// Created on: 1995-03-15 // Created by: Laurent PAINNOT // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include //======================================================================= //function : BRep_PolygonOnClosedTriangulation //purpose : //======================================================================= BRep_PolygonOnClosedTriangulation::BRep_PolygonOnClosedTriangulation (const Handle(Poly_PolygonOnTriangulation)& P1, const Handle(Poly_PolygonOnTriangulation)& P2, const Handle(Poly_Triangulation)& T, const TopLoc_Location& L): BRep_PolygonOnTriangulation(P1, T, L), myPolygon2(P2) { } //======================================================================= //function : IsPolygonOnclosedTriangulation //purpose : //======================================================================= Standard_Boolean BRep_PolygonOnClosedTriangulation::IsPolygonOnClosedTriangulation() const { return Standard_True; } //======================================================================= //function : PolygonOnTriangulation2 //purpose : //======================================================================= void BRep_PolygonOnClosedTriangulation::PolygonOnTriangulation2 (const Handle(Poly_PolygonOnTriangulation)& P2) { myPolygon2 = P2; } //======================================================================= //function : PolygonOnTriangulation2 //purpose : //======================================================================= const Handle(Poly_PolygonOnTriangulation)& BRep_PolygonOnClosedTriangulation::PolygonOnTriangulation2() const { return myPolygon2; } //======================================================================= //function : Copy //purpose : //======================================================================= Handle(BRep_CurveRepresentation) BRep_PolygonOnClosedTriangulation::Copy() const { Handle(BRep_PolygonOnClosedTriangulation) P; P = new BRep_PolygonOnClosedTriangulation(PolygonOnTriangulation(), myPolygon2, Triangulation(), Location()); return P; }