// ISession_Direction.h: interface for the ISession_Direction class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_ISession_Direction_H__767C0DB3_A3B0_11D1_8DA3_0800369C8A03__INCLUDED_) #define AFX_ISession_Direction_H__767C0DB3_A3B0_11D1_8DA3_0800369C8A03__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #include #include #include "gp_Dir.hxx" #include "gp_Vec.hxx" #include "AIS_InteractiveObject.hxx" class ISession_Direction; DEFINE_STANDARD_HANDLE(ISession_Direction,AIS_InteractiveObject) class ISession_Direction : public AIS_InteractiveObject { public: ISession_Direction(); ISession_Direction(const gp_Pnt& aPnt,const gp_Pnt& aPnt2); ISession_Direction(const gp_Pnt& aPnt,const gp_Vec& aVec); DEFINE_STANDARD_RTTI(ISession_Direction,AIS_InteractiveObject) private: void Compute (const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer aMode); void ComputeSelection (const class Handle(SelectMgr_Selection) &,const int){}; private: gp_Pnt myStartPnt; gp_Pnt myEndPnt; }; #endif // !defined(AFX_ISession_Direction_H__767C0DB3_A3B0_11D1_8DA3_0800369C8A03__INCLUDED_)