// Created by: Peter KURNEV // Copyright (c) 2010-2014 OPEN CASCADE SAS // Copyright (c) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (c) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT, // EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and / or modify it // under the terms of the GNU Lesser General Public version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. //======================================================================= //function : //purpose : //======================================================================= inline BOPDS_PassKeyBoolean::BOPDS_PassKeyBoolean() : BOPDS_PassKey(), myFlag(Standard_False) { } //======================================================================= //function : //purpose : //======================================================================= inline BOPDS_PassKeyBoolean::BOPDS_PassKeyBoolean (const Handle(NCollection_BaseAllocator)& theAllocator) : BOPDS_PassKey(theAllocator), myFlag(Standard_False) { } //======================================================================= //function : //purpose : //======================================================================= inline BOPDS_PassKeyBoolean::BOPDS_PassKeyBoolean(const BOPDS_PassKeyBoolean& aOther) { myPtr=NULL; BOPDS_PassKey::operator =(aOther); myFlag=aOther.myFlag; } //======================================================================= //function :~ //purpose : //======================================================================= inline BOPDS_PassKeyBoolean::~BOPDS_PassKeyBoolean() { } //======================================================================= //function :operator = //purpose : //======================================================================= inline BOPDS_PassKeyBoolean& BOPDS_PassKeyBoolean::operator =(const BOPDS_PassKeyBoolean& aOther) { BOPDS_PassKey::operator =(aOther); myFlag=aOther.myFlag; return *this; } //======================================================================= //function :SetFlag //purpose : //======================================================================= inline void BOPDS_PassKeyBoolean::SetFlag(const Standard_Boolean aFlag) { myFlag=aFlag; } //======================================================================= //function :Flag //purpose : //======================================================================= inline Standard_Boolean BOPDS_PassKeyBoolean::Flag()const { return myFlag; }