1 //File gp_Mat.lxx, JCV 04/12/90
4 #include <Standard_OutOfRange.hxx>
5 #include <Standard_ConstructionError.hxx>
7 #define Mat00 matrix[0][0]
8 #define Mat01 matrix[0][1]
9 #define Mat02 matrix[0][2]
10 #define Mat10 matrix[1][0]
11 #define Mat11 matrix[1][1]
12 #define Mat12 matrix[1][2]
13 #define Mat20 matrix[2][0]
14 #define Mat21 matrix[2][1]
15 #define Mat22 matrix[2][2]
17 #define Nat00 NewMat.matrix[0][0]
18 #define Nat01 NewMat.matrix[0][1]
19 #define Nat02 NewMat.matrix[0][2]
20 #define Nat10 NewMat.matrix[1][0]
21 #define Nat11 NewMat.matrix[1][1]
22 #define Nat12 NewMat.matrix[1][2]
23 #define Nat20 NewMat.matrix[2][0]
24 #define Nat21 NewMat.matrix[2][1]
25 #define Nat22 NewMat.matrix[2][2]
27 #define Oat00 Other.matrix[0][0]
28 #define Oat01 Other.matrix[0][1]
29 #define Oat02 Other.matrix[0][2]
30 #define Oat10 Other.matrix[1][0]
31 #define Oat11 Other.matrix[1][1]
32 #define Oat12 Other.matrix[1][2]
33 #define Oat20 Other.matrix[2][0]
34 #define Oat21 Other.matrix[2][1]
35 #define Oat22 Other.matrix[2][2]
37 inline gp_Mat::gp_Mat () {
49 inline gp_Mat::gp_Mat (const Standard_Real a11,
50 const Standard_Real a12,
51 const Standard_Real a13,
52 const Standard_Real a21,
53 const Standard_Real a22,
54 const Standard_Real a23,
55 const Standard_Real a31,
56 const Standard_Real a32,
57 const Standard_Real a33) {
70 inline void gp_Mat::SetDiagonal (const Standard_Real X1,
71 const Standard_Real X2,
72 const Standard_Real X3)
74 Mat00 = X1; Mat11 = X2; Mat22 = X3;
77 inline void gp_Mat::SetIdentity ()
79 Mat00 = Mat11 = Mat22 = 1.0;
80 Mat01 = Mat02 = Mat10 = Mat12 = Mat20 = Mat21 = 0.0;
83 inline void gp_Mat::SetScale (const Standard_Real S)
85 Mat00 = Mat11 = Mat22 = S;
86 Mat01 = Mat02 = Mat10 = Mat12 = Mat20 = Mat21 = 0.0;
89 inline void gp_Mat::SetValue (const Standard_Integer Row,
90 const Standard_Integer Col,
91 const Standard_Real Value)
93 Standard_OutOfRange_Raise_if
94 (Row < 1 || Row > 3 || Col < 1 || Col > 3, " ");
95 matrix[Row-1][Col-1] = Value;
98 inline Standard_Real gp_Mat::Determinant () const
101 Mat00 * (Mat11 * Mat22 - Mat21 * Mat12) -
102 Mat01 * (Mat10 * Mat22 - Mat20 * Mat12) +
103 Mat02 * (Mat10 * Mat21 - Mat20 * Mat11);
106 inline const Standard_Real& gp_Mat::Value (const Standard_Integer Row,
107 const Standard_Integer Col) const
109 Standard_OutOfRange_Raise_if
110 (Row < 1 || Row > 3 || Col < 1 || Col > 3, " ");
111 return matrix[Row-1][Col-1];
114 inline Standard_Real& gp_Mat::ChangeValue (const Standard_Integer Row,
115 const Standard_Integer Col)
117 Standard_OutOfRange_Raise_if
118 (Row < 1 || Row > 3 || Col < 1 || Col > 3, " ");
119 return matrix[Row-1][Col-1];
122 inline Standard_Boolean gp_Mat::IsSingular () const
124 // Pour etre sur que Gauss va fonctionner, il faut faire Gauss ...
