// Microsoft Visual C++ generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" #include "..\..\Common\res\OCC_Resource.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#include ""afxres.h""\r\n" "#include ""..\\..\\..\\Common\\res\\OCC_Resource.h""\0" END 3 TEXTINCLUDE BEGIN "#define _AFX_NO_SPLITTER_RESOURCES\r\n" "#define _AFX_NO_OLE_RESOURCES\r\n" "#define _AFX_NO_TRACKER_RESOURCES\r\n" "#define _AFX_NO_PROPERTY_RESOURCES\r\n" "\r\n" "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n" "#ifdef _WIN32\r\n" "LANGUAGE 9, 1\r\n" "#pragma code_page(1252)\r\n" "#endif\r\n" "#include ""afxres.rc"" // Standard components\r\n" "#endif\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Bitmap // IDR_MAINFRAME BITMAP "Toolbar.bmp" IDR_FRAME2 BITMAP "fram2.bmp" ///////////////////////////////////////////////////////////////////////////// // // Toolbar // IDR_MAINFRAME TOOLBAR 20, 20 BEGIN BUTTON ID_FILE_NEW SEPARATOR BUTTON ID_MIRROR BUTTON ID_MIRRORAXIS BUTTON ID_ROTATE BUTTON ID_SCALE BUTTON ID_TRANSLATION BUTTON ID_DISPLACEMENT BUTTON ID_DEFORM SEPARATOR BUTTON ID_BOX BUTTON ID_Cylinder BUTTON ID_CONE BUTTON ID_SPHERE BUTTON ID_TORUS BUTTON ID_WEDGE BUTTON ID_PRISM BUTTON ID_REVOL BUTTON ID_PIPE BUTTON ID_THRU BUTTON ID_EVOLVED BUTTON ID_DRAFT SEPARATOR BUTTON ID_CUT BUTTON ID_FUSE BUTTON ID_COMMON BUTTON ID_SECTION BUTTON ID_PSECTION BUTTON ID_BLEND BUTTON ID_EVOLVEDBLEND BUTTON ID_CHAMF SEPARATOR BUTTON ID_APP_ABOUT END IDR_FRAME2 TOOLBAR 20, 20 BEGIN BUTTON ID_PRISM_LOCAL BUTTON ID_DPRISM_LOCAL BUTTON ID_REVOL_LOCAL BUTTON ID_Pipe_LOCAL BUTTON ID_LINEAR_LOCAL BUTTON ID_GLUE_LOCAL BUTTON ID_SPLIT_LOCAL BUTTON ID_THICK_LOCAL BUTTON ID_OFFSET_LOCAL SEPARATOR BUTTON ID_VERTEX BUTTON ID_EDGE BUTTON ID_WIRE BUTTON ID_FACE BUTTON ID_SHELL BUTTON ID_COMPOUND BUTTON ID_SEWING BUTTON ID_BUILDER BUTTON ID_GEOMETRIE BUTTON ID_EXPLORER SEPARATOR BUTTON ID_VALID BUTTON ID_LINEAR BUTTON ID_SURFACE BUTTON ID_VOLUME SEPARATOR BUTTON ID_FILLWITHTANG BUTTON ID_BUTTON_FILL END ///////////////////////////////////////////////////////////////////////////// // // Menu // IDR_MAINFRAME MENU BEGIN POPUP "&File" BEGIN MENUITEM "&New\tCtrl+N", ID_FILE_NEW MENUITEM SEPARATOR MENUITEM "E&xit", ID_APP_EXIT END POPUP "&View" BEGIN MENUITEM "&Toolbar", ID_VIEW_TOOLBAR MENUITEM "&Status Bar", ID_VIEW_STATUS_BAR END POPUP "&Help" BEGIN MENUITEM "&About TopologyTransformations...", ID_APP_ABOUT END END IDR_3DTYPE MENU BEGIN POPUP "&File" BEGIN MENUITEM "&New\tCtrl+N", ID_FILE_NEW MENUITEM "&Close", ID_FILE_CLOSE MENUITEM SEPARATOR MENUITEM "E&xit", ID_APP_EXIT END POPUP "&View" BEGIN MENUITEM "&Toolbar", ID_VIEW_TOOLBAR MENUITEM "&Status Bar", ID_VIEW_STATUS_BAR END