#include AlienImage_SGIRGBAlienImage::AlienImage_SGIRGBAlienImage() { // il faut faire un new si mydata est du type HANDLE myData = new AlienImage_SGIRGBAlienData() ; } void AlienImage_SGIRGBAlienImage::SetName( const TCollection_AsciiString& aName) { myData->SetName( aName ) ; } const TCollection_AsciiString& AlienImage_SGIRGBAlienImage::Name() const { return( myData->Name() ) ; } void AlienImage_SGIRGBAlienImage::Clear() { myData->Clear() ; } Standard_Boolean AlienImage_SGIRGBAlienImage::Write( OSD_File& file ) const { return( myData->Write( file ) ) ; } Standard_Boolean AlienImage_SGIRGBAlienImage::Read( OSD_File& file ) { return( myData->Read( file ) ) ; } Handle_Image_Image AlienImage_SGIRGBAlienImage::ToImage() const { return( myData->ToImage() ) ; } void AlienImage_SGIRGBAlienImage::FromImage( const Handle_Image_Image& anImage ) { myData->FromImage( anImage ) ; }