125 Standard_Real val = Determinant();
126 if (val < 0) val = - val;
127 return val <= gp::Resolution();
130 inline void gp_Mat::Add (const gp_Mat& Other)
132 Mat00 = Mat00 + Oat00;
133 Mat01 = Mat01 + Oat01;
134 Mat02 = Mat02 + Oat02;
135 Mat10 = Mat10 + Oat10;
136 Mat11 = Mat11 + Oat11;
137 Mat12 = Mat12 + Oat12;
138 Mat20 = Mat20 + Oat20;
139 Mat21 = Mat21 + Oat21;
140 Mat22 = Mat22 + Oat22;
143 inline gp_Mat gp_Mat::Added (const gp_Mat& Other) const
146 Nat00 = Mat00 + Oat00;
147 Nat01 = Mat01 + Oat01;
148 Nat02 = Mat02 + Oat02;
149 Nat10 = Mat10 + Oat10;
150 Nat11 = Mat11 + Oat11;
151 Nat12 = Mat12 + Oat12;
152 Nat20 = Mat20 + Oat20;
153 Nat21 = Mat21 + Oat21;
154 Nat22 = Mat22 + Oat22;
158 inline void gp_Mat::Divide (const Standard_Real Scalar)
160 Standard_Real val = Scalar;
161 if (val < 0) val = - val;
162 Standard_ConstructionError_Raise_if
163 (val <= gp::Resolution(),"gp_Mat : Divide by 0");
164 Standard_Real UnSurScalar = 1.0 / Scalar;
165 Mat00 *= UnSurScalar;
166 Mat01 *= UnSurScalar;
167 Mat02 *= UnSurScalar;
168 Mat10 *= UnSurScalar;
169 Mat11 *= UnSurScalar;
170 Mat12 *= UnSurScalar;
171 Mat20 *= UnSurScalar;
172 Mat21 *= UnSurScalar;
173 Mat22 *= UnSurScalar;
176 inline gp_Mat gp_Mat::Divided (const Standard_Real Scalar) const
178 Standard_Real val = Scalar;
179 if (val < 0) val = - val;
180 Standard_ConstructionError_Raise_if
181 (val <= gp::Resolution(),"gp_Mat : Divide by 0");
183 Standard_Real UnSurScalar = 1.0 / Scalar;
184 Nat00 = Mat00 * UnSurScalar;
185 Nat01 = Mat01 * UnSurScalar;
186 Nat02 = Mat02 * UnSurScalar;
187 Nat10 = Mat10 * UnSurScalar;
188 Nat11 = Mat11 * UnSurScalar;
189 Nat12 = Mat12 * UnSurScalar;
190 Nat20 = Mat20 * UnSurScalar;
191 Nat21 = Mat21 * UnSurScalar;
192 Nat22 = Mat22 * UnSurScalar;
196 inline gp_Mat gp_Mat::Multiplied (const gp_Mat& Other) const
198 gp_Mat NewMat = *this;
199 NewMat.Multiply(Other);
203 inline void gp_Mat::Multiply (const gp_Mat& Other)
205 Standard_Real T00,T01,T02,T10,T11,T12,T20,T21,T22;
206 T00 = Mat00 * Oat00 + Mat01 * Oat10 + Mat02 * Oat20;
207 T01 = Mat00 * Oat01 + Mat01 * Oat11 + Mat02 * Oat21;
208 T02 = Mat00 * Oat02 + Mat01 * Oat12 + Mat02 * Oat22;
209 T10 = Mat10 * Oat00 + Mat11 * Oat10 + Mat12 * Oat20;
210 T11 = Mat10 * Oat01 + Mat11 * Oat11 + Mat12 * Oat21;
211 T12 = Mat10 * Oat02 + Mat11 * Oat12 + Mat12 * Oat22;
212 T20 = Mat20 * Oat00 + Mat21 * Oat10 + Mat22 * Oat20;
213 T21 = Mat20 * Oat01 + Mat21 * Oat11 + Mat22 * Oat21;
214 T22 = Mat20 * Oat02 + Mat21 * Oat12 + Mat22 * Oat22;
226 inline void gp_Mat::PreMultiply (const gp_Mat& Other)
228 Standard_Real T00,T01,T02,T10,T11,T12,T20,T21,T22;
229 T00 = Oat00 * Mat00 + Oat01 * Mat10 + Oat02 * Mat20;
230 T01 = Oat00 * Mat01 + Oat01 * Mat11 + Oat02 * Mat21;
231 T02 = Oat00 * Mat02 + Oat01 * Mat12 + Oat02 * Mat22;
232 T10 = Oat10 * Mat00 + Oat11 * Mat10 + Oat12 * Mat20;
233 T11 = Oat10 * Mat01 + Oat11 * Mat11 + Oat12 * Mat21;
234 T12 = Oat10 * Mat02 + Oat11 * Mat12 + Oat12 * Mat22;
235 T20 = Oat20 * Mat00 + Oat21 * Mat10 + Oat22 * Mat20;
236 T21 = Oat20 * Mat01 + Oat21 * Mat11 + Oat22 * Mat21;
237 T22 = Oat20 * Mat02 + Oat21 * Mat12 + Oat22 * Mat22;
249 inline gp_Mat gp_Mat::Multiplied (const Standard_Real Scalar) const
252 Nat00 = Scalar * Mat00;
253 Nat01 = Scalar * Mat01;
254 Nat02 = Scalar * Mat02;
255 Nat10 = Scalar * Mat10;
256 Nat11 = Scalar * Mat11;
257 Nat12 = Scalar * Mat12;
258 Nat20 = Scalar * Mat20;
259 Nat21 = Scalar * Mat21;
260 Nat22 = Scalar * Mat22;
264 inline void gp_Mat::Multiply (const Standard_Real Scalar)
277 inline gp_Mat gp_Mat::Powered (const Standard_Integer N) const
284 inline void gp_Mat::Subtract (const gp_Mat& Other)
297 inline gp_Mat gp_Mat::Subtracted (const gp_Mat& Other) const
300 Nat00 = Mat00 - Oat00;
301 Nat01 = Mat01 - Oat01;
302 Nat02 = Mat02 - Oat02;
303 Nat10 = Mat10 - Oat10;
304 Nat11 = Mat11 - Oat11;
305 Nat12 = Mat12 - Oat12;
306 Nat20 = Mat20 - Oat20;
307 Nat21 = Mat21 - Oat21;
308 Nat22 = Mat22 - Oat22;
312 inline void gp_Mat::Transpose ()
326 inline gp_Mat gp_Mat::Transposed () const
328 gp_Mat NewMat = *this;
333 inline gp_Mat operator* (const Standard_Real Scalar, const gp_Mat& Mat3D)
334 { return Mat3D.Multiplied (Scalar); }