// Created by: Oleg AGASHIN // Copyright (c) 2017 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include //======================================================================= //function : Constructor //purpose : //======================================================================= BOPAlgo_ToolsProvider::BOPAlgo_ToolsProvider() : BOPAlgo_Builder(), myTools(myAllocator), myMapTools(100, myAllocator) { } //======================================================================= //function : Constructor //purpose : //======================================================================= BOPAlgo_ToolsProvider::BOPAlgo_ToolsProvider (const Handle(NCollection_BaseAllocator)& theAllocator) : BOPAlgo_Builder(theAllocator), myTools(myAllocator), myMapTools(100, myAllocator) { } //======================================================================= //function : Clear //purpose : //======================================================================= void BOPAlgo_ToolsProvider::Clear() { BOPAlgo_Builder::Clear(); myTools.Clear(); myMapTools.Clear(); } //======================================================================= //function : AddTool //purpose : //======================================================================= void BOPAlgo_ToolsProvider::AddTool(const TopoDS_Shape& theShape) { if (myMapTools.Add(theShape)) myTools.Append(theShape); } //======================================================================= //function : SetTools //purpose : //======================================================================= void BOPAlgo_ToolsProvider::SetTools(const TopTools_ListOfShape& theShapes) { myTools.Clear(); TopTools_ListIteratorOfListOfShape aIt(theShapes); for (; aIt.More(); aIt.Next()) AddTool(aIt.Value()); }