-- Created on: 1993-03-18 -- Created by: Laurent BUCHARD -- Copyright (c) 1993-1999 Matra Datavision -- Copyright (c) 1999-2014 OPEN CASCADE SAS -- -- This file is part of Open CASCADE Technology software library. -- -- This library is free software; you can redistribute it and/or modify it under -- the terms of the GNU Lesser General Public License version 2.1 as published -- by the Free Software Foundation, with special exception defined in the file -- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT -- distribution for complete text of the license and disclaimer of any warranty. -- -- Alternatively, this file may be used under the terms of Open CASCADE -- commercial license or contractual agreement. generic class MultiLine from ApproxInt ( TheLine as Transient; TheSvSurfaces as any) uses Array1OfPnt from TColgp, Array1OfPnt2d from TColgp, Array1OfVec from TColgp, Array1OfVec2d from TColgp, Status from Approx, Trsf from gp, Trsf2d from gp is Create(line : TheLine; PtrSvSurfaces : Address from Standard; NbP3d : Integer from Standard; NbP2d : Integer from Standard; xo,ax,yo,ay,zo,az : Real from Standard; u1o,a1u,v1o,a1v : Real from Standard; u2o,a2u,v2o,a2v : Real from Standard; P2DOnFirst : Boolean from Standard; IndMin : Integer from Standard = 0; IndMax : Integer from Standard = 0) returns MultiLine from ApproxInt; ---Purpose: The class SvSurfaces is used when the -- approximation algorithm needs some extra points on -- the line . A New line is then created which -- shares the same surfaces and functions. -- -- SvSurfaces is a deferred class which allows -- several implementations of this algorithm with -- different surfaces (bi-parametric ones, or -- implicit and biparametric ones) Create(line : TheLine; NbP3d : Integer from Standard; NbP2d : Integer from Standard; xo,ax,yo,ay,zo,az : Real from Standard; u1o,a1u,v1o,a1v : Real from Standard; u2o,a2u,v2o,a2v : Real from Standard; P2DOnFirst : Boolean from Standard; IndMin : Integer from Standard = 0; IndMax : Integer from Standard = 0) ---Purpose: No Extra points will be added on the current line -- returns MultiLine from ApproxInt; FirstPoint(me) returns Integer from Standard is static; LastPoint(me) returns Integer from Standard is static; NbP2d(me) returns Integer is static; ---Purpose: Returns the number of 2d points of a TheLine. -- NbP3d(me) returns Integer is static; ---Purpose: Returns the number of 3d points of a TheLine. -- WhatStatus(me) returns Status from Approx is static; Value(me; MPointIndex: Integer; tabPt: out Array1OfPnt) is static; ---Purpose: returns the 3d points of the multipoint -- when only 3d points exist. Value(me; MPointIndex: Integer; tabPt2d: out Array1OfPnt2d) is static; ---Purpose: returns the 2d points of the multipoint -- when only 2d points exist. Value(me; MPointIndex: Integer; tabPt: out Array1OfPnt; tabPt2d: out Array1OfPnt2d from TColgp) is static; ---Purpose: returns the 3d and 2d points of the multipoint -- . Tangency(me; MPointIndex: Integer; tabV: out Array1OfVec from TColgp) returns Boolean is static; ---Purpose: returns the 3d points of the multipoint -- when only 3d points exist. Tangency(me; MPointIndex: Integer; tabV2d: out Array1OfVec2d) returns Boolean is static; ---Purpose: returns the 2d tangency points of the multipoint -- only when 2d points exist. Tangency(me; MPointIndex: Integer; tabV: out Array1OfVec from TColgp; tabV2d: out Array1OfVec2d from TColgp) returns Boolean is static; ---Purpose: returns the 3d and 2d points of the multipoint -- . -- MakeMLBetween(me; Low,High,NbPointsToInsert: Integer from Standard) returns MultiLine from ApproxInt is static; -------------------------------------------------------------------------------- fields PtrOnmySvSurfaces : Address from Standard; myLine : TheLine; indicemin : Integer from Standard; indicemax : Integer from Standard; nbp3d : Integer from Standard; nbp2d : Integer from Standard; p2donfirst : Boolean from Standard; --- The Points of the line are transformed -- as follow : -- Modified_X = Xo + Ax * TheLine.Point().X() -- Modified_Y = Yo + Ay * TheLine.Point().Y() -- Modified_Z = Zo + Az * TheLine.Point().Z() -- Modified_U1 = U1o + A1u * TheLine.Point().u1() -- Modified_V1 = V1o + A1v * TheLine.Point().v1() -- Modified_U2 = U2o + A2u * TheLine.Point().u2() -- Modified_V2 = V2o + A2v * TheLine.Point().v2() Xo,Ax,Yo,Ay,Zo,Az : Real from Standard; U1o,A1u,V1o,A1v : Real from Standard; U2o,A2u,V2o,A2v : Real from Standard; end MultiLine;