POPUP "&Window" BEGIN MENUITEM "&New Window", ID_WINDOW_NEW MENUITEM "&Cascade", ID_WINDOW_CASCADE MENUITEM "&Tile", ID_WINDOW_TILE_HORZ MENUITEM "&Arrange Icons", ID_WINDOW_ARRANGE END POPUP "&Help" BEGIN MENUITEM "&About TopologyTransformations...", ID_APP_ABOUT END END IDR_Popup3D MENU BEGIN POPUP "BackGround" BEGIN MENUITEM "Background Color...", ID_Modify_ChangeBackground END POPUP "Object(s)" BEGIN MENUITEM "Erase", ID_OBJECT_ERASE MENUITEM "Shading", ID_OBJECT_SHADING MENUITEM "Wireframe", ID_OBJECT_WIREFRAME MENUITEM "Color...", ID_OBJECT_COLOR MENUITEM "Material...", ID_OBJECT_MATERIAL POPUP "Material" BEGIN MENUITEM "Aluminium", ID_OBJECT_MATERIAL_ALUMINIUM MENUITEM "Brass", ID_OBJECT_MATERIAL_BRASS MENUITEM "Bronze", ID_OBJECT_MATERIAL_BRONZE MENUITEM "Chrome", ID_OBJECT_MATERIAL_CHROME MENUITEM "Copper", ID_OBJECT_MATERIAL_COPPER MENUITEM "Gold", ID_OBJECT_MATERIAL_GOLD MENUITEM "Jade", ID_OBJECT_MATERIAL_JADE MENUITEM "Metalized", ID_OBJECT_MATERIAL_METALIZED MENUITEM "Neon GNC", ID_OBJECT_MATERIAL_NEON_GNC MENUITEM "Neon PHC", ID_OBJECT_MATERIAL_NEON_PHC MENUITEM "Obsidian", ID_OBJECT_MATERIAL_OBSIDIAN MENUITEM "Pewter", ID_OBJECT_MATERIAL_PEWTER MENUITEM "Plaster", ID_OBJECT_MATERIAL_PLASTER MENUITEM "Plastic", ID_OBJECT_MATERIAL_PLASTIC MENUITEM "Satin", ID_OBJECT_MATERIAL_SATIN MENUITEM "Shiny plastic", ID_OBJECT_MATERIAL_SHINY_PLASTIC MENUITEM "Silver", ID_OBJECT_MATERIAL_SILVER MENUITEM "Steel", ID_OBJECT_MATERIAL_STEEL MENUITEM "Stone", ID_OBJECT_MATERIAL_STONE MENUITEM SEPARATOR MENUITEM "Default", ID_OBJECT_MATERIAL_DEFAULT END MENUITEM "Transparency...", ID_OBJECT_TRANSPARENCY END POPUP "Stop" BEGIN MENUITEM "Stop", ID_STOP_STOP END END ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 1,0,0,1 PRODUCTVERSION 1,0,0,1 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904B0" BEGIN VALUE "FileDescription", "Viewer MFC Application" VALUE "FileVersion", "1, 0, 0, 1" VALUE "InternalName", "Viewer" VALUE "LegalCopyright", "Copyright (C) 1997" VALUE "OriginalFilename", "Viewer.EXE" VALUE "ProductName", "SampleTopologyTransformations Application" VALUE "ProductVersion", "1, 0, 0, 1" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END ///////////////////////////////////////////////////////////////////////////// // // String Table // STRINGTABLE BEGIN IDR_MAINFRAME "TopologyTransformations" IDR_3DTYPE "\nViewer\n\n\n\n.Document\n Document" END STRINGTABLE BEGIN ID_BOX "Make a box\nBox" ID_Cylinder "Make a cylinder\nCylinder" ID_CONE "Make a cone\nCone" ID_SPHERE "Make a sphere\nSphere" ID_TORUS "Make a torus\nTorus" ID_WEDGE "Make a wedge\nWedge" ID_PRISM "Make a prism\nPrism" ID_REVOL "Make a revolution\nRevol" ID_PIPE "Make