// Created on: 1995-03-15 // Created by: Laurent PAINNOT // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include //======================================================================= //function : BRep_PolygonOnClosedTriangulation //purpose : //======================================================================= BRep_PolygonOnClosedTriangulation::BRep_PolygonOnClosedTriangulation (const Handle(Poly_PolygonOnTriangulation)& P1, const Handle(Poly_PolygonOnTriangulation)& P2, const Handle(Poly_Triangulation)& T, const TopLoc_Location& L): BRep_PolygonOnTriangulation(P1, T, L), myPolygon2(P2) { } //======================================================================= //function : IsPolygonOnclosedTriangulation //purpose : //======================================================================= Standard_Boolean BRep_PolygonOnClosedTriangulation::IsPolygonOnClosedTriangulation() const { return Standard_True; } //======================================================================= //function : PolygonOnTriangulation2 //purpose : //======================================================================= void BRep_PolygonOnClosedTriangulation::PolygonOnTriangulation2 (const Handle(Poly_PolygonOnTriangulation)& P2) { myPolygon2 = P2; } //======================================================================= //function : PolygonOnTriangulation2 //purpose : //======================================================================= const Handle(Poly_PolygonOnTriangulation)& BRep_PolygonOnClosedTriangulation::PolygonOnTriangulation2() const { return myPolygon2; } //======================================================================= //function : Copy //purpose : //======================================================================= Handle(BRep_CurveRepresentation) BRep_PolygonOnClosedTriangulation::Copy() const { Handle(BRep_PolygonOnClosedTriangulation) P; P = new BRep_PolygonOnClosedTriangulation(PolygonOnTriangulation(), myPolygon2, Triangulation(), Location()); return P; }