copyright (c) 1994-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _BRepBuilderAPI_Copy_HeaderFile #define _BRepBuilderAPI_Copy_HeaderFile #include #include #include #include class TopoDS_Shape; //! Duplication of a shape. //! A Copy object provides a framework for: //! - defining the construction of a duplicate shape, //! - implementing the construction algorithm, and //! - consulting the result. class BRepBuilderAPI_Copy : public BRepBuilderAPI_ModifyShape { public: DEFINE_STANDARD_ALLOC //! Constructs an empty copy framework. Use the function //! Perform to copy shapes. Standard_EXPORT BRepBuilderAPI_Copy(); //! Constructs a copy framework and copies the shape S. //! Use the function Shape to access the result. //! If copyMesh is True, triangulation contained in original shape will be //! copied along with geometry (by default, triangulation gets lost). //! If copyGeom is False, only topological objects will be copied, while //! geometry and triangulation will be shared with original shape. //! Note: the constructed framework can be reused to copy //! other shapes: just specify them with the function Perform. Standard_EXPORT BRepBuilderAPI_Copy(const TopoDS_Shape& S, const Standard_Boolean copyGeom = Standard_True, const Standard_Boolean copyMesh = Standard_False); //! Copies the shape S. //! Use the function Shape to access the result. //! If copyMesh is True, triangulation contained in original shape will be //! copied along with geometry (by default, triangulation gets lost). //! If copyGeom is False, only topological objects will be copied, while //! geometry and triangulation will be shared with original shape. Standard_EXPORT void Perform (const TopoDS_Shape& S, const Standard_Boolean copyGeom = Standard_True, const Standard_Boolean copyMesh = Standard_False); }; #endif // _BRepBuilderAPI_Copy_HeaderFile