// Created by: Eugeny MALTCHIKOV // Copyright (c) 2017 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef BOPTools_BoxTree_HeaderFile #define BOPTools_BoxTree_HeaderFile #include #include #include #include #include #include //! Redefines BoxSet to use the Linear builder by default template class BOPTools_BoxSet : public BVH_BoxSet { public: //! @name Constructors //! Empty constructor for use the default BVH_Builder BOPTools_BoxSet (const opencascade::handle >& theBuilder = NULL) : BVH_BoxSet (theBuilder.IsNull() ? new BVH_LinearBuilder() : theBuilder) {} }; //! 2D definitions typedef BOPTools_BoxSet BOPTools_Box2dTree; typedef BOPTools_BoxSelector<2> BOPTools_Box2dTreeSelector; typedef BOPTools_PairSelector<2> BOPTools_Box2dPairSelector; //! 3D definitions typedef BOPTools_BoxSet BOPTools_BoxTree; typedef BOPTools_BoxSelector<3> BOPTools_BoxTreeSelector; typedef BOPTools_PairSelector<3> BOPTools_BoxPairSelector; #endif