// Created by: Peter KURNEV // Copyright (c) 2010-2012 OPEN CASCADE SAS // Copyright (c) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE // Copyright (c) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT, // EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include #include //======================================================================= // function: // purpose: //======================================================================= BOPAlgo_Algo::BOPAlgo_Algo() : myAllocator(NCollection_BaseAllocator::CommonBaseAllocator()), myErrorStatus(1), myWarningStatus(0) {} //======================================================================= // function: // purpose: //======================================================================= BOPAlgo_Algo::BOPAlgo_Algo(const Handle(NCollection_BaseAllocator)& theAllocator) : myAllocator(theAllocator), myErrorStatus(1), myWarningStatus(0) {} //======================================================================= // function: ~ // purpose: //======================================================================= BOPAlgo_Algo::~BOPAlgo_Algo() { } //======================================================================= //function : Allocator //purpose : //======================================================================= const Handle(NCollection_BaseAllocator)& BOPAlgo_Algo::Allocator()const { return myAllocator; } //======================================================================= // function: CheckData // purpose: //======================================================================= void BOPAlgo_Algo::CheckData() { myErrorStatus=0; } //======================================================================= // function: CheckResult // purpose: //======================================================================= void BOPAlgo_Algo::CheckResult() { myErrorStatus=0; } //======================================================================= // function: ErrorStatus // purpose: //======================================================================= Standard_Integer BOPAlgo_Algo::ErrorStatus()const { return myErrorStatus; } //======================================================================= // function: WarningStatus // purpose: //======================================================================= Standard_Integer BOPAlgo_Algo::WarningStatus()const { return myWarningStatus; } // myErrorStatus // // 1 - object is just initialized