a pipe\nPipe" ID_THRU "Make a shape thru sections\nThru Sections" ID_EVOLVED "Make an evolutive shape\nEvolved" ID_DRAFT "Make a tapered shape\nDraft angle" ID_BUTTON815 "Mirror\nMirror" END STRINGTABLE BEGIN ID_MIRROR "Transform a shape by a point Mirror\nMirror Point" ID_MIRRORAXIS "Transform a shape by an axis Mirror\nMirror Axis" ID_ROTATE "Transform a shape by a rotation\nRotate" ID_SCALE "Apply a scale factor on a shape\nScale" ID_TRANSLATION "Translate a shape\nTranslation" ID_DISPLACEMENT "Transform a shape from an axis placement to anotherone\nDisplacement" ID_DEFORM "Apply a geometric transformation\nDeform" END STRINGTABLE BEGIN ID_CUT "Cut a solid by an other\nCut" ID_FUSE "Fuse two solids\nFuse two solids" ID_COMMON "Find the common surfaces\nCommon" ID_SECTION "Compute the intersection between two solids\nSection" ID_PSECTION "Compute a plane section\nPlane section" ID_BLEND "Compute blend on edges\nBlend" ID_EVOLVEDBLEND "Compute evolving blend on edges\nEvolved blend" ID_CHAMF "Compute chamfers on edges and faces\nChamfer" ID_PRISM_LOCAL "Make a local prism\nPrism" ID_DPRISM_LOCAL "Make a local prism with draft angle\nDraft angle" END STRINGTABLE BEGIN ID_REVOL_LOCAL "Make a local revolution shape\nRevol" ID_Pipe_LOCAL "Make a local pipe\nPipe" ID_LINEAR_LOCAL "Make a rib\nRib" ID_GLUE_LOCAL "Glue two solids\nGlue" ID_SPLIT_LOCAL "Split faces of a shape\nSplit" ID_THICK_LOCAL "Make a thick solid from a shape\nThickSolid" ID_OFFSET_LOCAL "Make an offset shape\nOffset" ID_VERTEX "Make vertex from geometric point\nVertex" ID_EDGE "Make edge\nEdge" ID_WIRE "Make wire\nWire" ID_FACE "Make face\nFace" ID_SHELL "Make a shell from a geometric surface\nShell" ID_COMPOUND "Make a compound\nCompound" ID_SEWING "Sew contigous faces\nSewing" ID_BUILDER "Create a shape with a builder\nBuilder" END STRINGTABLE BEGIN ID_GEOMETRIE "Tools to recover the geometrie\nTools" ID_EXPLORER "Explode a shape in faces\nExplorer" ID_VALID "Check Validity\nCheck Validity" ID_LINEAR "Compute Linear Properties\nLinear Properties" ID_SURFACE "Compute Surface Properties\nSurface Properties" ID_VOLUME "Compute Volume Properties\nVolume Properties" ID_FILLWITHTANG "Create a tangent surface between 2 faces\nTangent surface" ID_BUTTON_FILL "Fill a hole between patches\nFilling hole" END #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // #define _AFX_NO_SPLITTER_RESOURCES #define _AFX_NO_OLE_RESOURCES #define _AFX_NO_TRACKER_RESOURCES #define _AFX_NO_PROPERTY_RESOURCES #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE 9, 1 #pragma code_page(1252) #endif #include "afxres.rc" // Standard components #endif ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED