// ISession_Curve.cpp: implementation of the ISession_Curve class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "ISession_Curve.h" #include #include #include #include #include // // Foreach ancestors, we add a IMPLEMENT_STANDARD_SUPERTYPE and // a IMPLEMENT_STANDARD_SUPERTYPE_ARRAY_ENTRY macro. // We must respect the order: from the direct ancestor class // to the base class. // #ifdef _DEBUG #undef THIS_FILE static char THIS_FILE[]=__FILE__; #endif ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// ISession_Curve::ISession_Curve(const Handle(Geom_Curve)& aCurve) :AIS_InteractiveObject(),myCurve(aCurve) { } ISession_Curve::~ISession_Curve() { } void ISession_Curve::Compute(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager, const Handle(Prs3d_Presentation)& aPresentation, const Standard_Integer /*aMode*/) { GeomAdaptor_Curve anAdaptorCurve(myCurve); if (hasOwnColor) myDrawer->LineAspect()->SetColor (myDrawer->Color()); myDrawer->Link()->SetDiscretisation(100); myDrawer->Link()->SetMaximalParameterValue(500); StdPrs_Curve::Add (aPresentation, anAdaptorCurve, myDrawer); } void ISession_Curve::Compute(const Handle(Prs3d_Projector)& aProjector, const Handle(Prs3d_Presentation)& aPresentation) { } void ISession_Curve::ComputeSelection(const Handle(SelectMgr_Selection)& aSelection, const Standard_Integer aMode) { }