-- Created on: 1993-07-02 -- Created by: Laurent BUCHARD -- Copyright (c) 1993-1999 Matra Datavision -- Copyright (c) 1999-2014 OPEN CASCADE SAS -- -- This file is part of Open CASCADE Technology software library. -- -- This library is free software; you can redistribute it and / or modify it -- under the terms of the GNU Lesser General Public version 2.1 as published -- by the Free Software Foundation, with special exception defined in the file -- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT -- distribution for complete text of the license and disclaimer of any warranty. -- -- Alternatively, this file may be used under the terms of Open CASCADE -- commercial license or contractual agreement. class HSurfaceTool from Adaptor3d uses Shape from GeomAbs, SurfaceType from GeomAbs, Pln from gp, Cone from gp, Cylinder from gp, Sphere from gp, Torus from gp, Pnt from gp, Vec from gp, Array1OfReal from TColStd, BezierSurface from Geom, BSplineSurface from Geom, HSurface from Adaptor3d, HCurve from Adaptor3d, Ax1 from gp, Dir from gp raises NoSuchObject from Standard, OutOfRange from Standard is FirstUParameter(myclass; S: HSurface from Adaptor3d) ---C++: inline returns Real from Standard; FirstVParameter(myclass; S: HSurface from Adaptor3d) ---C++: inline returns Real from Standard; LastUParameter(myclass; S: HSurface from Adaptor3d) ---C++: inline returns Real from Standard; LastVParameter(myclass; S: HSurface from Adaptor3d) ---C++: inline returns Real from Standard; NbUIntervals(myclass; S: HSurface from Adaptor3d; Sh : Shape from GeomAbs) ---C++: inline returns Integer from Standard; NbVIntervals(myclass; S: HSurface from Adaptor3d; Sh : Shape from GeomAbs) ---C++: inline returns Integer from Standard; UIntervals(myclass; S : HSurface from Adaptor3d; T : in out Array1OfReal from TColStd; Sh : Shape from GeomAbs); ---C++: inline VIntervals(myclass; S : HSurface from Adaptor3d; T : in out Array1OfReal from TColStd; Sh : Shape from GeomAbs) ; ---C++: inline UTrim(myclass; S : HSurface from Adaptor3d; First, Last, Tol : Real) ---C++: inline returns HSurface from Adaptor3d raises OutOfRange from Standard; ---Purpose: If >= VTrim(myclass; S : HSurface from Adaptor3d; First, Last, Tol : Real) ---C++: inline returns HSurface from Adaptor3d raises OutOfRange from Standard; ---Purpose: If >= IsUClosed(myclass; S: HSurface from Adaptor3d) ---C++: inline returns Boolean from Standard; IsVClosed(myclass; S: HSurface from Adaptor3d) ---C++: inline returns Boolean from Standard; IsUPeriodic(myclass; S: HSurface from Adaptor3d) ---C++: inline returns Boolean from Standard; UPeriod(myclass; S: HSurface from Adaptor3d) ---C++: inline returns Real from Standard; IsVPeriodic(myclass; S: HSurface from Adaptor3d) ---C++: inline returns Boolean from Standard; VPeriod(myclass; S: HSurface from Adaptor3d) ---C++: inline returns Real from Standard; Value(myclass; S : HSurface from Adaptor3d; u,v : Real from Standard) ---C++: inline returns Pnt from gp; D0(myclass; S : HSurface from Adaptor3d; u,v : Real from Standard; P : out Pnt from gp); ---C++: inline D1(myclass; S : HSurface from Adaptor3d; u,v : Real from Standard; P : out Pnt from gp; D1u,D1v: out Vec from gp); ---C++: inline D2(myclass; S : HSurface from Adaptor3d; u,v : Real from Standard; P : out Pnt from gp; D1U,D1V,D2U,D2V,D2UV: out Vec from gp); ---C++: inline D3(myclass; S : HSurface from Adaptor3d; u,v : Real from Standard; P : out Pnt from gp; D1U, D1V, D2U, D2V, D2UV, D3U, D3V, D3UUV, D3UVV: out Vec from gp); ---C++: inline DN(myclass; S : HSurface from Adaptor3d; u,v : Real from Standard; Nu,Nv : Integer from Standard) ---C++: inline returns Vec from gp; UResolution(myclass; S:HSurface from Adaptor3d; R3d: Real from Standard) ---C++: inline returns Real from Standard; VResolution(myclass; S:HSurface from Adaptor3d; R3d: Real from Standard) ---C++: inline returns Real from Standard; GetType(myclass; S: HSurface from Adaptor3d) ---C++: inline returns SurfaceType from GeomAbs; Plane(myclass; S: HSurface from Adaptor3d) ---C++: inline returns Pln from gp; Cylinder(myclass; S : HSurface from Adaptor3d) returns Cylinder from gp raises NoSuchObject from Standard; ---C++: inline Cone(myclass; S : HSurface from Adaptor3d) returns Cone from gp raises NoSuchObject from Standard; ---C++: inline Torus(myclass; S : HSurface from Adaptor3d) returns Torus from gp raises NoSuchObject from Standard; ---C++: inline Sphere(myclass; S : HSurface from Adaptor3d) returns Sphere from gp raises NoSuchObject from Standard; ---C++: inline Bezier(myclass; S : HSurface from Adaptor3d) returns BezierSurface from Geom raises NoSuchObject from Standard; ---C++: inline BSpline(myclass; S : HSurface from Adaptor3d) returns BSplineSurface from Geom raises NoSuchObject from Standard; ---C++: inline AxeOfRevolution(myclass; S: HSurface from Adaptor3d) returns Ax1 from gp raises NoSuchObject from Standard; ---C++: inline Direction(myclass; S: HSurface from Adaptor3d) returns Dir from gp raises NoSuchObject from Standard; ---C++: inline BasisCurve(myclass; S:HSurface from Adaptor3d) returns HCurve from Adaptor3d raises NoSuchObject from Standard; ---C++: inline BasisSurface(myclass; S:HSurface from Adaptor3d) returns HSurface from Adaptor3d raises NoSuchObject from Standard; ---C++: inline OffsetValue(myclass; S:HSurface from Adaptor3d) returns Real from Standard raises NoSuchObject from Standard; ---C++: inline -------------------------------------------------------------------------------- NbSamplesU(myclass; S : HSurface from Adaptor3d) returns Integer from Standard; NbSamplesV(myclass; S : HSurface from Adaptor3d) returns Integer from Standard; NbSamplesU(myclass; S : HSurface from Adaptor3d; u1,u2: Real from Standard) returns Integer from Standard; NbSamplesV(myclass; S : HSurface from Adaptor3d; v1,v2: Real from Standard) returns Integer from Standard; end HSurfaceTool;